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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <stddef.h> | 5 #include <stddef.h> |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
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| 795 } | 795 } |
| 796 | 796 |
| 797 void EffectTree::UpdateIsDrawn(EffectNode* node, EffectNode* parent_node) { | 797 void EffectTree::UpdateIsDrawn(EffectNode* node, EffectNode* parent_node) { |
| 798 // Nodes that have screen space opacity 0 are hidden. So they are not drawn. | 798 // Nodes that have screen space opacity 0 are hidden. So they are not drawn. |
| 799 // Exceptions: | 799 // Exceptions: |
| 800 // 1) Nodes that contribute to copy requests, whether hidden or not, must be | 800 // 1) Nodes that contribute to copy requests, whether hidden or not, must be |
| 801 // drawn. | 801 // drawn. |
| 802 // 2) Nodes that have a background filter. | 802 // 2) Nodes that have a background filter. |
| 803 // 3) Nodes with animating screen space opacity on main thread or pending tree | 803 // 3) Nodes with animating screen space opacity on main thread or pending tree |
| 804 // are drawn if their parent is drawn irrespective of their opacity. | 804 // are drawn if their parent is drawn irrespective of their opacity. |
| 805 if (node->has_copy_request) | 805 if (node->has_copy_request || node->cache_render_surface) |
| 806 node->is_drawn = true; | 806 node->is_drawn = true; |
| 807 else if (EffectiveOpacity(node) == 0.f && | 807 else if (EffectiveOpacity(node) == 0.f && |
| 808 (!node->has_potential_opacity_animation || | 808 (!node->has_potential_opacity_animation || |
| 809 property_trees()->is_active) && | 809 property_trees()->is_active) && |
| 810 node->background_filters.IsEmpty()) | 810 node->background_filters.IsEmpty()) |
| 811 node->is_drawn = false; | 811 node->is_drawn = false; |
| 812 else if (parent_node) | 812 else if (parent_node) |
| 813 node->is_drawn = parent_node->is_drawn; | 813 node->is_drawn = parent_node->is_drawn; |
| 814 else | 814 else |
| 815 node->is_drawn = true; | 815 node->is_drawn = true; |
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| 2177 const EffectNode* effect_node = effect_tree.Node(effect_id); | 2177 const EffectNode* effect_node = effect_tree.Node(effect_id); |
| 2178 | 2178 |
| 2179 if (effect_node->surface_contents_scale.x() != 0.0 && | 2179 if (effect_node->surface_contents_scale.x() != 0.0 && |
| 2180 effect_node->surface_contents_scale.y() != 0.0) | 2180 effect_node->surface_contents_scale.y() != 0.0) |
| 2181 screen_space_transform.Scale(1.0 / effect_node->surface_contents_scale.x(), | 2181 screen_space_transform.Scale(1.0 / effect_node->surface_contents_scale.x(), |
| 2182 1.0 / effect_node->surface_contents_scale.y()); | 2182 1.0 / effect_node->surface_contents_scale.y()); |
| 2183 return screen_space_transform; | 2183 return screen_space_transform; |
| 2184 } | 2184 } |
| 2185 | 2185 |
| 2186 } // namespace cc | 2186 } // namespace cc |
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