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Unified Diff: cc/quads/render_pass.h

Issue 2873593002: Force use of and cache render surface. (Closed)
Patch Set: Created 3 years, 7 months ago
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Index: cc/quads/render_pass.h
diff --git a/cc/quads/render_pass.h b/cc/quads/render_pass.h
index 0ad8debc8928f0c5d07506d39a0dbd11aa6e070c..815bf9ab5b4acb41a631a821a8ba4bebf6ab5edf 100644
--- a/cc/quads/render_pass.h
+++ b/cc/quads/render_pass.h
@@ -85,7 +85,8 @@ class CC_EXPORT RenderPass {
const FilterOperations& filters,
const FilterOperations& background_filters,
const gfx::ColorSpace& color_space,
- bool has_transparent_background);
+ bool has_transparent_background,
+ bool force_render_surface);
void AsValueInto(base::trace_event::TracedValue* dict) const;
@@ -127,6 +128,8 @@ class CC_EXPORT RenderPass {
// If false, the pixels in the render pass' texture are all opaque.
bool has_transparent_background = true;
+ bool force_render_surface = false;
+
// If non-empty, the renderer should produce a copy of the render pass'
// contents as a bitmap, and give a copy of the bitmap to each callback in
// this list. This property should not be serialized between compositors, as

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