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Side by Side Diff: ui/aura/window_port.h

Issue 2875753002: Implement aura::WindowPortMus::CreateCompositorFrameSink() (Closed)
Patch Set: Fix unittests Created 3 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_PORT_H_ 5 #ifndef UI_AURA_WINDOW_PORT_H_
6 #define UI_AURA_WINDOW_PORT_H_ 6 #define UI_AURA_WINDOW_PORT_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
11 #include <string> 11 #include <string>
12 12
13 #include "base/callback.h" 13 #include "base/callback.h"
14 #include "base/observer_list.h" 14 #include "base/observer_list.h"
15 #include "base/strings/string16.h" 15 #include "base/strings/string16.h"
16 #include "cc/surfaces/surface_id.h" 16 #include "cc/surfaces/surface_id.h"
17 #include "ui/aura/aura_export.h" 17 #include "ui/aura/aura_export.h"
18 #include "ui/base/class_property.h" 18 #include "ui/base/class_property.h"
19 19
20 namespace cc { 20 namespace cc {
21 class CompositorFrameSink; 21 class CompositorFrameSink;
22 class ContextProvider;
22 } 23 }
23 24
24 namespace gfx { 25 namespace gfx {
25 class Rect; 26 class Rect;
26 } 27 }
27 28
29 namespace gpu {
30 class GpuMemoryBufferManager;
31 }
32
28 namespace aura { 33 namespace aura {
29 34
30 class Window; 35 class Window;
31 class WindowObserver; 36 class WindowObserver;
32 37
33 // WindowPort defines an interface to enable Window to be used with or without 38 // WindowPort defines an interface to enable Window to be used with or without
34 // mus. WindowPort is owned by Window and called at key points in Windows 39 // mus. WindowPort is owned by Window and called at key points in Windows
35 // lifetime that enable Window to be used in both environments. 40 // lifetime that enable Window to be used in both environments.
36 // 41 //
37 // If a Window is created without an explicit WindowPort then 42 // If a Window is created without an explicit WindowPort then
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
70 virtual std::unique_ptr<ui::PropertyData> OnWillChangeProperty( 75 virtual std::unique_ptr<ui::PropertyData> OnWillChangeProperty(
71 const void* key) = 0; 76 const void* key) = 0;
72 77
73 // Called after a property changes, but before observers are notified. |data| 78 // Called after a property changes, but before observers are notified. |data|
74 // is the return value from OnWillChangeProperty(). 79 // is the return value from OnWillChangeProperty().
75 virtual void OnPropertyChanged(const void* key, 80 virtual void OnPropertyChanged(const void* key,
76 int64_t old_value, 81 int64_t old_value,
77 std::unique_ptr<ui::PropertyData> data) = 0; 82 std::unique_ptr<ui::PropertyData> data) = 0;
78 83
79 // Called for creating a cc::CompositorFrameSink for the window. 84 // Called for creating a cc::CompositorFrameSink for the window.
80 virtual std::unique_ptr<cc::CompositorFrameSink> 85 virtual std::unique_ptr<cc::CompositorFrameSink> CreateCompositorFrameSink(
81 CreateCompositorFrameSink() = 0; 86 scoped_refptr<cc::ContextProvider> context_provider,
87 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager) = 0;
82 88
83 // Get the current cc::SurfaceId. 89 // Get the current cc::SurfaceId.
84 virtual cc::SurfaceId GetSurfaceId() const = 0; 90 virtual cc::SurfaceId GetSurfaceId() const = 0;
85 91
86 virtual void OnWindowAddedToRootWindow() = 0; 92 virtual void OnWindowAddedToRootWindow() = 0;
87 virtual void OnWillRemoveWindowFromRootWindow() = 0; 93 virtual void OnWillRemoveWindowFromRootWindow() = 0;
88 94
89 protected: 95 protected:
90 // Returns the WindowPort associated with a Window. 96 // Returns the WindowPort associated with a Window.
91 static WindowPort* Get(Window* window); 97 static WindowPort* Get(Window* window);
92 98
93 // Returns the ObserverList of a Window. 99 // Returns the ObserverList of a Window.
94 static base::ObserverList<WindowObserver, true>* GetObservers(Window* window); 100 static base::ObserverList<WindowObserver, true>* GetObservers(Window* window);
95 }; 101 };
96 102
97 } // namespace aura 103 } // namespace aura
98 104
99 #endif // UI_AURA_WINDOW_PORT_H_ 105 #endif // UI_AURA_WINDOW_PORT_H_
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