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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <stddef.h> | 5 #include <stddef.h> |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
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| 769 } | 769 } |
| 770 | 770 |
| 771 void EffectTree::UpdateIsDrawn(EffectNode* node, EffectNode* parent_node) { | 771 void EffectTree::UpdateIsDrawn(EffectNode* node, EffectNode* parent_node) { |
| 772 // Nodes that have screen space opacity 0 are hidden. So they are not drawn. | 772 // Nodes that have screen space opacity 0 are hidden. So they are not drawn. |
| 773 // Exceptions: | 773 // Exceptions: |
| 774 // 1) Nodes that contribute to copy requests, whether hidden or not, must be | 774 // 1) Nodes that contribute to copy requests, whether hidden or not, must be |
| 775 // drawn. | 775 // drawn. |
| 776 // 2) Nodes that have a background filter. | 776 // 2) Nodes that have a background filter. |
| 777 // 3) Nodes with animating screen space opacity on main thread or pending tree | 777 // 3) Nodes with animating screen space opacity on main thread or pending tree |
| 778 // are drawn if their parent is drawn irrespective of their opacity. | 778 // are drawn if their parent is drawn irrespective of their opacity. |
| 779 if (node->has_copy_request) | 779 if (node->has_copy_request || node->cache_render_surface) |
| 780 node->is_drawn = true; | 780 node->is_drawn = true; |
| 781 else if (EffectiveOpacity(node) == 0.f && | 781 else if (EffectiveOpacity(node) == 0.f && |
| 782 (!node->has_potential_opacity_animation || | 782 (!node->has_potential_opacity_animation || |
| 783 property_trees()->is_active) && | 783 property_trees()->is_active) && |
| 784 node->background_filters.IsEmpty()) | 784 node->background_filters.IsEmpty()) |
| 785 node->is_drawn = false; | 785 node->is_drawn = false; |
| 786 else if (parent_node) | 786 else if (parent_node) |
| 787 node->is_drawn = parent_node->is_drawn; | 787 node->is_drawn = parent_node->is_drawn; |
| 788 else | 788 else |
| 789 node->is_drawn = true; | 789 node->is_drawn = true; |
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| 2159 const EffectNode* effect_node = effect_tree.Node(effect_id); | 2159 const EffectNode* effect_node = effect_tree.Node(effect_id); |
| 2160 | 2160 |
| 2161 if (effect_node->surface_contents_scale.x() != 0.0 && | 2161 if (effect_node->surface_contents_scale.x() != 0.0 && |
| 2162 effect_node->surface_contents_scale.y() != 0.0) | 2162 effect_node->surface_contents_scale.y() != 0.0) |
| 2163 screen_space_transform.Scale(1.0 / effect_node->surface_contents_scale.x(), | 2163 screen_space_transform.Scale(1.0 / effect_node->surface_contents_scale.x(), |
| 2164 1.0 / effect_node->surface_contents_scale.y()); | 2164 1.0 / effect_node->surface_contents_scale.y()); |
| 2165 return screen_space_transform; | 2165 return screen_space_transform; |
| 2166 } | 2166 } |
| 2167 | 2167 |
| 2168 } // namespace cc | 2168 } // namespace cc |
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