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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/mus/mus_context_factory.h" | 5 #include "ui/aura/mus/mus_context_factory.h" |
6 | 6 |
7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
8 #include "services/ui/public/cpp/gpu/gpu.h" | 8 #include "services/ui/public/cpp/gpu/gpu.h" |
9 #include "ui/aura/mus/window_port_mus.h" | 9 #include "ui/aura/mus/window_port_mus.h" |
10 #include "ui/aura/window_tree_host.h" | 10 #include "ui/aura/window_tree_host.h" |
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43 | 43 |
44 void MusContextFactory::CreateCompositorFrameSink( | 44 void MusContextFactory::CreateCompositorFrameSink( |
45 base::WeakPtr<ui::Compositor> compositor) { | 45 base::WeakPtr<ui::Compositor> compositor) { |
46 gpu_->EstablishGpuChannel( | 46 gpu_->EstablishGpuChannel( |
47 base::Bind(&MusContextFactory::OnEstablishedGpuChannel, | 47 base::Bind(&MusContextFactory::OnEstablishedGpuChannel, |
48 weak_ptr_factory_.GetWeakPtr(), compositor)); | 48 weak_ptr_factory_.GetWeakPtr(), compositor)); |
49 } | 49 } |
50 | 50 |
51 scoped_refptr<cc::ContextProvider> | 51 scoped_refptr<cc::ContextProvider> |
52 MusContextFactory::SharedMainThreadContextProvider() { | 52 MusContextFactory::SharedMainThreadContextProvider() { |
53 // NOTIMPLEMENTED(); | 53 if (!shared_main_thread_context_provider_) { |
Fady Samuel
2017/05/16 10:26:41
Maybe this can be a separate CL?
| |
54 return nullptr; | 54 // In this point, the gpu channel should be already established in gpu_, |
55 // the gpu_->EstablishGpuChannelSync() just returns the gpu channel | |
56 // immediately. | |
57 scoped_refptr<gpu::GpuChannelHost> gpu_channel = | |
58 gpu_->EstablishGpuChannelSync(); | |
59 shared_main_thread_context_provider_ = | |
60 gpu_->CreateContextProvider(std::move(gpu_channel)); | |
61 if (!shared_main_thread_context_provider_->BindToCurrentThread()) | |
62 shared_main_thread_context_provider_ = nullptr; | |
63 } | |
64 return shared_main_thread_context_provider_; | |
55 } | 65 } |
56 | 66 |
57 void MusContextFactory::RemoveCompositor(ui::Compositor* compositor) { | 67 void MusContextFactory::RemoveCompositor(ui::Compositor* compositor) { |
58 // NOTIMPLEMENTED(); | 68 // NOTIMPLEMENTED(); |
59 } | 69 } |
60 | 70 |
61 double MusContextFactory::GetRefreshRate() const { | 71 double MusContextFactory::GetRefreshRate() const { |
62 return 60.0; | 72 return 60.0; |
63 } | 73 } |
64 | 74 |
65 uint32_t MusContextFactory::GetImageTextureTarget(gfx::BufferFormat format, | 75 uint32_t MusContextFactory::GetImageTextureTarget(gfx::BufferFormat format, |
66 gfx::BufferUsage usage) { | 76 gfx::BufferUsage usage) { |
67 // TODO(sad): http://crbug.com/675431 | 77 // TODO(sad): http://crbug.com/675431 |
68 return GL_TEXTURE_2D; | 78 return GL_TEXTURE_2D; |
69 } | 79 } |
70 | 80 |
71 gpu::GpuMemoryBufferManager* MusContextFactory::GetGpuMemoryBufferManager() { | 81 gpu::GpuMemoryBufferManager* MusContextFactory::GetGpuMemoryBufferManager() { |
72 return gpu_->gpu_memory_buffer_manager(); | 82 return gpu_->gpu_memory_buffer_manager(); |
73 } | 83 } |
74 | 84 |
75 cc::TaskGraphRunner* MusContextFactory::GetTaskGraphRunner() { | 85 cc::TaskGraphRunner* MusContextFactory::GetTaskGraphRunner() { |
76 return raster_thread_helper_.task_graph_runner(); | 86 return raster_thread_helper_.task_graph_runner(); |
77 } | 87 } |
78 | 88 |
79 } // namespace aura | 89 } // namespace aura |
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