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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef DOMMatrixReadOnly_h | 5 #ifndef DOMMatrixReadOnly_h |
| 6 #define DOMMatrixReadOnly_h | 6 #define DOMMatrixReadOnly_h |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include "bindings/core/v8/ExceptionState.h" | 9 #include "bindings/core/v8/ExceptionState.h" |
| 10 #include "bindings/core/v8/StringOrUnrestrictedDoubleSequence.h" | 10 #include "bindings/core/v8/StringOrUnrestrictedDoubleSequence.h" |
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| 28 | 28 |
| 29 public: | 29 public: |
| 30 static DOMMatrixReadOnly* Create(ExceptionState&); | 30 static DOMMatrixReadOnly* Create(ExceptionState&); |
| 31 static DOMMatrixReadOnly* Create(StringOrUnrestrictedDoubleSequence&, | 31 static DOMMatrixReadOnly* Create(StringOrUnrestrictedDoubleSequence&, |
| 32 ExceptionState&); | 32 ExceptionState&); |
| 33 static DOMMatrixReadOnly* fromFloat32Array(NotShared<DOMFloat32Array>, | 33 static DOMMatrixReadOnly* fromFloat32Array(NotShared<DOMFloat32Array>, |
| 34 ExceptionState&); | 34 ExceptionState&); |
| 35 static DOMMatrixReadOnly* fromFloat64Array(NotShared<DOMFloat64Array>, | 35 static DOMMatrixReadOnly* fromFloat64Array(NotShared<DOMFloat64Array>, |
| 36 ExceptionState&); | 36 ExceptionState&); |
| 37 static DOMMatrixReadOnly* fromMatrix(DOMMatrixInit&, ExceptionState&); | 37 static DOMMatrixReadOnly* fromMatrix(DOMMatrixInit&, ExceptionState&); |
| 38 static DOMMatrixReadOnly* fromMatrixForSerialization(DOMMatrixInit&); |
| 38 virtual ~DOMMatrixReadOnly(); | 39 virtual ~DOMMatrixReadOnly(); |
| 39 | 40 |
| 40 double a() const { return matrix_->M11(); } | 41 double a() const { return matrix_->M11(); } |
| 41 double b() const { return matrix_->M12(); } | 42 double b() const { return matrix_->M12(); } |
| 42 double c() const { return matrix_->M21(); } | 43 double c() const { return matrix_->M21(); } |
| 43 double d() const { return matrix_->M22(); } | 44 double d() const { return matrix_->M22(); } |
| 44 double e() const { return matrix_->M41(); } | 45 double e() const { return matrix_->M41(); } |
| 45 double f() const { return matrix_->M42(); } | 46 double f() const { return matrix_->M42(); } |
| 46 | 47 |
| 47 double m11() const { return matrix_->M11(); } | 48 double m11() const { return matrix_->M11(); } |
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| 135 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr | 136 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr |
| 136 // to allocate TransformationMatrix on PartitionAlloc. | 137 // to allocate TransformationMatrix on PartitionAlloc. |
| 137 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. | 138 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. |
| 138 std::unique_ptr<TransformationMatrix> matrix_; | 139 std::unique_ptr<TransformationMatrix> matrix_; |
| 139 bool is2d_; | 140 bool is2d_; |
| 140 }; | 141 }; |
| 141 | 142 |
| 142 } // namespace blink | 143 } // namespace blink |
| 143 | 144 |
| 144 #endif | 145 #endif |
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