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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/quads/render_pass.h" | 5 #include "cc/quads/render_pass.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include "base/memory/ptr_util.h" | 9 #include "base/memory/ptr_util.h" |
10 #include "cc/base/math_util.h" | 10 #include "cc/base/math_util.h" |
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76 FilterOperations filters; | 76 FilterOperations filters; |
77 filters.Append(FilterOperation::CreateOpacityFilter(0.5)); | 77 filters.Append(FilterOperation::CreateOpacityFilter(0.5)); |
78 FilterOperations background_filters; | 78 FilterOperations background_filters; |
79 background_filters.Append(FilterOperation::CreateInvertFilter(1.0)); | 79 background_filters.Append(FilterOperation::CreateInvertFilter(1.0)); |
80 gfx::ColorSpace color_space = gfx::ColorSpace::CreateSRGB(); | 80 gfx::ColorSpace color_space = gfx::ColorSpace::CreateSRGB(); |
81 bool has_transparent_background = true; | 81 bool has_transparent_background = true; |
82 | 82 |
83 std::unique_ptr<RenderPass> pass = RenderPass::Create(); | 83 std::unique_ptr<RenderPass> pass = RenderPass::Create(); |
84 pass->SetAll(render_pass_id, output_rect, damage_rect, transform_to_root, | 84 pass->SetAll(render_pass_id, output_rect, damage_rect, transform_to_root, |
85 filters, background_filters, color_space, | 85 filters, background_filters, color_space, |
86 has_transparent_background); | 86 has_transparent_background, false, false); |
vmpstr
2017/07/13 18:01:03
nit: same comments as before, please make named va
wutao
2017/07/14 00:02:53
Done.
| |
87 pass->copy_requests.push_back(CopyOutputRequest::CreateEmptyRequest()); | 87 pass->copy_requests.push_back(CopyOutputRequest::CreateEmptyRequest()); |
88 | 88 |
89 // Stick a quad in the pass, this should not get copied. | 89 // Stick a quad in the pass, this should not get copied. |
90 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState(); | 90 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState(); |
91 shared_state->SetAll(gfx::Transform(), gfx::Rect(), gfx::Rect(), gfx::Rect(), | 91 shared_state->SetAll(gfx::Transform(), gfx::Rect(), gfx::Rect(), gfx::Rect(), |
92 false, 1, SkBlendMode::kSrcOver, 0); | 92 false, 1, SkBlendMode::kSrcOver, 0); |
93 | 93 |
94 SolidColorDrawQuad* color_quad = | 94 SolidColorDrawQuad* color_quad = |
95 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); | 95 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
96 color_quad->SetNew(pass->shared_quad_state_list.back(), gfx::Rect(), | 96 color_quad->SetNew(pass->shared_quad_state_list.back(), gfx::Rect(), |
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125 gfx::Rect damage_rect(56, 123, 19, 43); | 125 gfx::Rect damage_rect(56, 123, 19, 43); |
126 FilterOperations filters; | 126 FilterOperations filters; |
127 filters.Append(FilterOperation::CreateOpacityFilter(0.5)); | 127 filters.Append(FilterOperation::CreateOpacityFilter(0.5)); |
128 FilterOperations background_filters; | 128 FilterOperations background_filters; |
129 background_filters.Append(FilterOperation::CreateInvertFilter(1.0)); | 129 background_filters.Append(FilterOperation::CreateInvertFilter(1.0)); |
130 gfx::ColorSpace color_space = gfx::ColorSpace::CreateXYZD50(); | 130 gfx::ColorSpace color_space = gfx::ColorSpace::CreateXYZD50(); |
131 bool has_transparent_background = true; | 131 bool has_transparent_background = true; |
132 | 132 |
133 std::unique_ptr<RenderPass> pass = RenderPass::Create(); | 133 std::unique_ptr<RenderPass> pass = RenderPass::Create(); |
134 pass->SetAll(id, output_rect, damage_rect, transform_to_root, filters, | 134 pass->SetAll(id, output_rect, damage_rect, transform_to_root, filters, |
135 background_filters, color_space, has_transparent_background); | 135 background_filters, color_space, has_transparent_background, |
136 false, false); | |
136 | 137 |
137 // Two quads using one shared state. | 138 // Two quads using one shared state. |
138 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); | 139 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); |
139 shared_state1->SetAll(gfx::Transform(), gfx::Rect(0, 0, 1, 1), gfx::Rect(), | 140 shared_state1->SetAll(gfx::Transform(), gfx::Rect(0, 0, 1, 1), gfx::Rect(), |
140 gfx::Rect(), false, 1, SkBlendMode::kSrcOver, 0); | 141 gfx::Rect(), false, 1, SkBlendMode::kSrcOver, 0); |
141 | 142 |
142 SolidColorDrawQuad* color_quad1 = | 143 SolidColorDrawQuad* color_quad1 = |
143 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); | 144 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
144 color_quad1->SetNew(pass->shared_quad_state_list.back(), | 145 color_quad1->SetNew(pass->shared_quad_state_list.back(), |
145 gfx::Rect(1, 1, 1, 1), gfx::Rect(1, 1, 1, 1), SkColor(), | 146 gfx::Rect(1, 1, 1, 1), gfx::Rect(1, 1, 1, 1), SkColor(), |
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178 contrib_filters.Append(FilterOperation::CreateSepiaFilter(0.5)); | 179 contrib_filters.Append(FilterOperation::CreateSepiaFilter(0.5)); |
179 FilterOperations contrib_background_filters; | 180 FilterOperations contrib_background_filters; |
180 contrib_background_filters.Append(FilterOperation::CreateSaturateFilter(1)); | 181 contrib_background_filters.Append(FilterOperation::CreateSaturateFilter(1)); |
181 gfx::ColorSpace contrib_color_space = gfx::ColorSpace::CreateSCRGBLinear(); | 182 gfx::ColorSpace contrib_color_space = gfx::ColorSpace::CreateSCRGBLinear(); |
182 bool contrib_has_transparent_background = true; | 183 bool contrib_has_transparent_background = true; |
183 | 184 |
184 std::unique_ptr<RenderPass> contrib = RenderPass::Create(); | 185 std::unique_ptr<RenderPass> contrib = RenderPass::Create(); |
185 contrib->SetAll(contrib_id, contrib_output_rect, contrib_damage_rect, | 186 contrib->SetAll(contrib_id, contrib_output_rect, contrib_damage_rect, |
186 contrib_transform_to_root, contrib_filters, | 187 contrib_transform_to_root, contrib_filters, |
187 contrib_background_filters, contrib_color_space, | 188 contrib_background_filters, contrib_color_space, |
188 contrib_has_transparent_background); | 189 contrib_has_transparent_background, false, false); |
189 | 190 |
190 SharedQuadState* contrib_shared_state = | 191 SharedQuadState* contrib_shared_state = |
191 contrib->CreateAndAppendSharedQuadState(); | 192 contrib->CreateAndAppendSharedQuadState(); |
192 contrib_shared_state->SetAll(gfx::Transform(), gfx::Rect(0, 0, 2, 2), | 193 contrib_shared_state->SetAll(gfx::Transform(), gfx::Rect(0, 0, 2, 2), |
193 gfx::Rect(), gfx::Rect(), false, 1, | 194 gfx::Rect(), gfx::Rect(), false, 1, |
194 SkBlendMode::kSrcOver, 0); | 195 SkBlendMode::kSrcOver, 0); |
195 | 196 |
196 SolidColorDrawQuad* contrib_quad = | 197 SolidColorDrawQuad* contrib_quad = |
197 contrib->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); | 198 contrib->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
198 contrib_quad->SetNew(contrib->shared_quad_state_list.back(), | 199 contrib_quad->SetNew(contrib->shared_quad_state_list.back(), |
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226 gfx::Rect damage_rect(56, 123, 19, 43); | 227 gfx::Rect damage_rect(56, 123, 19, 43); |
227 FilterOperations filters; | 228 FilterOperations filters; |
228 filters.Append(FilterOperation::CreateOpacityFilter(0.5)); | 229 filters.Append(FilterOperation::CreateOpacityFilter(0.5)); |
229 FilterOperations background_filters; | 230 FilterOperations background_filters; |
230 background_filters.Append(FilterOperation::CreateInvertFilter(1.0)); | 231 background_filters.Append(FilterOperation::CreateInvertFilter(1.0)); |
231 gfx::ColorSpace color_space = gfx::ColorSpace::CreateSCRGBLinear(); | 232 gfx::ColorSpace color_space = gfx::ColorSpace::CreateSCRGBLinear(); |
232 bool has_transparent_background = true; | 233 bool has_transparent_background = true; |
233 | 234 |
234 std::unique_ptr<RenderPass> pass = RenderPass::Create(); | 235 std::unique_ptr<RenderPass> pass = RenderPass::Create(); |
235 pass->SetAll(id, output_rect, damage_rect, transform_to_root, filters, | 236 pass->SetAll(id, output_rect, damage_rect, transform_to_root, filters, |
236 background_filters, color_space, has_transparent_background); | 237 background_filters, color_space, has_transparent_background, |
238 false, false); | |
237 | 239 |
238 // A shared state with a quad. | 240 // A shared state with a quad. |
239 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); | 241 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); |
240 shared_state1->SetAll(gfx::Transform(), gfx::Rect(0, 0, 1, 1), gfx::Rect(), | 242 shared_state1->SetAll(gfx::Transform(), gfx::Rect(0, 0, 1, 1), gfx::Rect(), |
241 gfx::Rect(), false, 1, SkBlendMode::kSrcOver, 0); | 243 gfx::Rect(), false, 1, SkBlendMode::kSrcOver, 0); |
242 | 244 |
243 SolidColorDrawQuad* color_quad1 = | 245 SolidColorDrawQuad* color_quad1 = |
244 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); | 246 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
245 color_quad1->SetNew(pass->shared_quad_state_list.back(), | 247 color_quad1->SetNew(pass->shared_quad_state_list.back(), |
246 gfx::Rect(1, 1, 1, 1), gfx::Rect(1, 1, 1, 1), SkColor(), | 248 gfx::Rect(1, 1, 1, 1), gfx::Rect(1, 1, 1, 1), SkColor(), |
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271 | 273 |
272 // Make a copy with CopyAll(). | 274 // Make a copy with CopyAll(). |
273 RenderPassList copy_list; | 275 RenderPassList copy_list; |
274 RenderPass::CopyAll(pass_list, ©_list); | 276 RenderPass::CopyAll(pass_list, ©_list); |
275 | 277 |
276 CompareRenderPassLists(pass_list, copy_list); | 278 CompareRenderPassLists(pass_list, copy_list); |
277 } | 279 } |
278 | 280 |
279 } // namespace | 281 } // namespace |
280 } // namespace cc | 282 } // namespace cc |
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