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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/quads/render_pass.h" | 5 #include "cc/quads/render_pass.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 | 10 |
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61 | 61 |
62 RenderPass::RenderPass() | 62 RenderPass::RenderPass() |
63 : quad_list(kDefaultNumQuadsToReserve), | 63 : quad_list(kDefaultNumQuadsToReserve), |
64 shared_quad_state_list(sizeof(SharedQuadState), | 64 shared_quad_state_list(sizeof(SharedQuadState), |
65 kDefaultNumSharedQuadStatesToReserve) {} | 65 kDefaultNumSharedQuadStatesToReserve) {} |
66 | 66 |
67 // Each layer usually produces one shared quad state, so the number of layers | 67 // Each layer usually produces one shared quad state, so the number of layers |
68 // is a good hint for what to reserve here. | 68 // is a good hint for what to reserve here. |
69 RenderPass::RenderPass(size_t num_layers) | 69 RenderPass::RenderPass(size_t num_layers) |
70 : has_transparent_background(true), | 70 : has_transparent_background(true), |
| 71 force_render_surface(false), |
71 quad_list(kDefaultNumQuadsToReserve), | 72 quad_list(kDefaultNumQuadsToReserve), |
72 shared_quad_state_list(sizeof(SharedQuadState), num_layers) { | 73 shared_quad_state_list(sizeof(SharedQuadState), num_layers) {} |
73 } | |
74 | 74 |
75 RenderPass::RenderPass(size_t shared_quad_state_list_size, | 75 RenderPass::RenderPass(size_t shared_quad_state_list_size, |
76 size_t quad_list_size) | 76 size_t quad_list_size) |
77 : has_transparent_background(true), | 77 : has_transparent_background(true), |
| 78 force_render_surface(false), |
78 quad_list(quad_list_size), | 79 quad_list(quad_list_size), |
79 shared_quad_state_list(sizeof(SharedQuadState), | 80 shared_quad_state_list(sizeof(SharedQuadState), |
80 shared_quad_state_list_size) { | 81 shared_quad_state_list_size) {} |
81 } | |
82 | 82 |
83 RenderPass::~RenderPass() { | 83 RenderPass::~RenderPass() { |
84 TRACE_EVENT_OBJECT_DELETED_WITH_ID( | 84 TRACE_EVENT_OBJECT_DELETED_WITH_ID( |
85 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), "cc::RenderPass", | 85 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), "cc::RenderPass", |
86 reinterpret_cast<void*>(id)); | 86 reinterpret_cast<void*>(id)); |
87 } | 87 } |
88 | 88 |
89 std::unique_ptr<RenderPass> RenderPass::Copy(int new_id) const { | 89 std::unique_ptr<RenderPass> RenderPass::Copy(int new_id) const { |
90 std::unique_ptr<RenderPass> copy_pass( | 90 std::unique_ptr<RenderPass> copy_pass( |
91 Create(shared_quad_state_list.size(), quad_list.size())); | 91 Create(shared_quad_state_list.size(), quad_list.size())); |
92 copy_pass->SetAll(new_id, output_rect, damage_rect, transform_to_root_target, | 92 copy_pass->SetAll(new_id, output_rect, damage_rect, transform_to_root_target, |
93 filters, background_filters, color_space, | 93 filters, background_filters, color_space, |
94 has_transparent_background); | 94 has_transparent_background, force_render_surface); |
95 return copy_pass; | 95 return copy_pass; |
96 } | 96 } |
97 | 97 |
98 std::unique_ptr<RenderPass> RenderPass::DeepCopy() const { | 98 std::unique_ptr<RenderPass> RenderPass::DeepCopy() const { |
99 // Since we can't copy these, it's wrong to use DeepCopy in a situation where | 99 // Since we can't copy these, it's wrong to use DeepCopy in a situation where |
100 // you may have copy_requests present. | 100 // you may have copy_requests present. |
101 DCHECK_EQ(copy_requests.size(), 0u); | 101 DCHECK_EQ(copy_requests.size(), 0u); |
102 | 102 |
103 std::unique_ptr<RenderPass> copy_pass( | 103 std::unique_ptr<RenderPass> copy_pass( |
104 Create(shared_quad_state_list.size(), quad_list.size())); | 104 Create(shared_quad_state_list.size(), quad_list.size())); |
105 copy_pass->SetAll(id, output_rect, damage_rect, transform_to_root_target, | 105 copy_pass->SetAll(id, output_rect, damage_rect, transform_to_root_target, |
106 filters, background_filters, color_space, | 106 filters, background_filters, color_space, |
107 has_transparent_background); | 107 has_transparent_background, force_render_surface); |
108 for (auto* shared_quad_state : shared_quad_state_list) { | 108 for (auto* shared_quad_state : shared_quad_state_list) { |
109 SharedQuadState* copy_shared_quad_state = | 109 SharedQuadState* copy_shared_quad_state = |
110 copy_pass->CreateAndAppendSharedQuadState(); | 110 copy_pass->CreateAndAppendSharedQuadState(); |
111 *copy_shared_quad_state = *shared_quad_state; | 111 *copy_shared_quad_state = *shared_quad_state; |
112 } | 112 } |
113 SharedQuadStateList::ConstIterator sqs_iter = shared_quad_state_list.begin(); | 113 SharedQuadStateList::ConstIterator sqs_iter = shared_quad_state_list.begin(); |
114 SharedQuadStateList::Iterator copy_sqs_iter = | 114 SharedQuadStateList::Iterator copy_sqs_iter = |
115 copy_pass->shared_quad_state_list.begin(); | 115 copy_pass->shared_quad_state_list.begin(); |
116 for (auto* quad : quad_list) { | 116 for (auto* quad : quad_list) { |
117 while (quad->shared_quad_state != *sqs_iter) { | 117 while (quad->shared_quad_state != *sqs_iter) { |
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160 DCHECK(shared_quad_state_list.empty()); | 160 DCHECK(shared_quad_state_list.empty()); |
161 } | 161 } |
162 | 162 |
163 void RenderPass::SetAll(int id, | 163 void RenderPass::SetAll(int id, |
164 const gfx::Rect& output_rect, | 164 const gfx::Rect& output_rect, |
165 const gfx::Rect& damage_rect, | 165 const gfx::Rect& damage_rect, |
166 const gfx::Transform& transform_to_root_target, | 166 const gfx::Transform& transform_to_root_target, |
167 const FilterOperations& filters, | 167 const FilterOperations& filters, |
168 const FilterOperations& background_filters, | 168 const FilterOperations& background_filters, |
169 const gfx::ColorSpace& color_space, | 169 const gfx::ColorSpace& color_space, |
170 bool has_transparent_background) { | 170 bool has_transparent_background, |
| 171 bool force_render_surface) { |
171 DCHECK(id); | 172 DCHECK(id); |
172 | 173 |
173 this->id = id; | 174 this->id = id; |
174 this->output_rect = output_rect; | 175 this->output_rect = output_rect; |
175 this->damage_rect = damage_rect; | 176 this->damage_rect = damage_rect; |
176 this->transform_to_root_target = transform_to_root_target; | 177 this->transform_to_root_target = transform_to_root_target; |
177 this->filters = filters; | 178 this->filters = filters; |
178 this->background_filters = background_filters; | 179 this->background_filters = background_filters; |
179 this->color_space = color_space; | 180 this->color_space = color_space; |
180 this->has_transparent_background = has_transparent_background; | 181 this->has_transparent_background = has_transparent_background; |
| 182 this->force_render_surface = force_render_surface; |
181 | 183 |
182 DCHECK(quad_list.empty()); | 184 DCHECK(quad_list.empty()); |
183 DCHECK(shared_quad_state_list.empty()); | 185 DCHECK(shared_quad_state_list.empty()); |
184 } | 186 } |
185 | 187 |
186 void RenderPass::AsValueInto(base::trace_event::TracedValue* value) const { | 188 void RenderPass::AsValueInto(base::trace_event::TracedValue* value) const { |
187 MathUtil::AddToTracedValue("output_rect", output_rect, value); | 189 MathUtil::AddToTracedValue("output_rect", output_rect, value); |
188 MathUtil::AddToTracedValue("damage_rect", damage_rect, value); | 190 MathUtil::AddToTracedValue("damage_rect", damage_rect, value); |
189 | 191 |
190 value->SetBoolean("has_transparent_background", has_transparent_background); | 192 value->SetBoolean("has_transparent_background", has_transparent_background); |
| 193 value->SetBoolean("force_render_surface", force_render_surface); |
191 value->SetInteger("copy_requests", | 194 value->SetInteger("copy_requests", |
192 base::saturated_cast<int>(copy_requests.size())); | 195 base::saturated_cast<int>(copy_requests.size())); |
193 | 196 |
194 value->BeginArray("filters"); | 197 value->BeginArray("filters"); |
195 filters.AsValueInto(value); | 198 filters.AsValueInto(value); |
196 value->EndArray(); | 199 value->EndArray(); |
197 | 200 |
198 value->BeginArray("background_filters"); | 201 value->BeginArray("background_filters"); |
199 background_filters.AsValueInto(value); | 202 background_filters.AsValueInto(value); |
200 value->EndArray(); | 203 value->EndArray(); |
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267 case DrawQuad::RENDER_PASS: | 270 case DrawQuad::RENDER_PASS: |
268 case DrawQuad::INVALID: | 271 case DrawQuad::INVALID: |
269 LOG(FATAL) << "Invalid DrawQuad material " << quad->material; | 272 LOG(FATAL) << "Invalid DrawQuad material " << quad->material; |
270 break; | 273 break; |
271 } | 274 } |
272 quad_list.back()->shared_quad_state = shared_quad_state; | 275 quad_list.back()->shared_quad_state = shared_quad_state; |
273 return quad_list.back(); | 276 return quad_list.back(); |
274 } | 277 } |
275 | 278 |
276 } // namespace cc | 279 } // namespace cc |
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