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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * Copyright (C) 2006 Apple Computer, Inc. | 3 * Copyright (C) 2006 Apple Computer, Inc. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
14 * | 14 * |
15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
19 */ | 19 */ |
20 | 20 |
21 #include "core/page/FrameTree.h" | 21 #include "core/page/FrameTree.h" |
22 | 22 |
23 #include "core/dom/Document.h" | 23 #include "core/dom/Document.h" |
24 #include "core/frame/FrameClient.h" | 24 #include "core/frame/FrameClient.h" |
25 #include "core/frame/LocalFrame.h" | 25 #include "core/frame/LocalFrame.h" |
| 26 #include "core/frame/LocalFrameClient.h" |
26 #include "core/frame/LocalFrameView.h" | 27 #include "core/frame/LocalFrameView.h" |
27 #include "core/frame/RemoteFrame.h" | 28 #include "core/frame/RemoteFrame.h" |
28 #include "core/frame/RemoteFrameView.h" | 29 #include "core/frame/RemoteFrameView.h" |
29 #include "core/frame/UseCounter.h" | 30 #include "core/frame/UseCounter.h" |
30 #include "core/page/Page.h" | 31 #include "core/page/Page.h" |
31 #include "platform/wtf/Assertions.h" | 32 #include "platform/wtf/Assertions.h" |
32 #include "platform/wtf/Vector.h" | 33 #include "platform/wtf/Vector.h" |
33 #include "platform/wtf/text/CString.h" | 34 #include "platform/wtf/text/CString.h" |
34 #include "platform/wtf/text/StringBuilder.h" | 35 #include "platform/wtf/text/StringBuilder.h" |
35 | 36 |
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191 if (!page) | 192 if (!page) |
192 return nullptr; | 193 return nullptr; |
193 | 194 |
194 for (Frame* frame = page->MainFrame(); frame; | 195 for (Frame* frame = page->MainFrame(); frame; |
195 frame = frame->Tree().TraverseNext()) { | 196 frame = frame->Tree().TraverseNext()) { |
196 if (frame->Tree().GetName() == name) | 197 if (frame->Tree().GetName() == name) |
197 return frame; | 198 return frame; |
198 } | 199 } |
199 | 200 |
200 // Search the entire tree of each of the other pages in this namespace. | 201 // Search the entire tree of each of the other pages in this namespace. |
201 // FIXME: Is random order OK? | 202 for (const Page* other_page : page->RelatedPages()) { |
202 for (const Page* other_page : Page::OrdinaryPages()) { | |
203 if (other_page == page || other_page->IsClosing()) | 203 if (other_page == page || other_page->IsClosing()) |
204 continue; | 204 continue; |
205 for (Frame* frame = other_page->MainFrame(); frame; | 205 for (Frame* frame = other_page->MainFrame(); frame; |
206 frame = frame->Tree().TraverseNext()) { | 206 frame = frame->Tree().TraverseNext()) { |
207 if (frame->Tree().GetName() == name) | 207 if (frame->Tree().GetName() == name) |
208 return frame; | 208 return frame; |
209 } | 209 } |
210 } | 210 } |
211 | 211 |
212 return nullptr; | 212 // Ask the embedder as a fallback. |
| 213 return ToLocalFrame(this_frame_)->Client()->FindFrame(name); |
213 } | 214 } |
214 | 215 |
215 bool FrameTree::IsDescendantOf(const Frame* ancestor) const { | 216 bool FrameTree::IsDescendantOf(const Frame* ancestor) const { |
216 if (!ancestor) | 217 if (!ancestor) |
217 return false; | 218 return false; |
218 | 219 |
219 if (this_frame_->GetPage() != ancestor->GetPage()) | 220 if (this_frame_->GetPage() != ancestor->GetPage()) |
220 return false; | 221 return false; |
221 | 222 |
222 for (Frame* frame = this_frame_; frame; frame = frame->Tree().Parent()) { | 223 for (Frame* frame = this_frame_; frame; frame = frame->Tree().Parent()) { |
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309 void showFrameTree(const blink::Frame* frame) { | 310 void showFrameTree(const blink::Frame* frame) { |
310 if (!frame) { | 311 if (!frame) { |
311 printf("Null input frame\n"); | 312 printf("Null input frame\n"); |
312 return; | 313 return; |
313 } | 314 } |
314 | 315 |
315 printFrames(&frame->Tree().Top(), frame, 0); | 316 printFrames(&frame->Tree().Top(), frame, 0); |
316 } | 317 } |
317 | 318 |
318 #endif | 319 #endif |
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