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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/viz/service/display/surface_aggregator.h" | 5 #include "components/viz/service/display/surface_aggregator.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <map> | 9 #include <map> |
10 | 10 |
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258 size_t sqs_size = source.shared_quad_state_list.size(); | 258 size_t sqs_size = source.shared_quad_state_list.size(); |
259 size_t dq_size = source.quad_list.size(); | 259 size_t dq_size = source.quad_list.size(); |
260 std::unique_ptr<cc::RenderPass> copy_pass( | 260 std::unique_ptr<cc::RenderPass> copy_pass( |
261 cc::RenderPass::Create(sqs_size, dq_size)); | 261 cc::RenderPass::Create(sqs_size, dq_size)); |
262 | 262 |
263 cc::RenderPassId remapped_pass_id = RemapPassId(source.id, surface_id); | 263 cc::RenderPassId remapped_pass_id = RemapPassId(source.id, surface_id); |
264 | 264 |
265 copy_pass->SetAll(remapped_pass_id, source.output_rect, source.output_rect, | 265 copy_pass->SetAll(remapped_pass_id, source.output_rect, source.output_rect, |
266 source.transform_to_root_target, source.filters, | 266 source.transform_to_root_target, source.filters, |
267 source.background_filters, blending_color_space_, | 267 source.background_filters, blending_color_space_, |
268 source.has_transparent_background); | 268 source.has_transparent_background, |
269 source.cache_render_surface, | |
270 source.has_damage_from_contributing_content); | |
269 | 271 |
270 MoveMatchingRequests(source.id, ©_requests, ©_pass->copy_requests); | 272 MoveMatchingRequests(source.id, ©_requests, ©_pass->copy_requests); |
271 | 273 |
272 // Contributing passes aggregated in to the pass list need to take the | 274 // Contributing passes aggregated in to the pass list need to take the |
273 // transform of the surface quad into account to update their transform to | 275 // transform of the surface quad into account to update their transform to |
274 // the root surface. | 276 // the root surface. |
275 copy_pass->transform_to_root_target.ConcatTransform( | 277 copy_pass->transform_to_root_target.ConcatTransform( |
276 surface_quad->shared_quad_state->quad_to_target_transform); | 278 surface_quad->shared_quad_state->quad_to_target_transform); |
277 copy_pass->transform_to_root_target.ConcatTransform(target_transform); | 279 copy_pass->transform_to_root_target.ConcatTransform(target_transform); |
278 copy_pass->transform_to_root_target.ConcatTransform( | 280 copy_pass->transform_to_root_target.ConcatTransform( |
279 dest_pass->transform_to_root_target); | 281 dest_pass->transform_to_root_target); |
280 | 282 |
281 CopyQuadsToPass(source.quad_list, source.shared_quad_state_list, | 283 CopyQuadsToPass(source.quad_list, source.shared_quad_state_list, |
282 child_to_parent_map, gfx::Transform(), ClipData(), | 284 child_to_parent_map, gfx::Transform(), ClipData(), |
283 copy_pass.get(), surface_id); | 285 copy_pass.get(), surface_id); |
284 | 286 |
285 if (!copy_request_passes_.count(remapped_pass_id) && | 287 if (!copy_request_passes_.count(remapped_pass_id) && |
288 !copy_pass->cache_render_surface && | |
danakj
2017/07/25 18:55:02
I feel that each of these 3 conditions needs a com
wutao
2017/07/26 07:48:52
Do not need this change anymore.
But I try to exp
wutao
2017/07/27 02:30:13
Added comments.
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286 !moved_pixel_passes_.count(remapped_pass_id)) { | 289 !moved_pixel_passes_.count(remapped_pass_id)) { |
287 gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); | 290 gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); |
288 if (copy_pass->transform_to_root_target.GetInverse(&inverse_transform)) { | 291 if (copy_pass->transform_to_root_target.GetInverse(&inverse_transform)) { |
289 gfx::Rect damage_rect_in_render_pass_space = | 292 gfx::Rect damage_rect_in_render_pass_space = |
290 cc::MathUtil::ProjectEnclosingClippedRect(inverse_transform, | 293 cc::MathUtil::ProjectEnclosingClippedRect(inverse_transform, |
291 root_damage_rect_); | 294 root_damage_rect_); |
292 copy_pass->damage_rect.Intersect(damage_rect_in_render_pass_space); | 295 copy_pass->damage_rect.Intersect(damage_rect_in_render_pass_space); |
293 } | 296 } |
294 } | 297 } |
295 | 298 |
296 dest_pass_list_->push_back(std::move(copy_pass)); | 299 dest_pass_list_->push_back(std::move(copy_pass)); |
297 } | 300 } |
298 | 301 |
299 gfx::Transform surface_transform = | 302 gfx::Transform surface_transform = |
300 surface_quad->shared_quad_state->quad_to_target_transform; | 303 surface_quad->shared_quad_state->quad_to_target_transform; |
301 surface_transform.ConcatTransform(target_transform); | 304 surface_transform.ConcatTransform(target_transform); |
302 | 305 |
303 const auto& last_pass = *render_pass_list.back(); | 306 const auto& last_pass = *render_pass_list.back(); |
307 // This will check if all the surface_quads (including child surfaces) has | |
308 // damage because HandleSurfaceQuad is a recursive call by calling | |
309 // CopyQuadsToPass in it. This is different than the damage_rect calculated in | |
danakj
2017/07/25 18:55:03
I'm not clear why this is talking about Prewalk tr
wutao
2017/07/26 07:48:52
I should mention Prewalk here. I did just because
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310 // PrewalkTree, which also includes all the damage in the top level surface, | |
311 // containing damage from damage_tracker. | |
danakj
2017/07/25 18:55:03
"containing damage specified with the CompositorFr
wutao
2017/07/26 07:48:52
Deleted comments related to PrewalkTree.
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312 if (dest_pass->cache_render_surface) { | |
313 dest_pass->has_damage_from_contributing_content |= | |
jbauman
2017/07/25 20:40:34
Suppose we have a
Surface 1 with damage, and a sur
wutao
2017/07/26 07:48:53
Yes. we should set the flag. You example makes me
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314 !DamageRectForSurface(surface, last_pass, last_pass.output_rect) | |
315 .IsEmpty(); | |
316 } | |
317 | |
304 if (merge_pass) { | 318 if (merge_pass) { |
305 // TODO(jamesr): Clean up last pass special casing. | 319 // TODO(jamesr): Clean up last pass special casing. |
306 const cc::QuadList& quads = last_pass.quad_list; | 320 const cc::QuadList& quads = last_pass.quad_list; |
307 | 321 |
308 // Intersect the transformed visible rect and the clip rect to create a | 322 // Intersect the transformed visible rect and the clip rect to create a |
309 // smaller cliprect for the quad. | 323 // smaller cliprect for the quad. |
310 ClipData surface_quad_clip_rect( | 324 ClipData surface_quad_clip_rect( |
311 true, cc::MathUtil::MapEnclosingClippedRect( | 325 true, cc::MathUtil::MapEnclosingClippedRect( |
312 surface_quad->shared_quad_state->quad_to_target_transform, | 326 surface_quad->shared_quad_state->quad_to_target_transform, |
313 surface_quad->visible_rect)); | 327 surface_quad->visible_rect)); |
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403 const cc::QuadList& source_quad_list, | 417 const cc::QuadList& source_quad_list, |
404 const cc::SharedQuadStateList& source_shared_quad_state_list, | 418 const cc::SharedQuadStateList& source_shared_quad_state_list, |
405 const std::unordered_map<cc::ResourceId, cc::ResourceId>& | 419 const std::unordered_map<cc::ResourceId, cc::ResourceId>& |
406 child_to_parent_map, | 420 child_to_parent_map, |
407 const gfx::Transform& target_transform, | 421 const gfx::Transform& target_transform, |
408 const ClipData& clip_rect, | 422 const ClipData& clip_rect, |
409 cc::RenderPass* dest_pass, | 423 cc::RenderPass* dest_pass, |
410 const SurfaceId& surface_id) { | 424 const SurfaceId& surface_id) { |
411 const cc::SharedQuadState* last_copied_source_shared_quad_state = nullptr; | 425 const cc::SharedQuadState* last_copied_source_shared_quad_state = nullptr; |
412 const cc::SharedQuadState* dest_shared_quad_state = nullptr; | 426 const cc::SharedQuadState* dest_shared_quad_state = nullptr; |
413 // If the current frame has copy requests then aggregate the entire | 427 // If the current frame has copy requests or cache render surface, then |
414 // thing, as otherwise parts of the copy requests may be ignored. | 428 // aggregate the entire thing, because we want full content. |
danakj
2017/07/25 18:55:02
I think this comment is saying what we want as the
jbauman
2017/07/25 20:40:34
I think if the renderpass is partially offscreen i
wutao
2017/07/26 07:48:53
We do not need this change any more for cache rend
wutao
2017/07/27 02:30:13
Yes, if the render pass is off screen, then it is
danakj
2017/07/27 21:24:33
Thanks!
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415 const bool ignore_undamaged = aggregate_only_damaged_ && | 429 const bool ignore_undamaged = |
416 !has_copy_requests_ && | 430 aggregate_only_damaged_ && !has_copy_requests_ && |
417 !moved_pixel_passes_.count(dest_pass->id); | 431 !has_cached_render_surfaces_ && !moved_pixel_passes_.count(dest_pass->id); |
418 // Damage rect in the quad space of the current shared quad state. | 432 // Damage rect in the quad space of the current shared quad state. |
419 // TODO(jbauman): This rect may contain unnecessary area if | 433 // TODO(jbauman): This rect may contain unnecessary area if |
420 // transform isn't axis-aligned. | 434 // transform isn't axis-aligned. |
421 gfx::Rect damage_rect_in_quad_space; | 435 gfx::Rect damage_rect_in_quad_space; |
422 bool damage_rect_in_quad_space_valid = false; | 436 bool damage_rect_in_quad_space_valid = false; |
423 | 437 |
424 #if DCHECK_IS_ON() | 438 #if DCHECK_IS_ON() |
425 // If quads have come in with SharedQuadState out of order, or when quads have | 439 // If quads have come in with SharedQuadState out of order, or when quads have |
426 // invalid SharedQuadState pointer, it should DCHECK. | 440 // invalid SharedQuadState pointer, it should DCHECK. |
427 auto sqs_iter = source_shared_quad_state_list.cbegin(); | 441 auto sqs_iter = source_shared_quad_state_list.cbegin(); |
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448 continue; | 462 continue; |
449 | 463 |
450 HandleSurfaceQuad(surface_quad, target_transform, clip_rect, dest_pass, | 464 HandleSurfaceQuad(surface_quad, target_transform, clip_rect, dest_pass, |
451 ignore_undamaged, &damage_rect_in_quad_space, | 465 ignore_undamaged, &damage_rect_in_quad_space, |
452 &damage_rect_in_quad_space_valid); | 466 &damage_rect_in_quad_space_valid); |
453 } else { | 467 } else { |
454 if (quad->shared_quad_state != last_copied_source_shared_quad_state) { | 468 if (quad->shared_quad_state != last_copied_source_shared_quad_state) { |
455 dest_shared_quad_state = CopySharedQuadState( | 469 dest_shared_quad_state = CopySharedQuadState( |
456 quad->shared_quad_state, target_transform, clip_rect, dest_pass); | 470 quad->shared_quad_state, target_transform, clip_rect, dest_pass); |
457 last_copied_source_shared_quad_state = quad->shared_quad_state; | 471 last_copied_source_shared_quad_state = quad->shared_quad_state; |
458 if (aggregate_only_damaged_ && !has_copy_requests_) { | 472 if (aggregate_only_damaged_ && !has_copy_requests_ && |
473 !has_cached_render_surfaces_) { | |
459 damage_rect_in_quad_space_valid = CalculateQuadSpaceDamageRect( | 474 damage_rect_in_quad_space_valid = CalculateQuadSpaceDamageRect( |
460 dest_shared_quad_state->quad_to_target_transform, | 475 dest_shared_quad_state->quad_to_target_transform, |
461 dest_pass->transform_to_root_target, root_damage_rect_, | 476 dest_pass->transform_to_root_target, root_damage_rect_, |
462 &damage_rect_in_quad_space); | 477 &damage_rect_in_quad_space); |
463 } | 478 } |
464 } | 479 } |
465 | 480 |
466 if (ignore_undamaged) { | 481 if (ignore_undamaged) { |
467 if (damage_rect_in_quad_space_valid && | 482 if (damage_rect_in_quad_space_valid && |
468 !damage_rect_in_quad_space.Intersects(quad->visible_rect)) | 483 !damage_rect_in_quad_space.Intersects(quad->visible_rect)) |
469 continue; | 484 continue; |
470 } | 485 } |
471 | 486 |
472 cc::DrawQuad* dest_quad; | 487 cc::DrawQuad* dest_quad; |
473 if (quad->material == cc::DrawQuad::RENDER_PASS) { | 488 if (quad->material == cc::DrawQuad::RENDER_PASS) { |
474 const auto* pass_quad = cc::RenderPassDrawQuad::MaterialCast(quad); | 489 const auto* pass_quad = cc::RenderPassDrawQuad::MaterialCast(quad); |
475 int original_pass_id = pass_quad->render_pass_id; | 490 int original_pass_id = pass_quad->render_pass_id; |
476 int remapped_pass_id = RemapPassId(original_pass_id, surface_id); | 491 int remapped_pass_id = RemapPassId(original_pass_id, surface_id); |
477 | |
478 dest_quad = dest_pass->CopyFromAndAppendRenderPassDrawQuad( | 492 dest_quad = dest_pass->CopyFromAndAppendRenderPassDrawQuad( |
479 pass_quad, dest_shared_quad_state, remapped_pass_id); | 493 pass_quad, dest_shared_quad_state, remapped_pass_id); |
480 } else if (quad->material == cc::DrawQuad::TEXTURE_CONTENT) { | 494 } else if (quad->material == cc::DrawQuad::TEXTURE_CONTENT) { |
481 const auto* texture_quad = cc::TextureDrawQuad::MaterialCast(quad); | 495 const auto* texture_quad = cc::TextureDrawQuad::MaterialCast(quad); |
482 if (texture_quad->secure_output_only && | 496 if (texture_quad->secure_output_only && |
483 (!output_is_secure_ || copy_request_passes_.count(dest_pass->id))) { | 497 (!output_is_secure_ || copy_request_passes_.count(dest_pass->id))) { |
484 auto* solid_color_quad = | 498 auto* solid_color_quad = |
485 dest_pass->CreateAndAppendDrawQuad<cc::SolidColorDrawQuad>(); | 499 dest_pass->CreateAndAppendDrawQuad<cc::SolidColorDrawQuad>(); |
486 solid_color_quad->SetNew(dest_shared_quad_state, quad->rect, | 500 solid_color_quad->SetNew(dest_shared_quad_state, quad->rect, |
487 quad->visible_rect, SK_ColorBLACK, false); | 501 quad->visible_rect, SK_ColorBLACK, false); |
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535 auto copy_pass = cc::RenderPass::Create(sqs_size, dq_size); | 549 auto copy_pass = cc::RenderPass::Create(sqs_size, dq_size); |
536 | 550 |
537 MoveMatchingRequests(source.id, ©_requests, ©_pass->copy_requests); | 551 MoveMatchingRequests(source.id, ©_requests, ©_pass->copy_requests); |
538 | 552 |
539 cc::RenderPassId remapped_pass_id = | 553 cc::RenderPassId remapped_pass_id = |
540 RemapPassId(source.id, surface->surface_id()); | 554 RemapPassId(source.id, surface->surface_id()); |
541 | 555 |
542 copy_pass->SetAll(remapped_pass_id, source.output_rect, source.output_rect, | 556 copy_pass->SetAll(remapped_pass_id, source.output_rect, source.output_rect, |
543 source.transform_to_root_target, source.filters, | 557 source.transform_to_root_target, source.filters, |
544 source.background_filters, blending_color_space_, | 558 source.background_filters, blending_color_space_, |
545 source.has_transparent_background); | 559 source.has_transparent_background, |
560 source.cache_render_surface, | |
561 source.has_damage_from_contributing_content); | |
546 | 562 |
547 CopyQuadsToPass(source.quad_list, source.shared_quad_state_list, | 563 CopyQuadsToPass(source.quad_list, source.shared_quad_state_list, |
548 child_to_parent_map, gfx::Transform(), ClipData(), | 564 child_to_parent_map, gfx::Transform(), ClipData(), |
549 copy_pass.get(), surface->surface_id()); | 565 copy_pass.get(), surface->surface_id()); |
550 if (!copy_request_passes_.count(remapped_pass_id) && | 566 if (!copy_request_passes_.count(remapped_pass_id) && |
567 !copy_pass->cache_render_surface && | |
danakj
2017/07/25 18:55:03
I also think each of these needs the same comments
wutao
2017/07/26 07:48:53
Do not need this any more.
wutao
2017/07/27 02:30:13
Added comments.
| |
551 !moved_pixel_passes_.count(remapped_pass_id)) { | 568 !moved_pixel_passes_.count(remapped_pass_id)) { |
552 gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); | 569 gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); |
553 if (copy_pass->transform_to_root_target.GetInverse(&inverse_transform)) { | 570 if (copy_pass->transform_to_root_target.GetInverse(&inverse_transform)) { |
554 gfx::Rect damage_rect_in_render_pass_space = | 571 gfx::Rect damage_rect_in_render_pass_space = |
555 cc::MathUtil::ProjectEnclosingClippedRect(inverse_transform, | 572 cc::MathUtil::ProjectEnclosingClippedRect(inverse_transform, |
556 root_damage_rect_); | 573 root_damage_rect_); |
557 copy_pass->damage_rect.Intersect(damage_rect_in_render_pass_space); | 574 copy_pass->damage_rect.Intersect(damage_rect_in_render_pass_space); |
558 } | 575 } |
559 } | 576 } |
560 | 577 |
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754 CHECK(debug_weak_this.get()); | 771 CHECK(debug_weak_this.get()); |
755 // TODO(staraz): It shouldn't need to call the callback when the damage is | 772 // TODO(staraz): It shouldn't need to call the callback when the damage is |
756 // from |surface| and not from |child_surfaces|. | 773 // from |surface| and not from |child_surfaces|. |
757 if (!damage_rect.IsEmpty()) { | 774 if (!damage_rect.IsEmpty()) { |
758 surface->RunWillDrawCallback(damage_rect); | 775 surface->RunWillDrawCallback(damage_rect); |
759 manager_->SurfaceWillDraw(surface->surface_id()); | 776 manager_->SurfaceWillDraw(surface->surface_id()); |
760 } | 777 } |
761 | 778 |
762 CHECK(debug_weak_this.get()); | 779 CHECK(debug_weak_this.get()); |
763 for (const auto& render_pass : frame.render_pass_list) { | 780 for (const auto& render_pass : frame.render_pass_list) { |
764 if (!render_pass->copy_requests.empty()) { | 781 cc::RenderPassId remapped_pass_id = |
765 cc::RenderPassId remapped_pass_id = | 782 RemapPassId(render_pass->id, surface_id); |
766 RemapPassId(render_pass->id, surface_id); | 783 if (!render_pass->copy_requests.empty()) |
767 copy_request_passes_.insert(remapped_pass_id); | 784 copy_request_passes_.insert(remapped_pass_id); |
768 } | 785 if (render_pass->cache_render_surface) |
786 cached_render_surface_passes_.insert(remapped_pass_id); | |
769 } | 787 } |
770 | 788 |
771 referenced_surfaces_.erase(referenced_surfaces_.find(surface->surface_id())); | 789 referenced_surfaces_.erase(referenced_surfaces_.find(surface->surface_id())); |
772 if (!damage_rect.IsEmpty() && frame.metadata.may_contain_video) | 790 if (!damage_rect.IsEmpty() && frame.metadata.may_contain_video) |
773 result->may_contain_video = true; | 791 result->may_contain_video = true; |
774 return damage_rect; | 792 return damage_rect; |
775 } | 793 } |
776 | 794 |
777 void SurfaceAggregator::CopyUndrawnSurfaces(PrewalkResult* prewalk_result) { | 795 void SurfaceAggregator::CopyUndrawnSurfaces(PrewalkResult* prewalk_result) { |
778 // undrawn_surfaces are Surfaces that were identified by prewalk as being | 796 // undrawn_surfaces are Surfaces that were identified by prewalk as being |
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850 | 868 |
851 cc::CompositorFrame frame; | 869 cc::CompositorFrame frame; |
852 | 870 |
853 dest_pass_list_ = &frame.render_pass_list; | 871 dest_pass_list_ = &frame.render_pass_list; |
854 | 872 |
855 valid_surfaces_.clear(); | 873 valid_surfaces_.clear(); |
856 PrewalkResult prewalk_result; | 874 PrewalkResult prewalk_result; |
857 root_damage_rect_ = PrewalkTree(surface_id, false, 0, &prewalk_result); | 875 root_damage_rect_ = PrewalkTree(surface_id, false, 0, &prewalk_result); |
858 PropagateCopyRequestPasses(); | 876 PropagateCopyRequestPasses(); |
859 has_copy_requests_ = !copy_request_passes_.empty(); | 877 has_copy_requests_ = !copy_request_passes_.empty(); |
878 has_cached_render_surfaces_ = !cached_render_surface_passes_.empty(); | |
860 frame.metadata.may_contain_video = prewalk_result.may_contain_video; | 879 frame.metadata.may_contain_video = prewalk_result.may_contain_video; |
861 | 880 |
862 CopyUndrawnSurfaces(&prewalk_result); | 881 CopyUndrawnSurfaces(&prewalk_result); |
863 referenced_surfaces_.insert(surface_id); | 882 referenced_surfaces_.insert(surface_id); |
864 CopyPasses(root_surface_frame, surface); | 883 CopyPasses(root_surface_frame, surface); |
865 // CopyPasses may have mutated container, need to re-query to erase. | 884 // CopyPasses may have mutated container, need to re-query to erase. |
866 referenced_surfaces_.erase(referenced_surfaces_.find(surface_id)); | 885 referenced_surfaces_.erase(referenced_surfaces_.find(surface_id)); |
867 AddColorConversionPass(); | 886 AddColorConversionPass(); |
868 | 887 |
869 moved_pixel_passes_.clear(); | 888 moved_pixel_passes_.clear(); |
870 copy_request_passes_.clear(); | 889 copy_request_passes_.clear(); |
890 cached_render_surface_passes_.clear(); | |
871 render_pass_dependencies_.clear(); | 891 render_pass_dependencies_.clear(); |
872 | 892 |
873 // Remove all render pass mappings that weren't used in the current frame. | 893 // Remove all render pass mappings that weren't used in the current frame. |
874 for (auto it = render_pass_allocator_map_.begin(); | 894 for (auto it = render_pass_allocator_map_.begin(); |
875 it != render_pass_allocator_map_.end();) { | 895 it != render_pass_allocator_map_.end();) { |
876 if (it->second.in_use) { | 896 if (it->second.in_use) { |
877 it->second.in_use = false; | 897 it->second.in_use = false; |
878 it++; | 898 it++; |
879 } else { | 899 } else { |
880 it = render_pass_allocator_map_.erase(it); | 900 it = render_pass_allocator_map_.erase(it); |
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933 const gfx::ColorSpace& output_color_space) { | 953 const gfx::ColorSpace& output_color_space) { |
934 blending_color_space_ = blending_color_space.IsValid() | 954 blending_color_space_ = blending_color_space.IsValid() |
935 ? blending_color_space | 955 ? blending_color_space |
936 : gfx::ColorSpace::CreateSRGB(); | 956 : gfx::ColorSpace::CreateSRGB(); |
937 output_color_space_ = output_color_space.IsValid() | 957 output_color_space_ = output_color_space.IsValid() |
938 ? output_color_space | 958 ? output_color_space |
939 : gfx::ColorSpace::CreateSRGB(); | 959 : gfx::ColorSpace::CreateSRGB(); |
940 } | 960 } |
941 | 961 |
942 } // namespace viz | 962 } // namespace viz |
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