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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/display_compositor/gl_helper.h" | 5 #include "components/viz/display_compositor/gl_helper.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <queue> | 10 #include <queue> |
11 #include <string> | 11 #include <string> |
12 | 12 |
13 #include "base/bind.h" | 13 #include "base/bind.h" |
14 #include "base/lazy_instance.h" | 14 #include "base/lazy_instance.h" |
15 #include "base/logging.h" | 15 #include "base/logging.h" |
16 #include "base/macros.h" | 16 #include "base/macros.h" |
17 #include "base/memory/ref_counted.h" | 17 #include "base/memory/ref_counted.h" |
18 #include "base/message_loop/message_loop.h" | 18 #include "base/message_loop/message_loop.h" |
19 #include "base/strings/string_util.h" | 19 #include "base/strings/string_util.h" |
20 #include "base/time/time.h" | 20 #include "base/time/time.h" |
21 #include "base/trace_event/trace_event.h" | 21 #include "base/trace_event/trace_event.h" |
22 #include "components/display_compositor/gl_helper_readback_support.h" | 22 #include "components/viz/display_compositor/gl_helper_readback_support.h" |
23 #include "components/display_compositor/gl_helper_scaling.h" | 23 #include "components/viz/display_compositor/gl_helper_scaling.h" |
24 #include "gpu/GLES2/gl2extchromium.h" | 24 #include "gpu/GLES2/gl2extchromium.h" |
25 #include "gpu/command_buffer/client/context_support.h" | 25 #include "gpu/command_buffer/client/context_support.h" |
26 #include "gpu/command_buffer/common/mailbox.h" | 26 #include "gpu/command_buffer/common/mailbox.h" |
27 #include "gpu/command_buffer/common/mailbox_holder.h" | 27 #include "gpu/command_buffer/common/mailbox_holder.h" |
28 #include "third_party/skia/include/core/SkRegion.h" | 28 #include "third_party/skia/include/core/SkRegion.h" |
29 #include "ui/gfx/geometry/point.h" | 29 #include "ui/gfx/geometry/point.h" |
30 #include "ui/gfx/geometry/rect.h" | 30 #include "ui/gfx/geometry/rect.h" |
31 #include "ui/gfx/geometry/size.h" | 31 #include "ui/gfx/geometry/size.h" |
32 | 32 |
33 using gpu::gles2::GLES2Interface; | 33 using gpu::gles2::GLES2Interface; |
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45 | 45 |
46 DISALLOW_COPY_AND_ASSIGN(ScopedFlush); | 46 DISALLOW_COPY_AND_ASSIGN(ScopedFlush); |
47 }; | 47 }; |
48 | 48 |
49 // Helper class for allocating and holding an RGBA texture of a given | 49 // Helper class for allocating and holding an RGBA texture of a given |
50 // size and an associated framebuffer. | 50 // size and an associated framebuffer. |
51 class TextureFrameBufferPair { | 51 class TextureFrameBufferPair { |
52 public: | 52 public: |
53 TextureFrameBufferPair(GLES2Interface* gl, gfx::Size size) | 53 TextureFrameBufferPair(GLES2Interface* gl, gfx::Size size) |
54 : texture_(gl), framebuffer_(gl), size_(size) { | 54 : texture_(gl), framebuffer_(gl), size_(size) { |
55 display_compositor::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder( | 55 viz::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl, texture_); |
56 gl, texture_); | |
57 gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size.width(), size.height(), 0, | 56 gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size.width(), size.height(), 0, |
58 GL_RGBA, GL_UNSIGNED_BYTE, NULL); | 57 GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
59 display_compositor::ScopedFramebufferBinder<GL_FRAMEBUFFER> | 58 viz::ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder( |
60 framebuffer_binder(gl, framebuffer_); | 59 gl, framebuffer_); |
61 gl->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, | 60 gl->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
62 GL_TEXTURE_2D, texture_, 0); | 61 GL_TEXTURE_2D, texture_, 0); |
63 } | 62 } |
64 | 63 |
65 GLuint texture() const { return texture_.id(); } | 64 GLuint texture() const { return texture_.id(); } |
66 GLuint framebuffer() const { return framebuffer_.id(); } | 65 GLuint framebuffer() const { return framebuffer_.id(); } |
67 gfx::Size size() const { return size_; } | 66 gfx::Size size() const { return size_; } |
68 | 67 |
69 private: | 68 private: |
70 display_compositor::ScopedTexture texture_; | 69 viz::ScopedTexture texture_; |
71 display_compositor::ScopedFramebuffer framebuffer_; | 70 viz::ScopedFramebuffer framebuffer_; |
72 gfx::Size size_; | 71 gfx::Size size_; |
73 | 72 |
74 DISALLOW_COPY_AND_ASSIGN(TextureFrameBufferPair); | 73 DISALLOW_COPY_AND_ASSIGN(TextureFrameBufferPair); |
75 }; | 74 }; |
76 | 75 |
77 // Helper class for holding a scaler, a texture for the output of that | 76 // Helper class for holding a scaler, a texture for the output of that |
78 // scaler and an associated frame buffer. This is inteded to be used | 77 // scaler and an associated frame buffer. This is inteded to be used |
79 // when the output of a scaler is to be sent to a readback. | 78 // when the output of a scaler is to be sent to a readback. |
80 class ScalerHolder { | 79 class ScalerHolder { |
81 public: | 80 public: |
82 ScalerHolder(GLES2Interface* gl, | 81 ScalerHolder(GLES2Interface* gl, viz::GLHelper::ScalerInterface* scaler) |
83 display_compositor::GLHelper::ScalerInterface* scaler) | |
84 : texture_and_framebuffer_(gl, scaler->DstSize()), scaler_(scaler) {} | 82 : texture_and_framebuffer_(gl, scaler->DstSize()), scaler_(scaler) {} |
85 | 83 |
86 void Scale(GLuint src_texture) { | 84 void Scale(GLuint src_texture) { |
87 scaler_->Scale(src_texture, texture_and_framebuffer_.texture()); | 85 scaler_->Scale(src_texture, texture_and_framebuffer_.texture()); |
88 } | 86 } |
89 | 87 |
90 display_compositor::GLHelper::ScalerInterface* scaler() const { | 88 viz::GLHelper::ScalerInterface* scaler() const { return scaler_.get(); } |
91 return scaler_.get(); | |
92 } | |
93 TextureFrameBufferPair* texture_and_framebuffer() { | 89 TextureFrameBufferPair* texture_and_framebuffer() { |
94 return &texture_and_framebuffer_; | 90 return &texture_and_framebuffer_; |
95 } | 91 } |
96 GLuint texture() const { return texture_and_framebuffer_.texture(); } | 92 GLuint texture() const { return texture_and_framebuffer_.texture(); } |
97 | 93 |
98 private: | 94 private: |
99 TextureFrameBufferPair texture_and_framebuffer_; | 95 TextureFrameBufferPair texture_and_framebuffer_; |
100 std::unique_ptr<display_compositor::GLHelper::ScalerInterface> scaler_; | 96 std::unique_ptr<viz::GLHelper::ScalerInterface> scaler_; |
101 | 97 |
102 DISALLOW_COPY_AND_ASSIGN(ScalerHolder); | 98 DISALLOW_COPY_AND_ASSIGN(ScalerHolder); |
103 }; | 99 }; |
104 | 100 |
105 } // namespace | 101 } // namespace |
106 | 102 |
107 namespace display_compositor { | 103 namespace viz { |
108 typedef GLHelperReadbackSupport::FormatSupport FormatSupport; | 104 typedef GLHelperReadbackSupport::FormatSupport FormatSupport; |
109 | 105 |
110 // Implements GLHelper::CropScaleReadbackAndCleanTexture and encapsulates | 106 // Implements GLHelper::CropScaleReadbackAndCleanTexture and encapsulates |
111 // the data needed for it. | 107 // the data needed for it. |
112 class GLHelper::CopyTextureToImpl | 108 class GLHelper::CopyTextureToImpl |
113 : public base::SupportsWeakPtr<GLHelper::CopyTextureToImpl> { | 109 : public base::SupportsWeakPtr<GLHelper::CopyTextureToImpl> { |
114 public: | 110 public: |
115 CopyTextureToImpl(GLES2Interface* gl, | 111 CopyTextureToImpl(GLES2Interface* gl, |
116 gpu::ContextSupport* context_support, | 112 gpu::ContextSupport* context_support, |
117 GLHelper* helper) | 113 GLHelper* helper) |
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327 | 323 |
328 ScalerInterface* scaler() override { return scaler_.scaler(); } | 324 ScalerInterface* scaler() override { return scaler_.scaler(); } |
329 | 325 |
330 private: | 326 private: |
331 GLES2Interface* gl_; | 327 GLES2Interface* gl_; |
332 CopyTextureToImpl* copy_impl_; | 328 CopyTextureToImpl* copy_impl_; |
333 gfx::Size dst_size_; | 329 gfx::Size dst_size_; |
334 GLHelper::ScalerQuality quality_; | 330 GLHelper::ScalerQuality quality_; |
335 ReadbackSwizzle swizzle_; | 331 ReadbackSwizzle swizzle_; |
336 ScalerHolder scaler_; | 332 ScalerHolder scaler_; |
337 std::unique_ptr<display_compositor::GLHelperScaling::ShaderInterface> | 333 std::unique_ptr<GLHelperScaling::ShaderInterface> pass1_shader_; |
338 pass1_shader_; | 334 std::unique_ptr<GLHelperScaling::ShaderInterface> pass2_shader_; |
339 std::unique_ptr<display_compositor::GLHelperScaling::ShaderInterface> | |
340 pass2_shader_; | |
341 TextureFrameBufferPair y_; | 335 TextureFrameBufferPair y_; |
342 ScopedTexture uv_; | 336 ScopedTexture uv_; |
343 TextureFrameBufferPair u_; | 337 TextureFrameBufferPair u_; |
344 TextureFrameBufferPair v_; | 338 TextureFrameBufferPair v_; |
345 | 339 |
346 DISALLOW_COPY_AND_ASSIGN(ReadbackYUV_MRT); | 340 DISALLOW_COPY_AND_ASSIGN(ReadbackYUV_MRT); |
347 }; | 341 }; |
348 | 342 |
349 // Copies the block of pixels specified with |src_subrect| from |src_texture|, | 343 // Copies the block of pixels specified with |src_subrect| from |src_texture|, |
350 // scales it to |dst_size|, writes it into a texture, and returns its ID. | 344 // scales it to |dst_size|, writes it into a texture, and returns its ID. |
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541 // out_color_type is kAlpha_8_SkColorType, so let's skip the scaling step | 535 // out_color_type is kAlpha_8_SkColorType, so let's skip the scaling step |
542 // in that case. | 536 // in that case. |
543 bool scale_texture = out_color_type != kAlpha_8_SkColorType || | 537 bool scale_texture = out_color_type != kAlpha_8_SkColorType || |
544 quality != GLHelper::SCALER_QUALITY_FAST; | 538 quality != GLHelper::SCALER_QUALITY_FAST; |
545 if (scale_texture) { | 539 if (scale_texture) { |
546 // Don't swizzle during the scale step for kAlpha_8_SkColorType. | 540 // Don't swizzle during the scale step for kAlpha_8_SkColorType. |
547 // We will swizzle in the encode step below if needed. | 541 // We will swizzle in the encode step below if needed. |
548 bool scale_swizzle = out_color_type == kAlpha_8_SkColorType | 542 bool scale_swizzle = out_color_type == kAlpha_8_SkColorType |
549 ? false | 543 ? false |
550 : supported == GLHelperReadbackSupport::SWIZZLE; | 544 : supported == GLHelperReadbackSupport::SWIZZLE; |
551 texture = ScaleTexture(src_texture, src_size, src_subrect, dst_size, true, | 545 texture = ScaleTexture( |
552 scale_swizzle, out_color_type == kAlpha_8_SkColorType | 546 src_texture, src_size, src_subrect, dst_size, true, scale_swizzle, |
553 ? kN32_SkColorType | 547 out_color_type == kAlpha_8_SkColorType ? kN32_SkColorType |
554 : out_color_type, | 548 : out_color_type, |
555 quality); | 549 quality); |
556 DCHECK(texture); | 550 DCHECK(texture); |
557 } | 551 } |
558 | 552 |
559 gfx::Size readback_texture_size = dst_size; | 553 gfx::Size readback_texture_size = dst_size; |
560 // Encode texture to grayscale if needed. | 554 // Encode texture to grayscale if needed. |
561 if (out_color_type == kAlpha_8_SkColorType) { | 555 if (out_color_type == kAlpha_8_SkColorType) { |
562 // Do the vertical flip here if we haven't already done it when we scaled | 556 // Do the vertical flip here if we haven't already done it when we scaled |
563 // the texture. | 557 // the texture. |
564 bool encode_as_grayscale_vertical_flip = !scale_texture; | 558 bool encode_as_grayscale_vertical_flip = !scale_texture; |
565 // EncodeTextureAsGrayscale by default creates a texture which should be | 559 // EncodeTextureAsGrayscale by default creates a texture which should be |
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867 rect.width(), rect.height()); | 861 rect.width(), rect.height()); |
868 } | 862 } |
869 gl_->BindTexture(target, 0); | 863 gl_->BindTexture(target, 0); |
870 gl_->Flush(); | 864 gl_->Flush(); |
871 } | 865 } |
872 } | 866 } |
873 | 867 |
874 GLuint GLHelper::CreateTexture() { | 868 GLuint GLHelper::CreateTexture() { |
875 GLuint texture = 0u; | 869 GLuint texture = 0u; |
876 gl_->GenTextures(1, &texture); | 870 gl_->GenTextures(1, &texture); |
877 display_compositor::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder( | 871 ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture); |
878 gl_, texture); | |
879 gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 872 gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
880 gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 873 gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
881 gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 874 gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
882 gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 875 gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
883 return texture; | 876 return texture; |
884 } | 877 } |
885 | 878 |
886 void GLHelper::DeleteTexture(GLuint texture_id) { | 879 void GLHelper::DeleteTexture(GLuint texture_id) { |
887 gl_->DeleteTextures(1, &texture_id); | 880 gl_->DeleteTextures(1, &texture_id); |
888 } | 881 } |
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914 if (mailbox.IsZero()) | 907 if (mailbox.IsZero()) |
915 return 0; | 908 return 0; |
916 if (sync_token.HasData()) | 909 if (sync_token.HasData()) |
917 WaitSyncToken(sync_token); | 910 WaitSyncToken(sync_token); |
918 GLuint texture = | 911 GLuint texture = |
919 gl_->CreateAndConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name); | 912 gl_->CreateAndConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name); |
920 return texture; | 913 return texture; |
921 } | 914 } |
922 | 915 |
923 void GLHelper::ResizeTexture(GLuint texture, const gfx::Size& size) { | 916 void GLHelper::ResizeTexture(GLuint texture, const gfx::Size& size) { |
924 display_compositor::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder( | 917 ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture); |
925 gl_, texture); | |
926 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGB, size.width(), size.height(), 0, | 918 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGB, size.width(), size.height(), 0, |
927 GL_RGB, GL_UNSIGNED_BYTE, NULL); | 919 GL_RGB, GL_UNSIGNED_BYTE, NULL); |
928 } | 920 } |
929 | 921 |
930 void GLHelper::CopyTextureSubImage(GLuint texture, const gfx::Rect& rect) { | 922 void GLHelper::CopyTextureSubImage(GLuint texture, const gfx::Rect& rect) { |
931 display_compositor::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder( | 923 ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture); |
932 gl_, texture); | |
933 gl_->CopyTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.x(), | 924 gl_->CopyTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.x(), |
934 rect.y(), rect.width(), rect.height()); | 925 rect.y(), rect.width(), rect.height()); |
935 } | 926 } |
936 | 927 |
937 void GLHelper::CopyTextureFullImage(GLuint texture, const gfx::Size& size) { | 928 void GLHelper::CopyTextureFullImage(GLuint texture, const gfx::Size& size) { |
938 display_compositor::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder( | 929 ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture); |
939 gl_, texture); | |
940 gl_->CopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, size.width(), | 930 gl_->CopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, size.width(), |
941 size.height(), 0); | 931 size.height(), 0); |
942 } | 932 } |
943 | 933 |
944 void GLHelper::Flush() { | 934 void GLHelper::Flush() { |
945 gl_->Flush(); | 935 gl_->Flush(); |
946 } | 936 } |
947 | 937 |
948 void GLHelper::InsertOrderingBarrier() { | 938 void GLHelper::InsertOrderingBarrier() { |
949 gl_->OrderingBarrierCHROMIUM(); | 939 gl_->OrderingBarrierCHROMIUM(); |
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1120 GLHelperScaling::SHADER_YUV_MRT_PASS2)), | 1110 GLHelperScaling::SHADER_YUV_MRT_PASS2)), |
1121 y_(gl, gfx::Size((dst_size.width() + 3) / 4, dst_size.height())), | 1111 y_(gl, gfx::Size((dst_size.width() + 3) / 4, dst_size.height())), |
1122 uv_(gl), | 1112 uv_(gl), |
1123 u_(gl, | 1113 u_(gl, |
1124 gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2)), | 1114 gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2)), |
1125 v_(gl, | 1115 v_(gl, |
1126 gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2)) { | 1116 gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2)) { |
1127 DCHECK(!(dst_size.width() & 1)); | 1117 DCHECK(!(dst_size.width() & 1)); |
1128 DCHECK(!(dst_size.height() & 1)); | 1118 DCHECK(!(dst_size.height() & 1)); |
1129 | 1119 |
1130 display_compositor::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl, | 1120 ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl, uv_); |
1131 uv_); | |
1132 gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (dst_size.width() + 3) / 4, | 1121 gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (dst_size.width() + 3) / 4, |
1133 dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); | 1122 dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
1134 } | 1123 } |
1135 | 1124 |
1136 void GLHelper::CopyTextureToImpl::ReadbackYUV_MRT::ReadbackYUV( | 1125 void GLHelper::CopyTextureToImpl::ReadbackYUV_MRT::ReadbackYUV( |
1137 const gpu::Mailbox& mailbox, | 1126 const gpu::Mailbox& mailbox, |
1138 const gpu::SyncToken& sync_token, | 1127 const gpu::SyncToken& sync_token, |
1139 const gfx::Rect& target_visible_rect, | 1128 const gfx::Rect& target_visible_rect, |
1140 int y_plane_row_stride_bytes, | 1129 int y_plane_row_stride_bytes, |
1141 unsigned char* y_plane_data, | 1130 unsigned char* y_plane_data, |
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1238 const gfx::Size& src_size, | 1227 const gfx::Size& src_size, |
1239 const gfx::Rect& src_subrect, | 1228 const gfx::Rect& src_subrect, |
1240 const gfx::Size& dst_size, | 1229 const gfx::Size& dst_size, |
1241 bool flip_vertically, | 1230 bool flip_vertically, |
1242 bool use_mrt) { | 1231 bool use_mrt) { |
1243 InitCopyTextToImpl(); | 1232 InitCopyTextToImpl(); |
1244 return copy_texture_to_impl_->CreateReadbackPipelineYUV( | 1233 return copy_texture_to_impl_->CreateReadbackPipelineYUV( |
1245 quality, src_size, src_subrect, dst_size, flip_vertically, use_mrt); | 1234 quality, src_size, src_subrect, dst_size, flip_vertically, use_mrt); |
1246 } | 1235 } |
1247 | 1236 |
1248 } // namespace display_compositor | 1237 } // namespace viz |
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