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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights | 3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights |
| 4 * reserved. | 4 * reserved. |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
| (...skipping 115 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 126 } | 126 } |
| 127 | 127 |
| 128 // Objects each have a single selection rect to examine. | 128 // Objects each have a single selection rect to examine. |
| 129 using SelectedObjectMap = HashMap<LayoutObject*, SelectionState>; | 129 using SelectedObjectMap = HashMap<LayoutObject*, SelectionState>; |
| 130 // Blocks contain selected objects and fill gaps between them, either on the | 130 // Blocks contain selected objects and fill gaps between them, either on the |
| 131 // left, right, or in between lines and blocks. | 131 // left, right, or in between lines and blocks. |
| 132 // In order to get the visual rect right, we have to examine left, middle, and | 132 // In order to get the visual rect right, we have to examine left, middle, and |
| 133 // right rects individually, since otherwise the union of those rects might | 133 // right rects individually, since otherwise the union of those rects might |
| 134 // remain the same even when changes have occurred. | 134 // remain the same even when changes have occurred. |
| 135 using SelectedBlockMap = HashMap<LayoutBlock*, SelectionState>; | 135 using SelectedBlockMap = HashMap<LayoutBlock*, SelectionState>; |
| 136 using SelectedMap = std::pair<SelectedObjectMap, SelectedBlockMap>; | 136 struct SelectedMap { |
| 137 STACK_ALLOCATED(); | |
| 138 | |
| 139 SelectedMap() {} | |
|
yosin_UTC9
2017/05/12 05:16:11
nit: s/{}/= default/
yoichio
2017/05/12 05:46:43
Done.
| |
| 140 SelectedMap(SelectedMap&& other) { | |
| 141 object_map = std::move(other.object_map); | |
| 142 block_map = std::move(other.block_map); | |
| 143 } | |
| 144 SelectedObjectMap object_map; | |
|
yosin_UTC9
2017/05/12 05:16:11
Please move member variable declaration before cto
yoichio
2017/05/12 05:46:43
Done.
| |
| 145 SelectedBlockMap block_map; | |
| 146 | |
| 147 private: | |
| 148 DISALLOW_COPY_AND_ASSIGN(SelectedMap); | |
| 149 }; | |
| 150 | |
| 151 static SelectedMap CollectSelectedMap( | |
| 152 LayoutObject* selection_start, | |
| 153 LayoutObject* selection_end, | |
| 154 int selection_end_pos, | |
| 155 LayoutSelection::SelectionPaintInvalidationMode | |
| 156 block_paint_invalidation_mode = | |
| 157 LayoutSelection::kPaintInvalidationNewXOROld) { | |
|
yosin_UTC9
2017/05/12 05:16:11
Since |CollectSelectedMap()| is used in two places
yoichio
2017/05/12 05:46:43
Done.
| |
| 158 SelectedMap selected_map; | |
| 159 LayoutObject* iter = selection_start; | |
|
yosin_UTC9
2017/05/12 05:16:11
nit: s/iter/runner/ or s/iter/layout_object/
Blink
yoichio
2017/05/12 05:46:43
Done.
| |
| 160 LayoutObject* const stop = | |
| 161 LayoutObjectAfterPosition(selection_end, selection_end_pos); | |
| 162 bool exploring_backwards = false; | |
| 163 bool continue_exploring = iter && (iter != stop); | |
| 164 while (continue_exploring) { | |
| 165 if ((iter->CanBeSelectionLeaf() || iter == selection_start || | |
| 166 iter == selection_end) && | |
| 167 iter->GetSelectionState() != SelectionNone) { | |
| 168 // Blocks are responsible for painting line gaps and margin gaps. They | |
| 169 // must be examined as well. | |
| 170 selected_map.object_map.Set(iter, iter->GetSelectionState()); | |
| 171 if (block_paint_invalidation_mode == | |
| 172 LayoutSelection::kPaintInvalidationNewXOROld) { | |
| 173 LayoutBlock* containing_block = iter->ContainingBlock(); | |
| 174 while (containing_block && !containing_block->IsLayoutView()) { | |
| 175 SelectedBlockMap::AddResult result = selected_map.block_map.insert( | |
| 176 containing_block, containing_block->GetSelectionState()); | |
| 177 if (!result.is_new_entry) | |
| 178 break; | |
| 179 containing_block = containing_block->ContainingBlock(); | |
| 180 } | |
| 181 } | |
| 182 } | |
| 183 | |
| 184 iter = GetNextOrPrevLayoutObjectBasedOnDirection( | |
| 185 iter, stop, continue_exploring, exploring_backwards); | |
| 186 } | |
| 187 return selected_map; | |
| 188 } | |
| 137 | 189 |
| 138 void LayoutSelection::SetSelection( | 190 void LayoutSelection::SetSelection( |
| 139 LayoutObject* start, | 191 LayoutObject* start, |
| 140 int start_pos, | 192 int start_pos, |
| 141 LayoutObject* end, | 193 LayoutObject* end, |
| 142 int end_pos, | 194 int end_pos, |
| 143 SelectionPaintInvalidationMode block_paint_invalidation_mode) { | 195 SelectionPaintInvalidationMode block_paint_invalidation_mode) { |
| 144 // This code makes no assumptions as to if the layout tree is up to date or | 196 // This code makes no assumptions as to if the layout tree is up to date or |
| 145 // not and will not try to update it. Currently clearSelection calls this | 197 // not and will not try to update it. Currently clearSelection calls this |
| 146 // (intentionally) without updating the layout tree as it doesn't care. | 198 // (intentionally) without updating the layout tree as it doesn't care. |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 157 selection_end_ == end && selection_end_pos_ == end_pos) | 209 selection_end_ == end && selection_end_pos_ == end_pos) |
| 158 return; | 210 return; |
| 159 | 211 |
| 160 DCHECK(frame_selection_->GetDocument().GetLayoutView()->GetFrameView()); | 212 DCHECK(frame_selection_->GetDocument().GetLayoutView()->GetFrameView()); |
| 161 | 213 |
| 162 // Record the old selected objects. These will be used later when we compare | 214 // Record the old selected objects. These will be used later when we compare |
| 163 // against the new selected objects. | 215 // against the new selected objects. |
| 164 int old_start_pos = selection_start_pos_; | 216 int old_start_pos = selection_start_pos_; |
| 165 int old_end_pos = selection_end_pos_; | 217 int old_end_pos = selection_end_pos_; |
| 166 | 218 |
| 167 SelectedMap old_selected_map; | 219 SelectedMap old_selected_map = |
| 168 LayoutObject* os = selection_start_; | 220 CollectSelectedMap(selection_start_, selection_end_, selection_end_pos_, |
| 169 LayoutObject* stop = | 221 block_paint_invalidation_mode); |
| 170 LayoutObjectAfterPosition(selection_end_, selection_end_pos_); | |
| 171 bool exploring_backwards = false; | |
| 172 bool continue_exploring = os && (os != stop); | |
| 173 while (continue_exploring) { | |
| 174 if ((os->CanBeSelectionLeaf() || os == selection_start_ || | |
| 175 os == selection_end_) && | |
| 176 os->GetSelectionState() != SelectionNone) { | |
| 177 // Blocks are responsible for painting line gaps and margin gaps. They | |
| 178 // must be examined as well. | |
| 179 old_selected_map.first.Set(os, os->GetSelectionState()); | |
| 180 if (block_paint_invalidation_mode == kPaintInvalidationNewXOROld) { | |
| 181 LayoutBlock* cb = os->ContainingBlock(); | |
| 182 while (cb && !cb->IsLayoutView()) { | |
| 183 SelectedBlockMap::AddResult result = | |
| 184 old_selected_map.second.insert(cb, cb->GetSelectionState()); | |
| 185 if (!result.is_new_entry) | |
| 186 break; | |
| 187 cb = cb->ContainingBlock(); | |
| 188 } | |
| 189 } | |
| 190 } | |
| 191 | |
| 192 os = GetNextOrPrevLayoutObjectBasedOnDirection(os, stop, continue_exploring, | |
| 193 exploring_backwards); | |
| 194 } | |
| 195 | 222 |
| 196 // Now clear the selection. | 223 // Now clear the selection. |
| 197 SelectedObjectMap::iterator old_objects_end = old_selected_map.first.end(); | 224 SelectedObjectMap::iterator old_objects_end = |
| 198 for (SelectedObjectMap::iterator i = old_selected_map.first.begin(); | 225 old_selected_map.object_map.end(); |
| 226 for (SelectedObjectMap::iterator i = old_selected_map.object_map.begin(); | |
| 199 i != old_objects_end; ++i) | 227 i != old_objects_end; ++i) |
| 200 i->key->SetSelectionStateIfNeeded(SelectionNone); | 228 i->key->SetSelectionStateIfNeeded(SelectionNone); |
| 201 | 229 |
| 202 // set selection start and end | 230 // set selection start and end |
| 203 selection_start_ = start; | 231 selection_start_ = start; |
| 204 selection_start_pos_ = start_pos; | 232 selection_start_pos_ = start_pos; |
| 205 selection_end_ = end; | 233 selection_end_ = end; |
| 206 selection_end_pos_ = end_pos; | 234 selection_end_pos_ = end_pos; |
| 207 | 235 |
| 208 // Update the selection status of all objects between m_selectionStart and | 236 // Update the selection status of all objects between m_selectionStart and |
| 209 // m_selectionEnd | 237 // m_selectionEnd |
| 210 if (start && start == end) { | 238 if (start && start == end) { |
| 211 start->SetSelectionStateIfNeeded(SelectionBoth); | 239 start->SetSelectionStateIfNeeded(SelectionBoth); |
| 212 } else { | 240 } else { |
| 213 if (start) | 241 if (start) |
| 214 start->SetSelectionStateIfNeeded(SelectionStart); | 242 start->SetSelectionStateIfNeeded(SelectionStart); |
| 215 if (end) | 243 if (end) |
| 216 end->SetSelectionStateIfNeeded(SelectionEnd); | 244 end->SetSelectionStateIfNeeded(SelectionEnd); |
| 217 } | 245 } |
| 218 | 246 |
| 219 LayoutObject* o = start; | 247 LayoutObject* o = start; |
| 220 stop = LayoutObjectAfterPosition(end, end_pos); | 248 LayoutObject* const stop = LayoutObjectAfterPosition(end, end_pos); |
| 221 | 249 |
| 222 while (o && o != stop) { | 250 while (o && o != stop) { |
| 223 if (o != start && o != end && o->CanBeSelectionLeaf()) | 251 if (o != start && o != end && o->CanBeSelectionLeaf()) |
| 224 o->SetSelectionStateIfNeeded(SelectionInside); | 252 o->SetSelectionStateIfNeeded(SelectionInside); |
| 225 o = o->NextInPreOrder(); | 253 o = o->NextInPreOrder(); |
| 226 } | 254 } |
| 227 | 255 |
| 228 // Now that the selection state has been updated for the new objects, walk | 256 // Now that the selection state has been updated for the new objects, walk |
| 229 // them again and put them in the new objects list. | 257 // them again and put them in the new objects list. |
| 230 // FIXME: |new_selected_map| doesn't really need to store the | 258 // TODO(editing-dev): |new_selected_map| doesn't really need to store the |
| 231 // SelectionState, it's just more convenient to have it use the same data | 259 // SelectionState, it's just more convenient to have it use the same data |
| 232 // structure as |old_selected_map|. | 260 // structure as |old_selected_map|. |
| 233 SelectedMap new_selected_map; | 261 SelectedMap new_selected_map = CollectSelectedMap(start, end, end_pos); |
| 234 o = start; | |
| 235 exploring_backwards = false; | |
| 236 continue_exploring = o && (o != stop); | |
| 237 while (continue_exploring) { | |
| 238 if ((o->CanBeSelectionLeaf() || o == start || o == end) && | |
| 239 o->GetSelectionState() != SelectionNone) { | |
| 240 new_selected_map.first.Set(o, o->GetSelectionState()); | |
| 241 LayoutBlock* cb = o->ContainingBlock(); | |
| 242 while (cb && !cb->IsLayoutView()) { | |
| 243 SelectedBlockMap::AddResult result = | |
| 244 new_selected_map.second.insert(cb, cb->GetSelectionState()); | |
| 245 if (!result.is_new_entry) | |
| 246 break; | |
| 247 cb = cb->ContainingBlock(); | |
| 248 } | |
| 249 } | |
| 250 | |
| 251 o = GetNextOrPrevLayoutObjectBasedOnDirection(o, stop, continue_exploring, | |
| 252 exploring_backwards); | |
| 253 } | |
| 254 | 262 |
| 255 // Have any of the old selected objects changed compared to the new selection? | 263 // Have any of the old selected objects changed compared to the new selection? |
| 256 for (SelectedObjectMap::iterator i = old_selected_map.first.begin(); | 264 for (SelectedObjectMap::iterator i = old_selected_map.object_map.begin(); |
| 257 i != old_objects_end; ++i) { | 265 i != old_objects_end; ++i) { |
| 258 LayoutObject* obj = i->key; | 266 LayoutObject* obj = i->key; |
| 259 SelectionState new_selection_state = obj->GetSelectionState(); | 267 SelectionState new_selection_state = obj->GetSelectionState(); |
| 260 SelectionState old_selection_state = i->value; | 268 SelectionState old_selection_state = i->value; |
| 261 if (new_selection_state != old_selection_state || | 269 if (new_selection_state != old_selection_state || |
| 262 (selection_start_ == obj && old_start_pos != selection_start_pos_) || | 270 (selection_start_ == obj && old_start_pos != selection_start_pos_) || |
| 263 (selection_end_ == obj && old_end_pos != selection_end_pos_)) { | 271 (selection_end_ == obj && old_end_pos != selection_end_pos_)) { |
| 264 obj->SetShouldInvalidateSelection(); | 272 obj->SetShouldInvalidateSelection(); |
| 265 new_selected_map.first.erase(obj); | 273 new_selected_map.object_map.erase(obj); |
| 266 } | 274 } |
| 267 } | 275 } |
| 268 | 276 |
| 269 // Any new objects that remain were not found in the old objects dict, and so | 277 // Any new objects that remain were not found in the old objects dict, and so |
| 270 // they need to be updated. | 278 // they need to be updated. |
| 271 SelectedObjectMap::iterator new_objects_end = new_selected_map.first.end(); | 279 SelectedObjectMap::iterator new_objects_end = |
| 272 for (SelectedObjectMap::iterator i = new_selected_map.first.begin(); | 280 new_selected_map.object_map.end(); |
| 281 for (SelectedObjectMap::iterator i = new_selected_map.object_map.begin(); | |
| 273 i != new_objects_end; ++i) | 282 i != new_objects_end; ++i) |
| 274 i->key->SetShouldInvalidateSelection(); | 283 i->key->SetShouldInvalidateSelection(); |
| 275 | 284 |
| 276 // Have any of the old blocks changed? | 285 // Have any of the old blocks changed? |
| 277 SelectedBlockMap::iterator old_blocks_end = old_selected_map.second.end(); | 286 SelectedBlockMap::iterator old_blocks_end = old_selected_map.block_map.end(); |
| 278 for (SelectedBlockMap::iterator i = old_selected_map.second.begin(); | 287 for (SelectedBlockMap::iterator i = old_selected_map.block_map.begin(); |
| 279 i != old_blocks_end; ++i) { | 288 i != old_blocks_end; ++i) { |
| 280 LayoutBlock* block = i->key; | 289 LayoutBlock* block = i->key; |
| 281 SelectionState new_selection_state = block->GetSelectionState(); | 290 SelectionState new_selection_state = block->GetSelectionState(); |
| 282 SelectionState old_selection_state = i->value; | 291 SelectionState old_selection_state = i->value; |
| 283 if (new_selection_state != old_selection_state) { | 292 if (new_selection_state != old_selection_state) { |
| 284 block->SetShouldInvalidateSelection(); | 293 block->SetShouldInvalidateSelection(); |
| 285 new_selected_map.second.erase(block); | 294 new_selected_map.block_map.erase(block); |
| 286 } | 295 } |
| 287 } | 296 } |
| 288 | 297 |
| 289 // Any new blocks that remain were not found in the old blocks dict, and so | 298 // Any new blocks that remain were not found in the old blocks dict, and so |
| 290 // they need to be updated. | 299 // they need to be updated. |
| 291 SelectedBlockMap::iterator new_blocks_end = new_selected_map.second.end(); | 300 SelectedBlockMap::iterator new_blocks_end = new_selected_map.block_map.end(); |
| 292 for (SelectedBlockMap::iterator i = new_selected_map.second.begin(); | 301 for (SelectedBlockMap::iterator i = new_selected_map.block_map.begin(); |
| 293 i != new_blocks_end; ++i) | 302 i != new_blocks_end; ++i) |
| 294 i->key->SetShouldInvalidateSelection(); | 303 i->key->SetShouldInvalidateSelection(); |
| 295 } | 304 } |
| 296 | 305 |
| 297 std::pair<int, int> LayoutSelection::SelectionStartEnd() { | 306 std::pair<int, int> LayoutSelection::SelectionStartEnd() { |
| 298 Commit(); | 307 Commit(); |
| 299 return std::make_pair(selection_start_pos_, selection_end_pos_); | 308 return std::make_pair(selection_start_pos_, selection_end_pos_); |
| 300 } | 309 } |
| 301 | 310 |
| 302 void LayoutSelection::ClearSelection() { | 311 void LayoutSelection::ClearSelection() { |
| (...skipping 122 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 425 | 434 |
| 426 o->SetShouldInvalidateSelection(); | 435 o->SetShouldInvalidateSelection(); |
| 427 } | 436 } |
| 428 } | 437 } |
| 429 | 438 |
| 430 DEFINE_TRACE(LayoutSelection) { | 439 DEFINE_TRACE(LayoutSelection) { |
| 431 visitor->Trace(frame_selection_); | 440 visitor->Trace(frame_selection_); |
| 432 } | 441 } |
| 433 | 442 |
| 434 } // namespace blink | 443 } // namespace blink |
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