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Side by Side Diff: ui/compositor/layer.h

Issue 2873593002: Force use of and cache render surface. (Closed)
Patch Set: Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_LAYER_H_ 5 #ifndef UI_COMPOSITOR_LAYER_H_
6 #define UI_COMPOSITOR_LAYER_H_ 6 #define UI_COMPOSITOR_LAYER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <memory> 10 #include <memory>
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398 void SwitchCCLayerForTest(); 398 void SwitchCCLayerForTest();
399 399
400 const cc::Region& damaged_region_for_testing() const { 400 const cc::Region& damaged_region_for_testing() const {
401 return damaged_region_; 401 return damaged_region_;
402 } 402 }
403 403
404 const gfx::Size& frame_size_in_dip_for_testing() const { 404 const gfx::Size& frame_size_in_dip_for_testing() const {
405 return frame_size_in_dip_; 405 return frame_size_in_dip_;
406 } 406 }
407 407
408 // Force use of render surface. Note that this also disables
409 // occlusion culling in favor of efficient caching. This should
410 // only be used when paying the cost of creating a render
411 // surface even if layer is invisible is not a problem.
412 void SetForceRenderSurface(bool force);
danakj 2017/05/09 14:56:54 This seems like something the Layer should set whe
reveman 2017/05/09 15:49:25 The main use-case is to enable this when animating
danakj 2017/05/09 15:51:51 Background filters are implemented via a separate
reveman 2017/05/10 13:06:17 Animations for now sounds good. There might be som
wutao 2017/05/11 19:36:35 Acknowledged.
413
408 private: 414 private:
409 friend class LayerOwner; 415 friend class LayerOwner;
410 class LayerMirror; 416 class LayerMirror;
411 417
412 void CollectAnimators(std::vector<scoped_refptr<LayerAnimator> >* animators); 418 void CollectAnimators(std::vector<scoped_refptr<LayerAnimator> >* animators);
413 419
414 // Stacks |child| above or below |other|. Helper method for StackAbove() and 420 // Stacks |child| above or below |other|. Helper method for StackAbove() and
415 // StackBelow(). 421 // StackBelow().
416 void StackRelativeTo(Layer* child, Layer* other, bool above); 422 void StackRelativeTo(Layer* child, Layer* other, bool above);
417 423
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568 // The size of the frame or texture in DIP, set when SetShowDelegatedContent 574 // The size of the frame or texture in DIP, set when SetShowDelegatedContent
569 // or SetTextureMailbox was called. 575 // or SetTextureMailbox was called.
570 gfx::Size frame_size_in_dip_; 576 gfx::Size frame_size_in_dip_;
571 577
572 DISALLOW_COPY_AND_ASSIGN(Layer); 578 DISALLOW_COPY_AND_ASSIGN(Layer);
573 }; 579 };
574 580
575 } // namespace ui 581 } // namespace ui
576 582
577 #endif // UI_COMPOSITOR_LAYER_H_ 583 #endif // UI_COMPOSITOR_LAYER_H_
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