Index: content/browser/compositor/gpu_surfaceless_browser_compositor_output_surface.cc |
diff --git a/content/browser/compositor/gpu_surfaceless_browser_compositor_output_surface.cc b/content/browser/compositor/gpu_surfaceless_browser_compositor_output_surface.cc |
index 3a0e0915ad720f2b683bc4bd1be010346c09acc9..31c43665413774a6a6445e23a7313a731598ac0f 100644 |
--- a/content/browser/compositor/gpu_surfaceless_browser_compositor_output_surface.cc |
+++ b/content/browser/compositor/gpu_surfaceless_browser_compositor_output_surface.cc |
@@ -8,9 +8,9 @@ |
#include "cc/output/output_surface_client.h" |
#include "cc/output/output_surface_frame.h" |
-#include "components/display_compositor/buffer_queue.h" |
-#include "components/display_compositor/compositor_overlay_candidate_validator.h" |
-#include "components/display_compositor/gl_helper.h" |
+#include "components/viz/display_compositor/buffer_queue.h" |
+#include "components/viz/display_compositor/compositor_overlay_candidate_validator.h" |
+#include "components/viz/display_compositor/gl_helper.h" |
#include "content/browser/compositor/reflector_impl.h" |
#include "gpu/GLES2/gl2extchromium.h" |
#include "gpu/command_buffer/client/gles2_interface.h" |
@@ -23,7 +23,7 @@ GpuSurfacelessBrowserCompositorOutputSurface:: |
scoped_refptr<ui::ContextProviderCommandBuffer> context, |
gpu::SurfaceHandle surface_handle, |
const UpdateVSyncParametersCallback& update_vsync_parameters_callback, |
- std::unique_ptr<display_compositor::CompositorOverlayCandidateValidator> |
+ std::unique_ptr<viz::CompositorOverlayCandidateValidator> |
overlay_candidate_validator, |
unsigned int target, |
unsigned int internalformat, |
@@ -44,9 +44,9 @@ GpuSurfacelessBrowserCompositorOutputSurface:: |
// implementation. |
capabilities_.max_frames_pending = 2; |
- gl_helper_.reset(new display_compositor::GLHelper( |
- context_provider_->ContextGL(), context_provider_->ContextSupport())); |
- buffer_queue_.reset(new display_compositor::BufferQueue( |
+ gl_helper_.reset(new viz::GLHelper(context_provider_->ContextGL(), |
+ context_provider_->ContextSupport())); |
+ buffer_queue_.reset(new viz::BufferQueue( |
context_provider_->ContextGL(), target, internalformat, format, |
gl_helper_.get(), gpu_memory_buffer_manager_, surface_handle)); |
buffer_queue_->Initialize(); |