Index: third_party/WebKit/Source/core/animation/ScrollTimeline.h |
diff --git a/third_party/WebKit/Source/core/animation/ScrollTimeline.h b/third_party/WebKit/Source/core/animation/ScrollTimeline.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b453a1f9bd43b0566aeaa08ed67e4f560af7b87b |
--- /dev/null |
+++ b/third_party/WebKit/Source/core/animation/ScrollTimeline.h |
@@ -0,0 +1,56 @@ |
+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef ScrollTimeline_h |
+#define ScrollTimeline_h |
+ |
+#include "core/CoreExport.h" |
+#include "core/animation/AnimationTimeline.h" |
+#include "core/animation/ScrollTimelineOptions.h" |
+#include "core/dom/Element.h" |
+#include "platform/bindings/ScriptWrappable.h" |
+#include "platform/wtf/text/WTFString.h" |
+ |
+namespace blink { |
+ |
+class CORE_EXPORT ScrollTimeline final : public AnimationTimeline { |
+ DEFINE_WRAPPERTYPEINFO(); |
+ |
+ public: |
+ enum ScrollDirection { |
+ Block, |
+ Inline, |
+ }; |
+ |
+ static ScrollTimeline* Create(Document&, |
+ ScrollTimelineOptions, |
+ ExceptionState&); |
+ |
+ // AnimationTimeline overrides. |
+ // TODO(smcgruer): We shouldn't have to override this many methods. Instead, |
+ // DocumentTimeline should own the |CurrentTimeInternal| methods so that we |
+ // only have to override |currentTime|. |
alancutter (OOO until 2018)
2017/06/08 05:00:31
I agree with this for all the code in AnimationTim
|
+ double currentTime(bool& is_null) override; |
+ double currentTime() override; |
+ double CurrentTimeInternal(bool& is_null) override; |
+ double CurrentTimeInternal() override; |
+ |
+ // IDL API implementation. |
+ Element* scrollSource(); |
+ String orientation(); |
+ void timeRange(DoubleOrScrollTimelineAutoKeyword&); |
+ |
+ DECLARE_VIRTUAL_TRACE(); |
+ |
+ private: |
+ ScrollTimeline(const Document&, Element*, ScrollDirection, double); |
+ |
+ Member<Element> scroll_source_; |
+ ScrollDirection orientation_; |
+ double time_range_; |
+}; |
+ |
+} // namespace blink |
+ |
+#endif |