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Side by Side Diff: components/display_compositor/gl_helper_benchmark.cc

Issue 2873243002: Move components/display_compositor to components/viz/display_compositor (Closed)
Patch Set: Rebase Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // This file looks like a unit test, but it contains benchmarks and test
6 // utilities intended for manual evaluation of the scalers in
7 // gl_helper*. These tests produce output in the form of files and printouts,
8 // but cannot really "fail". There is no point in making these tests part
9 // of any test automation run.
10
11 #include <stddef.h>
12 #include <stdio.h>
13 #include <cmath>
14 #include <string>
15 #include <vector>
16
17 #include <GLES2/gl2.h>
18 #include <GLES2/gl2ext.h>
19 #include <GLES2/gl2extchromium.h>
20
21 #include "base/at_exit.h"
22 #include "base/command_line.h"
23 #include "base/files/file_util.h"
24 #include "base/macros.h"
25 #include "base/strings/stringprintf.h"
26 #include "base/threading/thread_task_runner_handle.h"
27 #include "base/time/time.h"
28 #include "components/display_compositor/gl_helper.h"
29 #include "components/display_compositor/gl_helper_scaling.h"
30 #include "gpu/command_buffer/client/gles2_implementation.h"
31 #include "gpu/command_buffer/client/shared_memory_limits.h"
32 #include "gpu/ipc/gl_in_process_context.h"
33 #include "testing/gtest/include/gtest/gtest.h"
34 #include "third_party/skia/include/core/SkBitmap.h"
35 #include "third_party/skia/include/core/SkTypes.h"
36 #include "ui/gfx/codec/png_codec.h"
37 #include "ui/gl/gl_surface.h"
38
39 namespace display_compositor {
40
41 namespace {
42
43 display_compositor::GLHelper::ScalerQuality kQualities[] = {
44 display_compositor::GLHelper::SCALER_QUALITY_BEST,
45 display_compositor::GLHelper::SCALER_QUALITY_GOOD,
46 display_compositor::GLHelper::SCALER_QUALITY_FAST,
47 };
48
49 const char* const kQualityNames[] = {
50 "best", "good", "fast",
51 };
52
53 } // namespace
54
55 class GLHelperBenchmark : public testing::Test {
56 protected:
57 void SetUp() override {
58 gpu::gles2::ContextCreationAttribHelper attributes;
59 attributes.alpha_size = 8;
60 attributes.depth_size = 24;
61 attributes.red_size = 8;
62 attributes.green_size = 8;
63 attributes.blue_size = 8;
64 attributes.stencil_size = 8;
65 attributes.samples = 4;
66 attributes.sample_buffers = 1;
67 attributes.bind_generates_resource = false;
68 attributes.gpu_preference = gl::PreferDiscreteGpu;
69
70 context_.reset(
71 gpu::GLInProcessContext::Create(nullptr, /* service */
72 nullptr, /* surface */
73 true, /* offscreen */
74 gpu::kNullSurfaceHandle, /* window */
75 nullptr, /* share_context */
76 attributes, gpu::SharedMemoryLimits(),
77 nullptr, /* gpu_memory_buffer_manager */
78 nullptr, /* image_factory */
79 base::ThreadTaskRunnerHandle::Get()));
80 gl_ = context_->GetImplementation();
81 gpu::ContextSupport* support = context_->GetImplementation();
82
83 helper_.reset(new display_compositor::GLHelper(gl_, support));
84 helper_scaling_.reset(
85 new display_compositor::GLHelperScaling(gl_, helper_.get()));
86 }
87
88 void TearDown() override {
89 helper_scaling_.reset(NULL);
90 helper_.reset(NULL);
91 context_.reset(NULL);
92 }
93
94 void LoadPngFileToSkBitmap(const base::FilePath& filename, SkBitmap* bitmap) {
95 std::string compressed;
96 base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed);
97 ASSERT_TRUE(compressed.size());
98 ASSERT_TRUE(gfx::PNGCodec::Decode(
99 reinterpret_cast<const unsigned char*>(compressed.data()),
100 compressed.size(), bitmap));
101 }
102
103 // Save the image to a png file. Used to create the initial test files.
104 void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) {
105 std::vector<unsigned char> compressed;
106 ASSERT_TRUE(gfx::PNGCodec::Encode(
107 static_cast<unsigned char*>(bitmap->getPixels()),
108 gfx::PNGCodec::FORMAT_BGRA,
109 gfx::Size(bitmap->width(), bitmap->height()),
110 static_cast<int>(bitmap->rowBytes()), true,
111 std::vector<gfx::PNGCodec::Comment>(), &compressed));
112 ASSERT_TRUE(compressed.size());
113 FILE* f = base::OpenFile(filename, "wb");
114 ASSERT_TRUE(f);
115 ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f),
116 compressed.size());
117 base::CloseFile(f);
118 }
119
120 std::unique_ptr<gpu::GLInProcessContext> context_;
121 gpu::gles2::GLES2Interface* gl_;
122 std::unique_ptr<display_compositor::GLHelper> helper_;
123 std::unique_ptr<display_compositor::GLHelperScaling> helper_scaling_;
124 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
125 };
126
127 TEST_F(GLHelperBenchmark, ScaleBenchmark) {
128 int output_sizes[] = {1920, 1080, 1249, 720, // Output size on pixel
129 256, 144};
130 int input_sizes[] = {3200, 2040, 2560, 1476, // Pixel tab size
131 1920, 1080, 1280, 720, 800, 480, 256, 144};
132
133 for (size_t q = 0; q < arraysize(kQualities); q++) {
134 for (size_t outsize = 0; outsize < arraysize(output_sizes); outsize += 2) {
135 for (size_t insize = 0; insize < arraysize(input_sizes); insize += 2) {
136 uint32_t src_texture;
137 gl_->GenTextures(1, &src_texture);
138 uint32_t dst_texture;
139 gl_->GenTextures(1, &dst_texture);
140 uint32_t framebuffer;
141 gl_->GenFramebuffers(1, &framebuffer);
142 const gfx::Size src_size(input_sizes[insize], input_sizes[insize + 1]);
143 const gfx::Size dst_size(output_sizes[outsize],
144 output_sizes[outsize + 1]);
145 SkBitmap input;
146 input.allocN32Pixels(src_size.width(), src_size.height());
147
148 SkBitmap output_pixels;
149 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
150
151 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
152 gl_->BindTexture(GL_TEXTURE_2D, dst_texture);
153 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_size.width(),
154 dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
155 gl_->BindTexture(GL_TEXTURE_2D, src_texture);
156 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(),
157 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
158 input.getPixels());
159
160 gfx::Rect src_subrect(0, 0, src_size.width(), src_size.height());
161 std::unique_ptr<display_compositor::GLHelper::ScalerInterface> scaler(
162 helper_->CreateScaler(kQualities[q], src_size, src_subrect,
163 dst_size, false, false));
164 // Scale once beforehand before we start measuring.
165 scaler->Scale(src_texture, dst_texture);
166 gl_->Finish();
167
168 base::TimeTicks start_time = base::TimeTicks::Now();
169 int iterations = 0;
170 base::TimeTicks end_time;
171 while (true) {
172 for (int i = 0; i < 50; i++) {
173 iterations++;
174 scaler->Scale(src_texture, dst_texture);
175 gl_->Flush();
176 }
177 gl_->Finish();
178 end_time = base::TimeTicks::Now();
179 if (iterations > 2000) {
180 break;
181 }
182 if ((end_time - start_time).InMillisecondsF() > 1000) {
183 break;
184 }
185 }
186 gl_->DeleteTextures(1, &dst_texture);
187 gl_->DeleteTextures(1, &src_texture);
188 gl_->DeleteFramebuffers(1, &framebuffer);
189
190 std::string name;
191 name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", src_size.width(),
192 src_size.height(), dst_size.width(),
193 dst_size.height(), kQualityNames[q]);
194
195 float ms = (end_time - start_time).InMillisecondsF() / iterations;
196 VLOG(0) << base::StringPrintf("*RESULT gpu_scale_time: %s=%.2f ms\n",
197 name.c_str(), ms);
198 }
199 }
200 }
201 }
202
203 // This is more of a test utility than a test.
204 // Put an PNG image called "testimage.png" in your
205 // current directory, then run this test. It will
206 // create testoutput_Q_P.png, where Q is the scaling
207 // mode and P is the scaling percentage taken from
208 // the table below.
209 TEST_F(GLHelperBenchmark, DISABLED_ScaleTestImage) {
210 int percents[] = {
211 230, 180, 150, 110, 90, 70, 50, 49, 40, 20, 10,
212 };
213
214 SkBitmap input;
215 LoadPngFileToSkBitmap(base::FilePath(FILE_PATH_LITERAL("testimage.png")),
216 &input);
217
218 uint32_t framebuffer;
219 gl_->GenFramebuffers(1, &framebuffer);
220 uint32_t src_texture;
221 gl_->GenTextures(1, &src_texture);
222 const gfx::Size src_size(input.width(), input.height());
223 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
224 gl_->BindTexture(GL_TEXTURE_2D, src_texture);
225 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(),
226 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
227 input.getPixels());
228
229 for (size_t q = 0; q < arraysize(kQualities); q++) {
230 for (size_t p = 0; p < arraysize(percents); p++) {
231 const gfx::Size dst_size(input.width() * percents[p] / 100,
232 input.height() * percents[p] / 100);
233 uint32_t dst_texture = helper_->CopyAndScaleTexture(
234 src_texture, src_size, dst_size, false, kQualities[q]);
235
236 SkBitmap output_pixels;
237 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
238
239 helper_->ReadbackTextureSync(
240 dst_texture, gfx::Rect(0, 0, dst_size.width(), dst_size.height()),
241 static_cast<unsigned char*>(output_pixels.getPixels()),
242 kN32_SkColorType);
243 gl_->DeleteTextures(1, &dst_texture);
244 std::string filename = base::StringPrintf("testoutput_%s_%d.ppm",
245 kQualityNames[q], percents[p]);
246 VLOG(0) << "Writing " << filename;
247 SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename));
248 }
249 }
250 gl_->DeleteTextures(1, &src_texture);
251 gl_->DeleteFramebuffers(1, &framebuffer);
252 }
253
254 } // namespace display_compositor
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