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Side by Side Diff: ui/accessibility/ax_node_data.h

Issue 2873373005: Add custom action support (Closed)
Patch Set: Rebase. Created 3 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ 5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_
6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ 6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 base::string16* value) const; 79 base::string16* value) const;
80 base::string16 GetString16Attribute( 80 base::string16 GetString16Attribute(
81 AXStringAttribute attribute) const; 81 AXStringAttribute attribute) const;
82 82
83 bool HasIntListAttribute(AXIntListAttribute attribute) const; 83 bool HasIntListAttribute(AXIntListAttribute attribute) const;
84 const std::vector<int32_t>& GetIntListAttribute( 84 const std::vector<int32_t>& GetIntListAttribute(
85 AXIntListAttribute attribute) const; 85 AXIntListAttribute attribute) const;
86 bool GetIntListAttribute(AXIntListAttribute attribute, 86 bool GetIntListAttribute(AXIntListAttribute attribute,
87 std::vector<int32_t>* value) const; 87 std::vector<int32_t>* value) const;
88 88
89 bool HasStringListAttribute(AXStringListAttribute attribute) const;
90 const std::vector<std::string>& GetStringListAttribute(
91 AXStringListAttribute attribute) const;
92 bool GetStringListAttribute(AXStringListAttribute attribute,
93 std::vector<std::string>* value) const;
94
89 bool GetHtmlAttribute(const char* attr, base::string16* value) const; 95 bool GetHtmlAttribute(const char* attr, base::string16* value) const;
90 bool GetHtmlAttribute(const char* attr, std::string* value) const; 96 bool GetHtmlAttribute(const char* attr, std::string* value) const;
91 97
92 // Setting accessibility attributes. 98 // Setting accessibility attributes.
93 void AddStringAttribute(AXStringAttribute attribute, 99 void AddStringAttribute(AXStringAttribute attribute,
94 const std::string& value); 100 const std::string& value);
95 void AddIntAttribute(AXIntAttribute attribute, int value); 101 void AddIntAttribute(AXIntAttribute attribute, int value);
96 void AddFloatAttribute(AXFloatAttribute attribute, float value); 102 void AddFloatAttribute(AXFloatAttribute attribute, float value);
97 void AddBoolAttribute(AXBoolAttribute attribute, bool value); 103 void AddBoolAttribute(AXBoolAttribute attribute, bool value);
98 void AddIntListAttribute(AXIntListAttribute attribute, 104 void AddIntListAttribute(AXIntListAttribute attribute,
99 const std::vector<int32_t>& value); 105 const std::vector<int32_t>& value);
106 void AddStringListAttribute(AXStringListAttribute attribute,
107 const std::vector<std::string>& value);
100 108
101 // Convenience functions, mainly for writing unit tests. 109 // Convenience functions, mainly for writing unit tests.
102 // Equivalent to AddStringAttribute(ATTR_NAME, name). 110 // Equivalent to AddStringAttribute(ATTR_NAME, name).
103 void SetName(const std::string& name); 111 void SetName(const std::string& name);
104 void SetName(const base::string16& name); 112 void SetName(const base::string16& name);
105 // Equivalent to AddStringAttribute(ATTR_VALUE, value). 113 // Equivalent to AddStringAttribute(ATTR_VALUE, value).
106 void SetValue(const std::string& value); 114 void SetValue(const std::string& value);
107 void SetValue(const base::string16& value); 115 void SetValue(const base::string16& value);
108 116
109 // Set or check bits in |state|. 117 // Set or check bits in |state|.
110 bool HasState(ui::AXState state_flag) const; 118 bool HasState(ui::AXState state_flag) const;
111 void AddState(ui::AXState state_flag); 119 void AddState(ui::AXState state_flag);
112 120
113 // Return a string representation of this data, for debugging. 121 // Return a string representation of this data, for debugging.
114 virtual std::string ToString() const; 122 virtual std::string ToString() const;
115 123
116 // As much as possible this should behave as a simple, serializable, 124 // As much as possible this should behave as a simple, serializable,
117 // copyable struct. 125 // copyable struct.
118 int32_t id; 126 int32_t id;
119 AXRole role; 127 AXRole role;
120 uint32_t state; 128 uint32_t state;
121 std::vector<std::pair<AXStringAttribute, std::string>> string_attributes; 129 std::vector<std::pair<AXStringAttribute, std::string>> string_attributes;
122 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes; 130 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes;
123 std::vector<std::pair<AXFloatAttribute, float>> float_attributes; 131 std::vector<std::pair<AXFloatAttribute, float>> float_attributes;
124 std::vector<std::pair<AXBoolAttribute, bool>> bool_attributes; 132 std::vector<std::pair<AXBoolAttribute, bool>> bool_attributes;
125 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>> 133 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>>
126 intlist_attributes; 134 intlist_attributes;
135 std::vector<std::pair<AXStringListAttribute, std::vector<std::string>>>
136 stringlist_attributes;
127 base::StringPairs html_attributes; 137 base::StringPairs html_attributes;
128 std::vector<int32_t> child_ids; 138 std::vector<int32_t> child_ids;
129 139
130 // TODO(dmazzoni): replace the following three members with a single 140 // TODO(dmazzoni): replace the following three members with a single
131 // instance of AXRelativeBounds. 141 // instance of AXRelativeBounds.
132 142
133 // The id of an ancestor node in the same AXTree that this object's 143 // The id of an ancestor node in the same AXTree that this object's
134 // bounding box is relative to, or -1 if there's no offset container. 144 // bounding box is relative to, or -1 if there's no offset container.
135 int offset_container_id; 145 int offset_container_id;
136 146
137 // The relative bounding box of this node. 147 // The relative bounding box of this node.
138 gfx::RectF location; 148 gfx::RectF location;
139 149
140 // An additional transform to apply to position this object and its subtree. 150 // An additional transform to apply to position this object and its subtree.
141 // NOTE: this member is a std::unique_ptr because it's rare and gfx::Transform 151 // NOTE: this member is a std::unique_ptr because it's rare and gfx::Transform
142 // takes up a fair amount of space. The assignment operator and copy 152 // takes up a fair amount of space. The assignment operator and copy
143 // constructor both make a duplicate of the owned pointer, so it acts more 153 // constructor both make a duplicate of the owned pointer, so it acts more
144 // like a member than a pointer. 154 // like a member than a pointer.
145 std::unique_ptr<gfx::Transform> transform; 155 std::unique_ptr<gfx::Transform> transform;
146 }; 156 };
147 157
148 } // namespace ui 158 } // namespace ui
149 159
150 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ 160 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_
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