| Index: cc/quads/render_pass.h
|
| diff --git a/cc/quads/render_pass.h b/cc/quads/render_pass.h
|
| index 0ad8debc8928f0c5d07506d39a0dbd11aa6e070c..815bf9ab5b4acb41a631a821a8ba4bebf6ab5edf 100644
|
| --- a/cc/quads/render_pass.h
|
| +++ b/cc/quads/render_pass.h
|
| @@ -85,7 +85,8 @@ class CC_EXPORT RenderPass {
|
| const FilterOperations& filters,
|
| const FilterOperations& background_filters,
|
| const gfx::ColorSpace& color_space,
|
| - bool has_transparent_background);
|
| + bool has_transparent_background,
|
| + bool force_render_surface);
|
|
|
| void AsValueInto(base::trace_event::TracedValue* dict) const;
|
|
|
| @@ -127,6 +128,8 @@ class CC_EXPORT RenderPass {
|
| // If false, the pixels in the render pass' texture are all opaque.
|
| bool has_transparent_background = true;
|
|
|
| + bool force_render_surface = false;
|
| +
|
| // If non-empty, the renderer should produce a copy of the render pass'
|
| // contents as a bitmap, and give a copy of the bitmap to each callback in
|
| // this list. This property should not be serialized between compositors, as
|
|
|