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Side by Side Diff: cc/quads/render_pass_unittest.cc

Issue 2873593002: Force use of and cache render surface. (Closed)
Patch Set: Fix compile error. Created 3 years, 5 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/quads/render_pass.h" 5 #include "cc/quads/render_pass.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include "base/memory/ptr_util.h" 9 #include "base/memory/ptr_util.h"
10 #include "cc/base/math_util.h" 10 #include "cc/base/math_util.h"
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after
76 FilterOperations filters; 76 FilterOperations filters;
77 filters.Append(FilterOperation::CreateOpacityFilter(0.5)); 77 filters.Append(FilterOperation::CreateOpacityFilter(0.5));
78 FilterOperations background_filters; 78 FilterOperations background_filters;
79 background_filters.Append(FilterOperation::CreateInvertFilter(1.0)); 79 background_filters.Append(FilterOperation::CreateInvertFilter(1.0));
80 gfx::ColorSpace color_space = gfx::ColorSpace::CreateSRGB(); 80 gfx::ColorSpace color_space = gfx::ColorSpace::CreateSRGB();
81 bool has_transparent_background = true; 81 bool has_transparent_background = true;
82 82
83 std::unique_ptr<RenderPass> pass = RenderPass::Create(); 83 std::unique_ptr<RenderPass> pass = RenderPass::Create();
84 pass->SetAll(render_pass_id, output_rect, damage_rect, transform_to_root, 84 pass->SetAll(render_pass_id, output_rect, damage_rect, transform_to_root,
85 filters, background_filters, color_space, 85 filters, background_filters, color_space,
86 has_transparent_background); 86 has_transparent_background, false, false);
vmpstr 2017/07/13 18:01:03 nit: same comments as before, please make named va
wutao 2017/07/14 00:02:53 Done.
87 pass->copy_requests.push_back(CopyOutputRequest::CreateEmptyRequest()); 87 pass->copy_requests.push_back(CopyOutputRequest::CreateEmptyRequest());
88 88
89 // Stick a quad in the pass, this should not get copied. 89 // Stick a quad in the pass, this should not get copied.
90 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState(); 90 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState();
91 shared_state->SetAll(gfx::Transform(), gfx::Rect(), gfx::Rect(), gfx::Rect(), 91 shared_state->SetAll(gfx::Transform(), gfx::Rect(), gfx::Rect(), gfx::Rect(),
92 false, 1, SkBlendMode::kSrcOver, 0); 92 false, 1, SkBlendMode::kSrcOver, 0);
93 93
94 SolidColorDrawQuad* color_quad = 94 SolidColorDrawQuad* color_quad =
95 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 95 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
96 color_quad->SetNew(pass->shared_quad_state_list.back(), gfx::Rect(), 96 color_quad->SetNew(pass->shared_quad_state_list.back(), gfx::Rect(),
(...skipping 28 matching lines...) Expand all
125 gfx::Rect damage_rect(56, 123, 19, 43); 125 gfx::Rect damage_rect(56, 123, 19, 43);
126 FilterOperations filters; 126 FilterOperations filters;
127 filters.Append(FilterOperation::CreateOpacityFilter(0.5)); 127 filters.Append(FilterOperation::CreateOpacityFilter(0.5));
128 FilterOperations background_filters; 128 FilterOperations background_filters;
129 background_filters.Append(FilterOperation::CreateInvertFilter(1.0)); 129 background_filters.Append(FilterOperation::CreateInvertFilter(1.0));
130 gfx::ColorSpace color_space = gfx::ColorSpace::CreateXYZD50(); 130 gfx::ColorSpace color_space = gfx::ColorSpace::CreateXYZD50();
131 bool has_transparent_background = true; 131 bool has_transparent_background = true;
132 132
133 std::unique_ptr<RenderPass> pass = RenderPass::Create(); 133 std::unique_ptr<RenderPass> pass = RenderPass::Create();
134 pass->SetAll(id, output_rect, damage_rect, transform_to_root, filters, 134 pass->SetAll(id, output_rect, damage_rect, transform_to_root, filters,
135 background_filters, color_space, has_transparent_background); 135 background_filters, color_space, has_transparent_background,
136 false, false);
136 137
137 // Two quads using one shared state. 138 // Two quads using one shared state.
138 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); 139 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState();
139 shared_state1->SetAll(gfx::Transform(), gfx::Rect(0, 0, 1, 1), gfx::Rect(), 140 shared_state1->SetAll(gfx::Transform(), gfx::Rect(0, 0, 1, 1), gfx::Rect(),
140 gfx::Rect(), false, 1, SkBlendMode::kSrcOver, 0); 141 gfx::Rect(), false, 1, SkBlendMode::kSrcOver, 0);
141 142
142 SolidColorDrawQuad* color_quad1 = 143 SolidColorDrawQuad* color_quad1 =
143 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 144 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
144 color_quad1->SetNew(pass->shared_quad_state_list.back(), 145 color_quad1->SetNew(pass->shared_quad_state_list.back(),
145 gfx::Rect(1, 1, 1, 1), gfx::Rect(1, 1, 1, 1), SkColor(), 146 gfx::Rect(1, 1, 1, 1), gfx::Rect(1, 1, 1, 1), SkColor(),
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
178 contrib_filters.Append(FilterOperation::CreateSepiaFilter(0.5)); 179 contrib_filters.Append(FilterOperation::CreateSepiaFilter(0.5));
179 FilterOperations contrib_background_filters; 180 FilterOperations contrib_background_filters;
180 contrib_background_filters.Append(FilterOperation::CreateSaturateFilter(1)); 181 contrib_background_filters.Append(FilterOperation::CreateSaturateFilter(1));
181 gfx::ColorSpace contrib_color_space = gfx::ColorSpace::CreateSCRGBLinear(); 182 gfx::ColorSpace contrib_color_space = gfx::ColorSpace::CreateSCRGBLinear();
182 bool contrib_has_transparent_background = true; 183 bool contrib_has_transparent_background = true;
183 184
184 std::unique_ptr<RenderPass> contrib = RenderPass::Create(); 185 std::unique_ptr<RenderPass> contrib = RenderPass::Create();
185 contrib->SetAll(contrib_id, contrib_output_rect, contrib_damage_rect, 186 contrib->SetAll(contrib_id, contrib_output_rect, contrib_damage_rect,
186 contrib_transform_to_root, contrib_filters, 187 contrib_transform_to_root, contrib_filters,
187 contrib_background_filters, contrib_color_space, 188 contrib_background_filters, contrib_color_space,
188 contrib_has_transparent_background); 189 contrib_has_transparent_background, false, false);
189 190
190 SharedQuadState* contrib_shared_state = 191 SharedQuadState* contrib_shared_state =
191 contrib->CreateAndAppendSharedQuadState(); 192 contrib->CreateAndAppendSharedQuadState();
192 contrib_shared_state->SetAll(gfx::Transform(), gfx::Rect(0, 0, 2, 2), 193 contrib_shared_state->SetAll(gfx::Transform(), gfx::Rect(0, 0, 2, 2),
193 gfx::Rect(), gfx::Rect(), false, 1, 194 gfx::Rect(), gfx::Rect(), false, 1,
194 SkBlendMode::kSrcOver, 0); 195 SkBlendMode::kSrcOver, 0);
195 196
196 SolidColorDrawQuad* contrib_quad = 197 SolidColorDrawQuad* contrib_quad =
197 contrib->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 198 contrib->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
198 contrib_quad->SetNew(contrib->shared_quad_state_list.back(), 199 contrib_quad->SetNew(contrib->shared_quad_state_list.back(),
(...skipping 27 matching lines...) Expand all
226 gfx::Rect damage_rect(56, 123, 19, 43); 227 gfx::Rect damage_rect(56, 123, 19, 43);
227 FilterOperations filters; 228 FilterOperations filters;
228 filters.Append(FilterOperation::CreateOpacityFilter(0.5)); 229 filters.Append(FilterOperation::CreateOpacityFilter(0.5));
229 FilterOperations background_filters; 230 FilterOperations background_filters;
230 background_filters.Append(FilterOperation::CreateInvertFilter(1.0)); 231 background_filters.Append(FilterOperation::CreateInvertFilter(1.0));
231 gfx::ColorSpace color_space = gfx::ColorSpace::CreateSCRGBLinear(); 232 gfx::ColorSpace color_space = gfx::ColorSpace::CreateSCRGBLinear();
232 bool has_transparent_background = true; 233 bool has_transparent_background = true;
233 234
234 std::unique_ptr<RenderPass> pass = RenderPass::Create(); 235 std::unique_ptr<RenderPass> pass = RenderPass::Create();
235 pass->SetAll(id, output_rect, damage_rect, transform_to_root, filters, 236 pass->SetAll(id, output_rect, damage_rect, transform_to_root, filters,
236 background_filters, color_space, has_transparent_background); 237 background_filters, color_space, has_transparent_background,
238 false, false);
237 239
238 // A shared state with a quad. 240 // A shared state with a quad.
239 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); 241 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState();
240 shared_state1->SetAll(gfx::Transform(), gfx::Rect(0, 0, 1, 1), gfx::Rect(), 242 shared_state1->SetAll(gfx::Transform(), gfx::Rect(0, 0, 1, 1), gfx::Rect(),
241 gfx::Rect(), false, 1, SkBlendMode::kSrcOver, 0); 243 gfx::Rect(), false, 1, SkBlendMode::kSrcOver, 0);
242 244
243 SolidColorDrawQuad* color_quad1 = 245 SolidColorDrawQuad* color_quad1 =
244 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 246 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
245 color_quad1->SetNew(pass->shared_quad_state_list.back(), 247 color_quad1->SetNew(pass->shared_quad_state_list.back(),
246 gfx::Rect(1, 1, 1, 1), gfx::Rect(1, 1, 1, 1), SkColor(), 248 gfx::Rect(1, 1, 1, 1), gfx::Rect(1, 1, 1, 1), SkColor(),
(...skipping 24 matching lines...) Expand all
271 273
272 // Make a copy with CopyAll(). 274 // Make a copy with CopyAll().
273 RenderPassList copy_list; 275 RenderPassList copy_list;
274 RenderPass::CopyAll(pass_list, &copy_list); 276 RenderPass::CopyAll(pass_list, &copy_list);
275 277
276 CompareRenderPassLists(pass_list, copy_list); 278 CompareRenderPassLists(pass_list, copy_list);
277 } 279 }
278 280
279 } // namespace 281 } // namespace
280 } // namespace cc 282 } // namespace cc
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