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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/client/desktop_viewport.h" | 5 #include "remoting/client/desktop_viewport.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 | 10 |
11 namespace remoting { | 11 namespace remoting { |
12 | 12 |
13 namespace { | 13 namespace { |
14 | 14 |
15 float MAX_ZOOM_LEVEL = 100.f; | 15 float MAX_ZOOM_LEVEL = 100.f; |
16 | 16 |
17 } // namespace | 17 } // namespace |
18 | 18 |
19 DesktopViewport::DesktopViewport() : desktop_to_surface_transform_() {} | 19 DesktopViewport::DesktopViewport() : desktop_to_surface_transform_() {} |
20 | 20 |
21 DesktopViewport::~DesktopViewport() {} | 21 DesktopViewport::~DesktopViewport() {} |
22 | 22 |
23 void DesktopViewport::SetDesktopSize(int desktop_width, int desktop_height) { | 23 void DesktopViewport::SetDesktopSize(int desktop_width, int desktop_height) { |
| 24 if (desktop_width == desktop_size_.x && desktop_height == desktop_size_.y) { |
| 25 return; |
| 26 } |
| 27 |
24 desktop_size_.x = desktop_width; | 28 desktop_size_.x = desktop_width; |
25 desktop_size_.y = desktop_height; | 29 desktop_size_.y = desktop_height; |
26 ResizeToFit(); | 30 ResizeToFit(); |
27 } | 31 } |
28 | 32 |
29 void DesktopViewport::SetSurfaceSize(int surface_width, int surface_height) { | 33 void DesktopViewport::SetSurfaceSize(int surface_width, int surface_height) { |
| 34 if (surface_width == surface_size_.x && surface_height == surface_size_.y) { |
| 35 return; |
| 36 } |
| 37 |
30 surface_size_.x = surface_width; | 38 surface_size_.x = surface_width; |
31 surface_size_.y = surface_height; | 39 surface_size_.y = surface_height; |
32 ResizeToFit(); | 40 ResizeToFit(); |
33 } | 41 } |
34 | 42 |
35 void DesktopViewport::MoveDesktop(float dx, float dy) { | 43 void DesktopViewport::MoveDesktop(float dx, float dy) { |
36 desktop_to_surface_transform_.PostTranslate({dx, dy}); | 44 desktop_to_surface_transform_.PostTranslate({dx, dy}); |
37 UpdateViewport(); | 45 UpdateViewport(); |
38 } | 46 } |
39 | 47 |
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229 | 237 |
230 if (new_point.y < bounds.top) { | 238 if (new_point.y < bounds.top) { |
231 new_point.y = bounds.top; | 239 new_point.y = bounds.top; |
232 } else if (new_point.y > bounds.bottom) { | 240 } else if (new_point.y > bounds.bottom) { |
233 new_point.y = bounds.bottom; | 241 new_point.y = bounds.bottom; |
234 } | 242 } |
235 return new_point; | 243 return new_point; |
236 } | 244 } |
237 | 245 |
238 } // namespace remoting | 246 } // namespace remoting |
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