Index: third_party/WebKit/Source/core/layout/MultiColumnFragmentainerGroup.cpp |
diff --git a/third_party/WebKit/Source/core/layout/MultiColumnFragmentainerGroup.cpp b/third_party/WebKit/Source/core/layout/MultiColumnFragmentainerGroup.cpp |
index 663db6159eb12b8070cb9e5a185c6a74548d2779..728b34090a116c5517133de9665b588af7e04bdf 100644 |
--- a/third_party/WebKit/Source/core/layout/MultiColumnFragmentainerGroup.cpp |
+++ b/third_party/WebKit/Source/core/layout/MultiColumnFragmentainerGroup.cpp |
@@ -39,10 +39,11 @@ MultiColumnFragmentainerGroup::BlockOffsetInEnclosingFragmentationContext() |
LayoutUnit MultiColumnFragmentainerGroup::LogicalHeightInFlowThreadAt( |
unsigned column_index) const { |
- if (!column_height_) |
+ LayoutUnit column_height = ColumnLogicalHeight(); |
+ if (!column_height) |
return LayoutUnit(); |
LayoutUnit logical_top = LogicalTopInFlowThreadAt(column_index); |
- LayoutUnit logical_bottom = logical_top + column_height_; |
+ LayoutUnit logical_bottom = logical_top + column_height; |
if (logical_bottom > LogicalBottomInFlowThread()) { |
DCHECK_EQ(column_index + 1, ActualColumnCount()); |
logical_bottom = LogicalBottomInFlowThread(); |
@@ -51,7 +52,7 @@ LayoutUnit MultiColumnFragmentainerGroup::LogicalHeightInFlowThreadAt( |
} |
void MultiColumnFragmentainerGroup::ResetColumnHeight() { |
- max_column_height_ = CalculateMaxColumnHeight(); |
+ max_logical_height_ = CalculateMaxColumnHeight(); |
LayoutMultiColumnFlowThread* flow_thread = |
column_set_.MultiColumnFlowThread(); |
@@ -64,7 +65,7 @@ void MultiColumnFragmentainerGroup::ResetColumnHeight() { |
// fragmentation context, in order to tell how much content this |
// MultiColumnFragmentainerGroup can hold, and when we need to append a |
// new one. |
- column_height_ = max_column_height_; |
+ logical_height_ = max_logical_height_; |
return; |
} |
} |
@@ -77,15 +78,15 @@ void MultiColumnFragmentainerGroup::ResetColumnHeight() { |
if (LayoutUnit logical_height = flow_thread->ColumnHeightAvailable()) { |
SetAndConstrainColumnHeight(HeightAdjustedForRowOffset(logical_height)); |
} else { |
- column_height_ = LayoutUnit(); |
+ logical_height_ = LayoutUnit(); |
} |
} |
bool MultiColumnFragmentainerGroup::RecalculateColumnHeight( |
LayoutMultiColumnSet& column_set) { |
- LayoutUnit old_column_height = column_height_; |
+ LayoutUnit old_column_height = logical_height_; |
- max_column_height_ = CalculateMaxColumnHeight(); |
+ max_logical_height_ = CalculateMaxColumnHeight(); |
// Only the last row may have auto height, and thus be balanced. There are no |
// good reasons to balance the preceding rows, and that could potentially lead |
@@ -116,10 +117,10 @@ bool MultiColumnFragmentainerGroup::RecalculateColumnHeight( |
} else { |
// The position of the column set may have changed, in which case height |
// available for columns may have changed as well. |
- SetAndConstrainColumnHeight(column_height_); |
+ SetAndConstrainColumnHeight(logical_height_); |
} |
- if (column_height_ == old_column_height) |
+ if (logical_height_ == old_column_height) |
return false; // No change. We're done. |
return true; // Need another pass. |
@@ -211,8 +212,8 @@ LayoutPoint MultiColumnFragmentainerGroup::VisualPointToFlowThreadPoint( |
: column_rect.Height(); |
if (local_point.X() < 0) |
local_point = LayoutPoint(LayoutUnit(), column_start); |
- else if (local_point.X() > LogicalHeight()) |
- local_point = LayoutPoint(LogicalHeight(), column_start); |
+ else if (local_point.X() > ColumnLogicalHeight()) |
+ local_point = LayoutPoint(ColumnLogicalHeight(), column_start); |
} |
return LayoutPoint(local_point.X() + LogicalTopInFlowThreadAt(column_index), |
local_point.Y()); |
@@ -223,8 +224,8 @@ LayoutPoint MultiColumnFragmentainerGroup::VisualPointToFlowThreadPoint( |
: column_rect.Width(); |
if (local_point.Y() < 0) |
local_point = LayoutPoint(column_start, LayoutUnit()); |
- else if (local_point.Y() > LogicalHeight()) |
- local_point = LayoutPoint(column_start, LogicalHeight()); |
+ else if (local_point.Y() > ColumnLogicalHeight()) |
+ local_point = LayoutPoint(column_start, ColumnLogicalHeight()); |
} |
return LayoutPoint(local_point.X(), |
local_point.Y() + LogicalTopInFlowThreadAt(column_index)); |
@@ -294,7 +295,8 @@ unsigned MultiColumnFragmentainerGroup::ActualColumnCount() const { |
// We must always return a value of 1 or greater. Column count = 0 is a |
// meaningless situation, and will confuse and cause problems in other parts |
// of the code. |
- if (!column_height_) |
+ LayoutUnit column_height = ColumnLogicalHeight(); |
+ if (!column_height) |
return 1; |
// Our flow thread portion determines our column count. We have as many |
@@ -303,9 +305,9 @@ unsigned MultiColumnFragmentainerGroup::ActualColumnCount() const { |
if (!flow_thread_portion_height) |
return 1; |
- unsigned count = (flow_thread_portion_height / column_height_).Floor(); |
+ unsigned count = (flow_thread_portion_height / column_height).Floor(); |
// flowThreadPortionHeight may be saturated, so detect the remainder manually. |
- if (count * column_height_ < flow_thread_portion_height) |
+ if (count * column_height < flow_thread_portion_height) |
count++; |
DCHECK_GE(count, 1u); |
return count; |
@@ -342,9 +344,9 @@ LayoutUnit MultiColumnFragmentainerGroup::CalculateMaxColumnHeight() const { |
void MultiColumnFragmentainerGroup::SetAndConstrainColumnHeight( |
LayoutUnit new_height) { |
- column_height_ = new_height; |
- if (column_height_ > max_column_height_) |
- column_height_ = max_column_height_; |
+ logical_height_ = new_height; |
+ if (logical_height_ > max_logical_height_) |
+ logical_height_ = max_logical_height_; |
} |
LayoutUnit MultiColumnFragmentainerGroup::RebalanceColumnHeightIfNeeded() |
@@ -352,15 +354,15 @@ LayoutUnit MultiColumnFragmentainerGroup::RebalanceColumnHeightIfNeeded() |
if (ActualColumnCount() <= column_set_.UsedColumnCount()) { |
// With the current column height, the content fits without creating |
// overflowing columns. We're done. |
- return column_height_; |
+ return logical_height_; |
} |
- if (column_height_ >= max_column_height_) { |
+ if (logical_height_ >= max_logical_height_) { |
// We cannot stretch any further. We'll just have to live with the |
// overflowing columns. This typically happens if the max column height is |
// less than the height of the tallest piece of unbreakable content (e.g. |
// lines). |
- return column_height_; |
+ return logical_height_; |
} |
MinimumSpaceShortageFinder shortage_finder( |
@@ -370,7 +372,7 @@ LayoutUnit MultiColumnFragmentainerGroup::RebalanceColumnHeightIfNeeded() |
column_set_.UsedColumnCount()) { |
// Too many forced breaks to allow any implicit breaks. Initial balancing |
// should already have set a good height. There's nothing more we should do. |
- return column_height_; |
+ return logical_height_; |
} |
// If the initial guessed column height wasn't enough, stretch it now. Stretch |
@@ -381,9 +383,9 @@ LayoutUnit MultiColumnFragmentainerGroup::RebalanceColumnHeightIfNeeded() |
DCHECK_NE(min_space_shortage, |
LayoutUnit::Max()); // If this happens, we probably have a bug. |
if (min_space_shortage == LayoutUnit::Max()) |
- return column_height_; // So bail out rather than looping infinitely. |
+ return logical_height_; // So bail out rather than looping infinitely. |
- return column_height_ + min_space_shortage; |
+ return logical_height_ + min_space_shortage; |
} |
LayoutRect MultiColumnFragmentainerGroup::ColumnRectAt( |
@@ -402,7 +404,7 @@ LayoutRect MultiColumnFragmentainerGroup::ColumnRectAt( |
column_logical_width - |
column_index * (column_logical_width + column_gap); |
} else { |
- column_logical_top += column_index * (column_height_ + column_gap); |
+ column_logical_top += column_index * (ColumnLogicalHeight() + column_gap); |
} |
LayoutRect column_rect(column_logical_left, column_logical_top, |
@@ -498,10 +500,11 @@ unsigned MultiColumnFragmentainerGroup::ColumnIndexAtOffset( |
if (offset_in_flow_thread < logical_top_in_flow_thread_) |
return 0; |
- if (!column_height_) |
+ LayoutUnit column_height = ColumnLogicalHeight(); |
+ if (!column_height) |
return 0; |
unsigned column_index = |
- ((offset_in_flow_thread - logical_top_in_flow_thread_) / column_height_) |
+ ((offset_in_flow_thread - logical_top_in_flow_thread_) / column_height) |
.Floor(); |
if (page_boundary_rule == LayoutBox::kAssociateWithFormerPage && |
column_index > 0 && |
@@ -520,7 +523,7 @@ unsigned MultiColumnFragmentainerGroup::ColumnIndexAtVisualPoint( |
bool is_horizontal_writing_mode = column_set_.IsHorizontalWritingMode(); |
LayoutUnit column_length_in_column_progression_direction = |
is_column_progression_inline ? column_set_.PageLogicalWidth() |
- : LogicalHeight(); |
+ : ColumnLogicalHeight(); |
LayoutUnit offset_in_column_progression_direction = |
is_horizontal_writing_mode == is_column_progression_inline |
? visual_point.X() |