Index: ui/compositor/layer.h |
diff --git a/ui/compositor/layer.h b/ui/compositor/layer.h |
index a439bbdf1e5c00f9998ac2cea4ee2776750983aa..db03b3bcb490844eed838587d4f0d722e2dff98a 100644 |
--- a/ui/compositor/layer.h |
+++ b/ui/compositor/layer.h |
@@ -409,6 +409,12 @@ class COMPOSITOR_EXPORT Layer |
return frame_size_in_dip_; |
} |
+ // Force use of and cache render surface. Note that this also disables |
+ // occlusion culling in favor of efficient caching. This should |
+ // only be used when paying the cost of creating a render |
+ // surface even if layer is invisible is not a problem. |
+ void SetCacheRenderSurface(bool cache_render_surface); |
+ |
private: |
friend class LayerOwner; |
class LayerMirror; |