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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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76 Animation* Play(AnimationEffectReadOnly*); | 76 Animation* Play(AnimationEffectReadOnly*); |
77 HeapVector<Member<Animation>> getAnimations(); | 77 HeapVector<Member<Animation>> getAnimations(); |
78 | 78 |
79 void AnimationAttached(Animation&); | 79 void AnimationAttached(Animation&); |
80 | 80 |
81 bool IsActive(); | 81 bool IsActive(); |
82 bool HasPendingUpdates() const { | 82 bool HasPendingUpdates() const { |
83 return !animations_needing_update_.IsEmpty(); | 83 return !animations_needing_update_.IsEmpty(); |
84 } | 84 } |
85 double ZeroTime(); | 85 double ZeroTime(); |
86 double currentTime(bool& is_null); | 86 virtual double currentTime(bool& is_null); |
87 double currentTime(); | 87 virtual double currentTime(); |
88 double CurrentTimeInternal(bool& is_null); | 88 virtual double CurrentTimeInternal(bool& is_null); |
89 double CurrentTimeInternal(); | 89 virtual double CurrentTimeInternal(); |
90 void setCurrentTime(double, bool is_null); | 90 void setCurrentTime(double, bool is_null); |
91 void SetCurrentTimeInternal(double); | 91 void SetCurrentTimeInternal(double); |
92 double EffectiveTime(); | 92 double EffectiveTime(); |
93 void PauseAnimationsForTesting(double); | 93 void PauseAnimationsForTesting(double); |
94 | 94 |
95 void SetAllCompositorPending(bool source_changed = false); | 95 void SetAllCompositorPending(bool source_changed = false); |
96 void SetOutdatedAnimation(Animation*); | 96 void SetOutdatedAnimation(Animation*); |
97 void ClearOutdatedAnimation(Animation*); | 97 void ClearOutdatedAnimation(Animation*); |
98 bool HasOutdatedAnimation() const { return outdated_animation_count_ > 0; } | 98 bool HasOutdatedAnimation() const { return outdated_animation_count_ > 0; } |
99 bool NeedsAnimationTimingUpdate(); | 99 bool NeedsAnimationTimingUpdate(); |
100 void InvalidateKeyframeEffects(const TreeScope&); | 100 void InvalidateKeyframeEffects(const TreeScope&); |
101 | 101 |
102 void SetPlaybackRate(double); | 102 void SetPlaybackRate(double); |
103 double PlaybackRate() const; | 103 double PlaybackRate() const; |
104 | 104 |
105 CompositorAnimationTimeline* CompositorTimeline() const { | 105 CompositorAnimationTimeline* CompositorTimeline() const { |
106 return compositor_timeline_.get(); | 106 return compositor_timeline_.get(); |
107 } | 107 } |
108 | 108 |
109 Document* GetDocument() { return document_.Get(); } | 109 Document* GetDocument() { return document_.Get(); } |
110 void Wake(); | 110 void Wake(); |
111 void ResetForTesting(); | 111 void ResetForTesting(); |
112 | 112 |
113 DECLARE_TRACE(); | 113 DECLARE_VIRTUAL_TRACE(); |
114 | 114 |
115 protected: | 115 protected: |
116 AnimationTimeline(Document*, PlatformTiming*); | 116 AnimationTimeline(Document*, PlatformTiming*); |
117 | 117 |
118 private: | 118 private: |
119 Member<Document> document_; | 119 Member<Document> document_; |
120 double zero_time_; | 120 double zero_time_; |
121 bool zero_time_initialized_; | 121 bool zero_time_initialized_; |
122 unsigned outdated_animation_count_; | 122 unsigned outdated_animation_count_; |
123 // Animations which will be updated on the next frame | 123 // Animations which will be updated on the next frame |
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157 Member<AnimationTimeline> timeline_; | 157 Member<AnimationTimeline> timeline_; |
158 TaskRunnerTimer<AnimationTimelineTiming> timer_; | 158 TaskRunnerTimer<AnimationTimelineTiming> timer_; |
159 }; | 159 }; |
160 | 160 |
161 friend class AnimationAnimationTimelineTest; | 161 friend class AnimationAnimationTimelineTest; |
162 }; | 162 }; |
163 | 163 |
164 } // namespace blink | 164 } // namespace blink |
165 | 165 |
166 #endif | 166 #endif |
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