Index: cc/quads/render_pass.h |
diff --git a/cc/quads/render_pass.h b/cc/quads/render_pass.h |
index 0ad8debc8928f0c5d07506d39a0dbd11aa6e070c..815bf9ab5b4acb41a631a821a8ba4bebf6ab5edf 100644 |
--- a/cc/quads/render_pass.h |
+++ b/cc/quads/render_pass.h |
@@ -85,7 +85,8 @@ class CC_EXPORT RenderPass { |
const FilterOperations& filters, |
const FilterOperations& background_filters, |
const gfx::ColorSpace& color_space, |
- bool has_transparent_background); |
+ bool has_transparent_background, |
+ bool force_render_surface); |
void AsValueInto(base::trace_event::TracedValue* dict) const; |
@@ -127,6 +128,8 @@ class CC_EXPORT RenderPass { |
// If false, the pixels in the render pass' texture are all opaque. |
bool has_transparent_background = true; |
+ bool force_render_surface = false; |
danakj
2017/05/11 19:56:50
Please add documentation for new fields added to s
wutao
2017/05/26 03:38:22
Done.
|
+ |
// If non-empty, the renderer should produce a copy of the render pass' |
// contents as a bitmap, and give a copy of the bitmap to each callback in |
// this list. This property should not be serialized between compositors, as |