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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DOMMatrixReadOnly_h | 5 #ifndef DOMMatrixReadOnly_h |
6 #define DOMMatrixReadOnly_h | 6 #define DOMMatrixReadOnly_h |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include "bindings/core/v8/ExceptionState.h" | 9 #include "bindings/core/v8/ExceptionState.h" |
10 #include "bindings/core/v8/StringOrUnrestrictedDoubleSequence.h" | 10 #include "bindings/core/v8/StringOrUnrestrictedDoubleSequence.h" |
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29 public: | 29 public: |
30 static DOMMatrixReadOnly* Create(ExecutionContext*, ExceptionState&); | 30 static DOMMatrixReadOnly* Create(ExecutionContext*, ExceptionState&); |
31 static DOMMatrixReadOnly* Create(ExecutionContext*, | 31 static DOMMatrixReadOnly* Create(ExecutionContext*, |
32 StringOrUnrestrictedDoubleSequence&, | 32 StringOrUnrestrictedDoubleSequence&, |
33 ExceptionState&); | 33 ExceptionState&); |
34 static DOMMatrixReadOnly* fromFloat32Array(NotShared<DOMFloat32Array>, | 34 static DOMMatrixReadOnly* fromFloat32Array(NotShared<DOMFloat32Array>, |
35 ExceptionState&); | 35 ExceptionState&); |
36 static DOMMatrixReadOnly* fromFloat64Array(NotShared<DOMFloat64Array>, | 36 static DOMMatrixReadOnly* fromFloat64Array(NotShared<DOMFloat64Array>, |
37 ExceptionState&); | 37 ExceptionState&); |
38 static DOMMatrixReadOnly* fromMatrix(DOMMatrixInit&, ExceptionState&); | 38 static DOMMatrixReadOnly* fromMatrix(DOMMatrixInit&, ExceptionState&); |
| 39 static DOMMatrixReadOnly* CreateForSerialization(double[], int size); |
39 virtual ~DOMMatrixReadOnly(); | 40 virtual ~DOMMatrixReadOnly(); |
40 | 41 |
41 double a() const { return matrix_->M11(); } | 42 double a() const { return matrix_->M11(); } |
42 double b() const { return matrix_->M12(); } | 43 double b() const { return matrix_->M12(); } |
43 double c() const { return matrix_->M21(); } | 44 double c() const { return matrix_->M21(); } |
44 double d() const { return matrix_->M22(); } | 45 double d() const { return matrix_->M22(); } |
45 double e() const { return matrix_->M41(); } | 46 double e() const { return matrix_->M41(); } |
46 double f() const { return matrix_->M42(); } | 47 double f() const { return matrix_->M42(); } |
47 | 48 |
48 double m11() const { return matrix_->M11(); } | 49 double m11() const { return matrix_->M11(); } |
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136 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr | 137 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr |
137 // to allocate TransformationMatrix on PartitionAlloc. | 138 // to allocate TransformationMatrix on PartitionAlloc. |
138 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. | 139 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. |
139 std::unique_ptr<TransformationMatrix> matrix_; | 140 std::unique_ptr<TransformationMatrix> matrix_; |
140 bool is2d_; | 141 bool is2d_; |
141 }; | 142 }; |
142 | 143 |
143 } // namespace blink | 144 } // namespace blink |
144 | 145 |
145 #endif | 146 #endif |
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