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Unified Diff: cc/layers/layer_position_constraint_unittest.cc

Issue 2873593002: Force use of and cache render surface. (Closed)
Patch Set: Created 3 years, 7 months ago
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Index: cc/layers/layer_position_constraint_unittest.cc
diff --git a/cc/layers/layer_position_constraint_unittest.cc b/cc/layers/layer_position_constraint_unittest.cc
index 19e04f157e935abfd83b5d0fe1eb40c3f3176ae7..b1cd226f93ae08831fd3299771c2d0d44bdbaf8f 100644
--- a/cc/layers/layer_position_constraint_unittest.cc
+++ b/cc/layers/layer_position_constraint_unittest.cc
@@ -433,7 +433,7 @@ TEST_F(LayerPositionConstraintTest,
// for when checking the scroll delta.
child_->SetIsContainerForFixedPositionLayers(true);
grand_child_->SetPosition(gfx::PointF(8.f, 6.f));
- grand_child_->SetForceRenderSurfaceForTesting(true);
+ grand_child_->SetForceRenderSurface(true);
great_grand_child_->SetPositionConstraint(fixed_to_top_left_);
gfx::Transform rotation_about_z;
@@ -559,9 +559,9 @@ TEST_F(LayerPositionConstraintTest,
// Actually set up the scenario here.
child_->SetIsContainerForFixedPositionLayers(true);
grand_child_->SetPosition(gfx::PointF(8.f, 6.f));
- grand_child_->SetForceRenderSurfaceForTesting(true);
+ grand_child_->SetForceRenderSurface(true);
great_grand_child_->SetPosition(gfx::PointF(40.f, 60.f));
- great_grand_child_->SetForceRenderSurfaceForTesting(true);
+ great_grand_child_->SetForceRenderSurface(true);
fixed_position_child->SetPositionConstraint(fixed_to_top_left_);
// The additional rotation, which is non-commutative with translations, helps
@@ -719,9 +719,9 @@ TEST_F(
// Actually set up the scenario here.
child_transform_layer_->SetIsContainerForFixedPositionLayers(true);
grand_child_->SetPosition(gfx::PointF(8.f, 6.f));
- grand_child_->SetForceRenderSurfaceForTesting(true);
+ grand_child_->SetForceRenderSurface(true);
great_grand_child_->SetPosition(gfx::PointF(40.f, 60.f));
- great_grand_child_->SetForceRenderSurfaceForTesting(true);
+ great_grand_child_->SetForceRenderSurface(true);
fixed_position_child->SetPositionConstraint(fixed_to_top_left_);
// The additional rotations, which are non-commutative with translations, help
@@ -833,7 +833,7 @@ TEST_F(LayerPositionConstraintTest,
// that render target is completely irrelevant; it should not affect the
// scroll compensation.
child_->SetIsContainerForFixedPositionLayers(true);
- child_->SetForceRenderSurfaceForTesting(true);
+ child_->SetForceRenderSurface(true);
grand_child_->SetPositionConstraint(fixed_to_top_left_);
CommitAndUpdateImplPointers();
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