| Index: components/memory_pressure/filtered_memory_pressure_calculator_unittest.cc
|
| diff --git a/components/memory_pressure/filtered_memory_pressure_calculator_unittest.cc b/components/memory_pressure/filtered_memory_pressure_calculator_unittest.cc
|
| deleted file mode 100644
|
| index dc7278322fc241cab60fc2d0288fffc68bc6917b..0000000000000000000000000000000000000000
|
| --- a/components/memory_pressure/filtered_memory_pressure_calculator_unittest.cc
|
| +++ /dev/null
|
| @@ -1,249 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "components/memory_pressure/filtered_memory_pressure_calculator.h"
|
| -
|
| -#include "base/macros.h"
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| -#include "base/test/simple_test_tick_clock.h"
|
| -#include "components/memory_pressure/test_memory_pressure_calculator.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
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| -
|
| -namespace memory_pressure {
|
| -
|
| -#if defined(MEMORY_PRESSURE_IS_POLLING)
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| -
|
| -class FilteredMemoryPressureCalculatorTest : public testing::Test {
|
| - public:
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| - FilteredMemoryPressureCalculatorTest()
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| - : filter_(&calculator_, &tick_clock_) {}
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| -
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| - // Advances the tick clock by the given number of milliseconds.
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| - void Tick(int ms) {
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| - tick_clock_.Advance(base::TimeDelta::FromMilliseconds(ms));
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| - }
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| -
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| - // Delegates that are injected into the object under test.
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| - TestMemoryPressureCalculator calculator_;
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| - base::SimpleTestTickClock tick_clock_;
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| -
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| - // The object under test.
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| - FilteredMemoryPressureCalculator filter_;
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| -
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| - private:
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| - DISALLOW_COPY_AND_ASSIGN(FilteredMemoryPressureCalculatorTest);
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| -};
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| -
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| -TEST_F(FilteredMemoryPressureCalculatorTest, FirstCallInvokesCalculator) {
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| - calculator_.SetCritical();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(1, calculator_.calls());
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| - EXPECT_FALSE(filter_.cooldown_in_progress());
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| -}
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| -
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| -TEST_F(FilteredMemoryPressureCalculatorTest, CooldownCriticalToModerate) {
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| - calculator_.SetCritical();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(1, calculator_.calls());
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| - EXPECT_FALSE(filter_.cooldown_in_progress());
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| -
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| - // Initiate a cooldown period by stepping forward and taking another sample.
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| - Tick(100);
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| - calculator_.SetModerate();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(2, calculator_.calls());
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| - EXPECT_TRUE(filter_.cooldown_in_progress());
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| - EXPECT_EQ(tick_clock_.NowTicks(), filter_.cooldown_start_time());
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
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| - filter_.cooldown_high_tide());
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| -
|
| - // Take another sample and it should still not have changed.
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| - Tick(100);
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(3, calculator_.calls());
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| - EXPECT_TRUE(filter_.cooldown_in_progress());
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
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| - filter_.cooldown_high_tide());
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| -
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| - // Step the cooldown period and it should change state.
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| - Tick(FilteredMemoryPressureCalculator::kCriticalPressureCooldownPeriodMs);
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(4, calculator_.calls());
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| - EXPECT_FALSE(filter_.cooldown_in_progress());
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| -}
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| -
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| -TEST_F(FilteredMemoryPressureCalculatorTest,
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| - CooldownCriticalToModerateViaNone) {
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| - calculator_.SetCritical();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(1, calculator_.calls());
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| - EXPECT_FALSE(filter_.cooldown_in_progress());
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| -
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| - // Initiate a cooldown period by stepping forward and taking another sample.
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| - // First go directly to no memory pressure before passing back through
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| - // moderate. The final result should be a moderate memory pressure.
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| - Tick(100);
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| - calculator_.SetNone();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(2, calculator_.calls());
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| - EXPECT_TRUE(filter_.cooldown_in_progress());
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| - EXPECT_EQ(tick_clock_.NowTicks(), filter_.cooldown_start_time());
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE,
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| - filter_.cooldown_high_tide());
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| -
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| - // Take another sample and it should still not have changed.
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| - Tick(100);
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| - calculator_.SetModerate();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(3, calculator_.calls());
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| - EXPECT_TRUE(filter_.cooldown_in_progress());
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
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| - filter_.cooldown_high_tide());
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| -
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| - // Step the cooldown period and it should change state.
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| - Tick(FilteredMemoryPressureCalculator::kCriticalPressureCooldownPeriodMs);
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(4, calculator_.calls());
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| - EXPECT_FALSE(filter_.cooldown_in_progress());
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| -}
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| -
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| -TEST_F(FilteredMemoryPressureCalculatorTest, CooldownCriticalToNone) {
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| - calculator_.SetCritical();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(1, calculator_.calls());
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| - EXPECT_FALSE(filter_.cooldown_in_progress());
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| -
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| - // Initiate a cooldown period by stepping forward and taking another sample.
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| - Tick(100);
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| - calculator_.SetNone();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(2, calculator_.calls());
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| - EXPECT_TRUE(filter_.cooldown_in_progress());
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| - EXPECT_EQ(tick_clock_.NowTicks(), filter_.cooldown_start_time());
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE,
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| - filter_.cooldown_high_tide());
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| -
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| - // Take another sample and it should still not have changed.
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| - Tick(100);
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(3, calculator_.calls());
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| - EXPECT_TRUE(filter_.cooldown_in_progress());
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE,
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| - filter_.cooldown_high_tide());
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| -
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| - // Step the cooldown period and it should change state.
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| - Tick(FilteredMemoryPressureCalculator::kModeratePressureCooldownPeriodMs);
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(4, calculator_.calls());
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| - EXPECT_FALSE(filter_.cooldown_in_progress());
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| -}
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| -
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| -TEST_F(FilteredMemoryPressureCalculatorTest, CooldownModerateToNone) {
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| - calculator_.SetModerate();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(1, calculator_.calls());
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| - EXPECT_FALSE(filter_.cooldown_in_progress());
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| -
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| - // Initiate a cooldown period by stepping forward and taking another sample.
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| - Tick(100);
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| - calculator_.SetNone();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(2, calculator_.calls());
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| - EXPECT_TRUE(filter_.cooldown_in_progress());
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| - EXPECT_EQ(tick_clock_.NowTicks(), filter_.cooldown_start_time());
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE,
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| - filter_.cooldown_high_tide());
|
| -
|
| - // Take another sample and it should still not have changed.
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| - Tick(100);
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(3, calculator_.calls());
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| - EXPECT_TRUE(filter_.cooldown_in_progress());
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE,
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| - filter_.cooldown_high_tide());
|
| -
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| - // Step the cooldown period and it should change state.
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| - Tick(FilteredMemoryPressureCalculator::kModeratePressureCooldownPeriodMs);
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE,
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| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(4, calculator_.calls());
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| - EXPECT_FALSE(filter_.cooldown_in_progress());
|
| -}
|
| -
|
| -TEST_F(FilteredMemoryPressureCalculatorTest, InterruptedCooldownModerate) {
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| - calculator_.SetModerate();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
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| - filter_.CalculateCurrentPressureLevel());
|
| - EXPECT_EQ(1, calculator_.calls());
|
| - EXPECT_FALSE(filter_.cooldown_in_progress());
|
| -
|
| - // Initiate a cooldown period by stepping forward and taking another sample.
|
| - Tick(100);
|
| - calculator_.SetNone();
|
| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
|
| - filter_.CalculateCurrentPressureLevel());
|
| - EXPECT_EQ(2, calculator_.calls());
|
| - EXPECT_TRUE(filter_.cooldown_in_progress());
|
| - EXPECT_EQ(tick_clock_.NowTicks(), filter_.cooldown_start_time());
|
| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE,
|
| - filter_.cooldown_high_tide());
|
| -
|
| - // Take another sample and it should still not have changed. Since the
|
| - // pressure level has increased back to moderate it should also end the
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| - // cooldown period.
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| - Tick(100);
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| - calculator_.SetModerate();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
|
| - filter_.CalculateCurrentPressureLevel());
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| - EXPECT_EQ(3, calculator_.calls());
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| - EXPECT_FALSE(filter_.cooldown_in_progress());
|
| -}
|
| -
|
| -TEST_F(FilteredMemoryPressureCalculatorTest, InterruptedCooldownCritical) {
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| - calculator_.SetModerate();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
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| - filter_.CalculateCurrentPressureLevel());
|
| - EXPECT_EQ(1, calculator_.calls());
|
| - EXPECT_FALSE(filter_.cooldown_in_progress());
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| -
|
| - // Initiate a cooldown period by stepping forward and taking another sample.
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| - Tick(100);
|
| - calculator_.SetNone();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
|
| - filter_.CalculateCurrentPressureLevel());
|
| - EXPECT_EQ(2, calculator_.calls());
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| - EXPECT_TRUE(filter_.cooldown_in_progress());
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| - EXPECT_EQ(tick_clock_.NowTicks(), filter_.cooldown_start_time());
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE,
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| - filter_.cooldown_high_tide());
|
| -
|
| - // Take another sample and it should still not have changed. Since the
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| - // pressure level has increased to critical it ends the cooldown period and
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| - // immediately reports the critical memory pressure.
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| - Tick(100);
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| - calculator_.SetCritical();
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| - EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
|
| - filter_.CalculateCurrentPressureLevel());
|
| - EXPECT_EQ(3, calculator_.calls());
|
| - EXPECT_FALSE(filter_.cooldown_in_progress());
|
| -}
|
| -
|
| -#endif // defined(MEMORY_PRESSURE_IS_POLLING)
|
| -
|
| -} // namespace memory_pressure
|
|
|