OLD | NEW |
| (Empty) |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "components/display_compositor/buffer_queue.h" | |
6 | |
7 #include <stddef.h> | |
8 #include <stdint.h> | |
9 | |
10 #include <set> | |
11 #include <utility> | |
12 | |
13 #include "base/memory/ptr_util.h" | |
14 #include "cc/test/test_context_provider.h" | |
15 #include "cc/test/test_gpu_memory_buffer_manager.h" | |
16 #include "cc/test/test_web_graphics_context_3d.h" | |
17 #include "components/display_compositor/gl_helper.h" | |
18 #include "gpu/GLES2/gl2extchromium.h" | |
19 #include "testing/gmock/include/gmock/gmock.h" | |
20 #include "testing/gtest/include/gtest/gtest.h" | |
21 #include "third_party/khronos/GLES2/gl2ext.h" | |
22 #include "ui/display/types/display_snapshot.h" | |
23 | |
24 using ::testing::_; | |
25 using ::testing::Expectation; | |
26 using ::testing::Ne; | |
27 using ::testing::Return; | |
28 | |
29 namespace display_compositor { | |
30 | |
31 class StubGpuMemoryBufferImpl : public gfx::GpuMemoryBuffer { | |
32 public: | |
33 StubGpuMemoryBufferImpl(size_t* set_color_space_count) | |
34 : set_color_space_count_(set_color_space_count) {} | |
35 | |
36 // Overridden from gfx::GpuMemoryBuffer: | |
37 bool Map() override { return false; } | |
38 void* memory(size_t plane) override { return nullptr; } | |
39 void Unmap() override {} | |
40 gfx::Size GetSize() const override { return gfx::Size(); } | |
41 gfx::BufferFormat GetFormat() const override { | |
42 return gfx::BufferFormat::BGRX_8888; | |
43 } | |
44 int stride(size_t plane) const override { return 0; } | |
45 gfx::GpuMemoryBufferId GetId() const override { | |
46 return gfx::GpuMemoryBufferId(0); | |
47 } | |
48 void SetColorSpaceForScanout(const gfx::ColorSpace& color_space) override { | |
49 *set_color_space_count_ += 1; | |
50 } | |
51 gfx::GpuMemoryBufferHandle GetHandle() const override { | |
52 return gfx::GpuMemoryBufferHandle(); | |
53 } | |
54 ClientBuffer AsClientBuffer() override { | |
55 return reinterpret_cast<ClientBuffer>(this); | |
56 } | |
57 | |
58 size_t* set_color_space_count_; | |
59 }; | |
60 | |
61 class StubGpuMemoryBufferManager : public cc::TestGpuMemoryBufferManager { | |
62 public: | |
63 StubGpuMemoryBufferManager() : allocate_succeeds_(true) {} | |
64 | |
65 size_t set_color_space_count() const { return set_color_space_count_; } | |
66 | |
67 void set_allocate_succeeds(bool value) { allocate_succeeds_ = value; } | |
68 | |
69 std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer( | |
70 const gfx::Size& size, | |
71 gfx::BufferFormat format, | |
72 gfx::BufferUsage usage, | |
73 gpu::SurfaceHandle surface_handle) override { | |
74 if (!surface_handle) { | |
75 return TestGpuMemoryBufferManager::CreateGpuMemoryBuffer( | |
76 size, format, usage, surface_handle); | |
77 } | |
78 if (allocate_succeeds_) | |
79 return base::WrapUnique<gfx::GpuMemoryBuffer>( | |
80 new StubGpuMemoryBufferImpl(&set_color_space_count_)); | |
81 return nullptr; | |
82 } | |
83 | |
84 private: | |
85 bool allocate_succeeds_; | |
86 size_t set_color_space_count_ = 0; | |
87 }; | |
88 | |
89 #if defined(OS_WIN) | |
90 const gpu::SurfaceHandle kFakeSurfaceHandle = | |
91 reinterpret_cast<gpu::SurfaceHandle>(1); | |
92 #else | |
93 const gpu::SurfaceHandle kFakeSurfaceHandle = 1; | |
94 #endif | |
95 | |
96 class MockBufferQueue : public BufferQueue { | |
97 public: | |
98 MockBufferQueue(gpu::gles2::GLES2Interface* gl, | |
99 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | |
100 unsigned int target, | |
101 unsigned int internalformat) | |
102 : BufferQueue(gl, | |
103 target, | |
104 internalformat, | |
105 display::DisplaySnapshot::PrimaryFormat(), | |
106 nullptr, | |
107 gpu_memory_buffer_manager, | |
108 kFakeSurfaceHandle) {} | |
109 MOCK_METHOD4(CopyBufferDamage, | |
110 void(int, int, const gfx::Rect&, const gfx::Rect&)); | |
111 }; | |
112 | |
113 class BufferQueueTest : public ::testing::Test { | |
114 public: | |
115 BufferQueueTest() : doublebuffering_(true), first_frame_(true) {} | |
116 | |
117 void SetUp() override { | |
118 InitWithContext(cc::TestWebGraphicsContext3D::Create()); | |
119 } | |
120 | |
121 void InitWithContext(std::unique_ptr<cc::TestWebGraphicsContext3D> context) { | |
122 context_provider_ = cc::TestContextProvider::Create(std::move(context)); | |
123 context_provider_->BindToCurrentThread(); | |
124 gpu_memory_buffer_manager_.reset(new StubGpuMemoryBufferManager); | |
125 mock_output_surface_ = new MockBufferQueue(context_provider_->ContextGL(), | |
126 gpu_memory_buffer_manager_.get(), | |
127 GL_TEXTURE_2D, GL_RGB); | |
128 output_surface_.reset(mock_output_surface_); | |
129 output_surface_->Initialize(); | |
130 } | |
131 | |
132 unsigned current_surface() { | |
133 return output_surface_->current_surface_ | |
134 ? output_surface_->current_surface_->image | |
135 : 0; | |
136 } | |
137 const std::vector<std::unique_ptr<BufferQueue::AllocatedSurface>>& | |
138 available_surfaces() { | |
139 return output_surface_->available_surfaces_; | |
140 } | |
141 std::deque<std::unique_ptr<BufferQueue::AllocatedSurface>>& | |
142 in_flight_surfaces() { | |
143 return output_surface_->in_flight_surfaces_; | |
144 } | |
145 | |
146 const BufferQueue::AllocatedSurface* displayed_frame() { | |
147 return output_surface_->displayed_surface_.get(); | |
148 } | |
149 const BufferQueue::AllocatedSurface* current_frame() { | |
150 return output_surface_->current_surface_.get(); | |
151 } | |
152 const BufferQueue::AllocatedSurface* next_frame() { | |
153 return output_surface_->available_surfaces_.back().get(); | |
154 } | |
155 const gfx::Size size() { return output_surface_->size_; } | |
156 | |
157 int CountBuffers() { | |
158 int n = available_surfaces().size() + in_flight_surfaces().size() + | |
159 (displayed_frame() ? 1 : 0); | |
160 if (current_surface()) | |
161 n++; | |
162 return n; | |
163 } | |
164 | |
165 // Check that each buffer is unique if present. | |
166 void CheckUnique() { | |
167 std::set<unsigned> buffers; | |
168 EXPECT_TRUE(InsertUnique(&buffers, current_surface())); | |
169 if (displayed_frame()) | |
170 EXPECT_TRUE(InsertUnique(&buffers, displayed_frame()->image)); | |
171 for (auto& surface : available_surfaces()) | |
172 EXPECT_TRUE(InsertUnique(&buffers, surface->image)); | |
173 for (auto& surface : in_flight_surfaces()) { | |
174 if (surface) | |
175 EXPECT_TRUE(InsertUnique(&buffers, surface->image)); | |
176 } | |
177 } | |
178 | |
179 void SwapBuffers() { | |
180 output_surface_->SwapBuffers(gfx::Rect(output_surface_->size_)); | |
181 } | |
182 | |
183 void SendDamagedFrame(const gfx::Rect& damage) { | |
184 // We don't care about the GL-level implementation here, just how it uses | |
185 // damage rects. | |
186 output_surface_->BindFramebuffer(); | |
187 output_surface_->SwapBuffers(damage); | |
188 if (doublebuffering_ || !first_frame_) | |
189 output_surface_->PageFlipComplete(); | |
190 first_frame_ = false; | |
191 } | |
192 | |
193 void SendFullFrame() { SendDamagedFrame(gfx::Rect(output_surface_->size_)); } | |
194 | |
195 protected: | |
196 bool InsertUnique(std::set<unsigned>* set, unsigned value) { | |
197 if (!value) | |
198 return true; | |
199 if (set->find(value) != set->end()) | |
200 return false; | |
201 set->insert(value); | |
202 return true; | |
203 } | |
204 | |
205 scoped_refptr<cc::TestContextProvider> context_provider_; | |
206 std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager_; | |
207 std::unique_ptr<BufferQueue> output_surface_; | |
208 MockBufferQueue* mock_output_surface_; | |
209 bool doublebuffering_; | |
210 bool first_frame_; | |
211 }; | |
212 | |
213 namespace { | |
214 const gfx::Size screen_size = gfx::Size(30, 30); | |
215 const gfx::Rect screen_rect = gfx::Rect(screen_size); | |
216 const gfx::Rect small_damage = gfx::Rect(gfx::Size(10, 10)); | |
217 const gfx::Rect large_damage = gfx::Rect(gfx::Size(20, 20)); | |
218 const gfx::Rect overlapping_damage = gfx::Rect(gfx::Size(5, 20)); | |
219 | |
220 GLuint CreateImageDefault() { | |
221 static GLuint id = 0; | |
222 return ++id; | |
223 } | |
224 | |
225 class MockedContext : public cc::TestWebGraphicsContext3D { | |
226 public: | |
227 MockedContext() { | |
228 ON_CALL(*this, createImageCHROMIUM(_, _, _, _)) | |
229 .WillByDefault(testing::InvokeWithoutArgs(&CreateImageDefault)); | |
230 } | |
231 MOCK_METHOD2(bindFramebuffer, void(GLenum, GLuint)); | |
232 MOCK_METHOD2(bindTexture, void(GLenum, GLuint)); | |
233 MOCK_METHOD2(bindTexImage2DCHROMIUM, void(GLenum, GLint)); | |
234 MOCK_METHOD4(createImageCHROMIUM, | |
235 GLuint(ClientBuffer, GLsizei, GLsizei, GLenum)); | |
236 MOCK_METHOD1(destroyImageCHROMIUM, void(GLuint)); | |
237 MOCK_METHOD5(framebufferTexture2D, | |
238 void(GLenum, GLenum, GLenum, GLuint, GLint)); | |
239 }; | |
240 | |
241 class BufferQueueMockedContextTest : public BufferQueueTest { | |
242 public: | |
243 void SetUp() override { | |
244 context_ = new MockedContext(); | |
245 InitWithContext(std::unique_ptr<cc::TestWebGraphicsContext3D>(context_)); | |
246 } | |
247 | |
248 protected: | |
249 MockedContext* context_; | |
250 }; | |
251 | |
252 scoped_refptr<cc::TestContextProvider> CreateMockedContextProvider( | |
253 MockedContext** context) { | |
254 std::unique_ptr<MockedContext> owned_context(new MockedContext); | |
255 *context = owned_context.get(); | |
256 scoped_refptr<cc::TestContextProvider> context_provider = | |
257 cc::TestContextProvider::Create(std::move(owned_context)); | |
258 context_provider->BindToCurrentThread(); | |
259 return context_provider; | |
260 } | |
261 | |
262 std::unique_ptr<BufferQueue> CreateBufferQueue( | |
263 unsigned int target, | |
264 gpu::gles2::GLES2Interface* gl, | |
265 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager) { | |
266 std::unique_ptr<BufferQueue> buffer_queue(new BufferQueue( | |
267 gl, target, GL_RGB, display::DisplaySnapshot::PrimaryFormat(), nullptr, | |
268 gpu_memory_buffer_manager, kFakeSurfaceHandle)); | |
269 buffer_queue->Initialize(); | |
270 return buffer_queue; | |
271 } | |
272 | |
273 TEST(BufferQueueStandaloneTest, FboInitialization) { | |
274 MockedContext* context; | |
275 scoped_refptr<cc::TestContextProvider> context_provider = | |
276 CreateMockedContextProvider(&context); | |
277 std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager( | |
278 new StubGpuMemoryBufferManager); | |
279 std::unique_ptr<BufferQueue> output_surface = | |
280 CreateBufferQueue(GL_TEXTURE_2D, context_provider->ContextGL(), | |
281 gpu_memory_buffer_manager.get()); | |
282 | |
283 EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U))); | |
284 ON_CALL(*context, framebufferTexture2D(_, _, _, _, _)) | |
285 .WillByDefault(Return()); | |
286 | |
287 output_surface->Reshape(gfx::Size(10, 20), 1.0f, gfx::ColorSpace(), false); | |
288 } | |
289 | |
290 TEST(BufferQueueStandaloneTest, FboBinding) { | |
291 GLenum targets[] = {GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_ARB}; | |
292 for (size_t i = 0; i < 2; ++i) { | |
293 GLenum target = targets[i]; | |
294 | |
295 MockedContext* context; | |
296 scoped_refptr<cc::TestContextProvider> context_provider = | |
297 CreateMockedContextProvider(&context); | |
298 std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager( | |
299 new StubGpuMemoryBufferManager); | |
300 std::unique_ptr<BufferQueue> output_surface = CreateBufferQueue( | |
301 target, context_provider->ContextGL(), gpu_memory_buffer_manager.get()); | |
302 | |
303 EXPECT_CALL(*context, bindTexture(target, Ne(0U))); | |
304 EXPECT_CALL(*context, destroyImageCHROMIUM(1)); | |
305 Expectation image = | |
306 EXPECT_CALL(*context, createImageCHROMIUM(_, 0, 0, GL_RGB)) | |
307 .WillOnce(Return(1)); | |
308 Expectation fb = | |
309 EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U))); | |
310 Expectation tex = EXPECT_CALL(*context, bindTexture(target, Ne(0U))); | |
311 Expectation bind_tex = | |
312 EXPECT_CALL(*context, bindTexImage2DCHROMIUM(target, 1)) | |
313 .After(tex, image); | |
314 EXPECT_CALL(*context, | |
315 framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, | |
316 target, Ne(0U), _)) | |
317 .After(fb, bind_tex); | |
318 | |
319 output_surface->BindFramebuffer(); | |
320 } | |
321 } | |
322 | |
323 TEST(BufferQueueStandaloneTest, CheckBoundFramebuffer) { | |
324 scoped_refptr<cc::TestContextProvider> context_provider = | |
325 cc::TestContextProvider::Create(); | |
326 context_provider->BindToCurrentThread(); | |
327 std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager; | |
328 std::unique_ptr<BufferQueue> output_surface; | |
329 gpu_memory_buffer_manager.reset(new StubGpuMemoryBufferManager); | |
330 | |
331 std::unique_ptr<GLHelper> gl_helper; | |
332 gl_helper.reset(new GLHelper(context_provider->ContextGL(), | |
333 context_provider->ContextSupport())); | |
334 | |
335 output_surface.reset(new BufferQueue( | |
336 context_provider->ContextGL(), GL_TEXTURE_2D, GL_RGB, | |
337 display::DisplaySnapshot::PrimaryFormat(), gl_helper.get(), | |
338 gpu_memory_buffer_manager.get(), kFakeSurfaceHandle)); | |
339 output_surface->Initialize(); | |
340 output_surface->Reshape(screen_size, 1.0f, gfx::ColorSpace(), false); | |
341 // Trigger a sub-buffer copy to exercise all paths. | |
342 output_surface->BindFramebuffer(); | |
343 output_surface->SwapBuffers(screen_rect); | |
344 output_surface->PageFlipComplete(); | |
345 output_surface->BindFramebuffer(); | |
346 output_surface->SwapBuffers(small_damage); | |
347 | |
348 int current_fbo = 0; | |
349 context_provider->ContextGL()->GetIntegerv(GL_FRAMEBUFFER_BINDING, | |
350 ¤t_fbo); | |
351 EXPECT_EQ(static_cast<int>(output_surface->fbo()), current_fbo); | |
352 } | |
353 | |
354 TEST_F(BufferQueueTest, PartialSwapReuse) { | |
355 output_surface_->Reshape(screen_size, 1.0f, gfx::ColorSpace(), false); | |
356 ASSERT_TRUE(doublebuffering_); | |
357 EXPECT_CALL(*mock_output_surface_, | |
358 CopyBufferDamage(_, _, small_damage, screen_rect)) | |
359 .Times(1); | |
360 EXPECT_CALL(*mock_output_surface_, | |
361 CopyBufferDamage(_, _, small_damage, small_damage)) | |
362 .Times(1); | |
363 EXPECT_CALL(*mock_output_surface_, | |
364 CopyBufferDamage(_, _, large_damage, small_damage)) | |
365 .Times(1); | |
366 SendFullFrame(); | |
367 SendDamagedFrame(small_damage); | |
368 SendDamagedFrame(small_damage); | |
369 SendDamagedFrame(large_damage); | |
370 // Verify that the damage has propagated. | |
371 EXPECT_EQ(next_frame()->damage, large_damage); | |
372 } | |
373 | |
374 TEST_F(BufferQueueTest, PartialSwapFullFrame) { | |
375 output_surface_->Reshape(screen_size, 1.0f, gfx::ColorSpace(), false); | |
376 ASSERT_TRUE(doublebuffering_); | |
377 EXPECT_CALL(*mock_output_surface_, | |
378 CopyBufferDamage(_, _, small_damage, screen_rect)) | |
379 .Times(1); | |
380 SendFullFrame(); | |
381 SendDamagedFrame(small_damage); | |
382 SendFullFrame(); | |
383 SendFullFrame(); | |
384 EXPECT_EQ(next_frame()->damage, screen_rect); | |
385 } | |
386 | |
387 TEST_F(BufferQueueTest, PartialSwapOverlapping) { | |
388 output_surface_->Reshape(screen_size, 1.0f, gfx::ColorSpace(), false); | |
389 ASSERT_TRUE(doublebuffering_); | |
390 EXPECT_CALL(*mock_output_surface_, | |
391 CopyBufferDamage(_, _, small_damage, screen_rect)) | |
392 .Times(1); | |
393 EXPECT_CALL(*mock_output_surface_, | |
394 CopyBufferDamage(_, _, overlapping_damage, small_damage)) | |
395 .Times(1); | |
396 | |
397 SendFullFrame(); | |
398 SendDamagedFrame(small_damage); | |
399 SendDamagedFrame(overlapping_damage); | |
400 EXPECT_EQ(next_frame()->damage, overlapping_damage); | |
401 } | |
402 | |
403 TEST_F(BufferQueueTest, MultipleBindCalls) { | |
404 // Check that multiple bind calls do not create or change surfaces. | |
405 output_surface_->BindFramebuffer(); | |
406 EXPECT_EQ(1, CountBuffers()); | |
407 unsigned int fb = current_surface(); | |
408 output_surface_->BindFramebuffer(); | |
409 EXPECT_EQ(1, CountBuffers()); | |
410 EXPECT_EQ(fb, current_surface()); | |
411 } | |
412 | |
413 TEST_F(BufferQueueTest, CheckDoubleBuffering) { | |
414 // Check buffer flow through double buffering path. | |
415 EXPECT_EQ(0, CountBuffers()); | |
416 output_surface_->BindFramebuffer(); | |
417 EXPECT_EQ(1, CountBuffers()); | |
418 EXPECT_NE(0U, current_surface()); | |
419 EXPECT_FALSE(displayed_frame()); | |
420 SwapBuffers(); | |
421 EXPECT_EQ(1U, in_flight_surfaces().size()); | |
422 output_surface_->PageFlipComplete(); | |
423 EXPECT_EQ(0U, in_flight_surfaces().size()); | |
424 EXPECT_TRUE(displayed_frame()->texture); | |
425 output_surface_->BindFramebuffer(); | |
426 EXPECT_EQ(2, CountBuffers()); | |
427 CheckUnique(); | |
428 EXPECT_NE(0U, current_surface()); | |
429 EXPECT_EQ(0U, in_flight_surfaces().size()); | |
430 EXPECT_TRUE(displayed_frame()->texture); | |
431 SwapBuffers(); | |
432 CheckUnique(); | |
433 EXPECT_EQ(1U, in_flight_surfaces().size()); | |
434 EXPECT_TRUE(displayed_frame()->texture); | |
435 output_surface_->PageFlipComplete(); | |
436 CheckUnique(); | |
437 EXPECT_EQ(0U, in_flight_surfaces().size()); | |
438 EXPECT_EQ(1U, available_surfaces().size()); | |
439 EXPECT_TRUE(displayed_frame()->texture); | |
440 output_surface_->BindFramebuffer(); | |
441 EXPECT_EQ(2, CountBuffers()); | |
442 CheckUnique(); | |
443 EXPECT_TRUE(available_surfaces().empty()); | |
444 } | |
445 | |
446 TEST_F(BufferQueueTest, CheckTripleBuffering) { | |
447 // Check buffer flow through triple buffering path. | |
448 | |
449 // This bit is the same sequence tested in the doublebuffering case. | |
450 output_surface_->BindFramebuffer(); | |
451 EXPECT_FALSE(displayed_frame()); | |
452 SwapBuffers(); | |
453 output_surface_->PageFlipComplete(); | |
454 output_surface_->BindFramebuffer(); | |
455 SwapBuffers(); | |
456 | |
457 EXPECT_EQ(2, CountBuffers()); | |
458 CheckUnique(); | |
459 EXPECT_EQ(1U, in_flight_surfaces().size()); | |
460 EXPECT_TRUE(displayed_frame()->texture); | |
461 output_surface_->BindFramebuffer(); | |
462 EXPECT_EQ(3, CountBuffers()); | |
463 CheckUnique(); | |
464 EXPECT_NE(0U, current_surface()); | |
465 EXPECT_EQ(1U, in_flight_surfaces().size()); | |
466 EXPECT_TRUE(displayed_frame()->texture); | |
467 output_surface_->PageFlipComplete(); | |
468 EXPECT_EQ(3, CountBuffers()); | |
469 CheckUnique(); | |
470 EXPECT_NE(0U, current_surface()); | |
471 EXPECT_EQ(0U, in_flight_surfaces().size()); | |
472 EXPECT_TRUE(displayed_frame()->texture); | |
473 EXPECT_EQ(1U, available_surfaces().size()); | |
474 } | |
475 | |
476 TEST_F(BufferQueueTest, CheckCorrectBufferOrdering) { | |
477 const size_t kSwapCount = 3; | |
478 for (size_t i = 0; i < kSwapCount; ++i) { | |
479 output_surface_->BindFramebuffer(); | |
480 SwapBuffers(); | |
481 } | |
482 | |
483 EXPECT_EQ(kSwapCount, in_flight_surfaces().size()); | |
484 for (size_t i = 0; i < kSwapCount; ++i) { | |
485 unsigned int next_texture_id = in_flight_surfaces().front()->texture; | |
486 output_surface_->PageFlipComplete(); | |
487 EXPECT_EQ(displayed_frame()->texture, next_texture_id); | |
488 } | |
489 } | |
490 | |
491 TEST_F(BufferQueueTest, ReshapeWithInFlightSurfaces) { | |
492 const size_t kSwapCount = 3; | |
493 for (size_t i = 0; i < kSwapCount; ++i) { | |
494 output_surface_->BindFramebuffer(); | |
495 SwapBuffers(); | |
496 } | |
497 | |
498 output_surface_->Reshape(gfx::Size(10, 20), 1.0f, gfx::ColorSpace(), false); | |
499 EXPECT_EQ(3u, in_flight_surfaces().size()); | |
500 | |
501 for (size_t i = 0; i < kSwapCount; ++i) { | |
502 output_surface_->PageFlipComplete(); | |
503 EXPECT_FALSE(displayed_frame()); | |
504 } | |
505 | |
506 // The dummy surfacess left should be discarded. | |
507 EXPECT_EQ(0u, available_surfaces().size()); | |
508 } | |
509 | |
510 TEST_F(BufferQueueTest, SwapAfterReshape) { | |
511 DCHECK_EQ(0u, gpu_memory_buffer_manager_->set_color_space_count()); | |
512 const size_t kSwapCount = 3; | |
513 for (size_t i = 0; i < kSwapCount; ++i) { | |
514 output_surface_->BindFramebuffer(); | |
515 SwapBuffers(); | |
516 } | |
517 DCHECK_EQ(kSwapCount, gpu_memory_buffer_manager_->set_color_space_count()); | |
518 | |
519 output_surface_->Reshape(gfx::Size(10, 20), 1.0f, gfx::ColorSpace(), false); | |
520 DCHECK_EQ(kSwapCount, gpu_memory_buffer_manager_->set_color_space_count()); | |
521 | |
522 for (size_t i = 0; i < kSwapCount; ++i) { | |
523 output_surface_->BindFramebuffer(); | |
524 SwapBuffers(); | |
525 } | |
526 DCHECK_EQ(2 * kSwapCount, | |
527 gpu_memory_buffer_manager_->set_color_space_count()); | |
528 EXPECT_EQ(2 * kSwapCount, in_flight_surfaces().size()); | |
529 | |
530 for (size_t i = 0; i < kSwapCount; ++i) { | |
531 output_surface_->PageFlipComplete(); | |
532 EXPECT_FALSE(displayed_frame()); | |
533 } | |
534 | |
535 CheckUnique(); | |
536 | |
537 for (size_t i = 0; i < kSwapCount; ++i) { | |
538 unsigned int next_texture_id = in_flight_surfaces().front()->texture; | |
539 output_surface_->PageFlipComplete(); | |
540 EXPECT_EQ(displayed_frame()->texture, next_texture_id); | |
541 EXPECT_TRUE(displayed_frame()); | |
542 } | |
543 | |
544 DCHECK_EQ(2 * kSwapCount, | |
545 gpu_memory_buffer_manager_->set_color_space_count()); | |
546 for (size_t i = 0; i < kSwapCount; ++i) { | |
547 output_surface_->BindFramebuffer(); | |
548 SwapBuffers(); | |
549 output_surface_->PageFlipComplete(); | |
550 } | |
551 DCHECK_EQ(2 * kSwapCount, | |
552 gpu_memory_buffer_manager_->set_color_space_count()); | |
553 } | |
554 | |
555 TEST_F(BufferQueueMockedContextTest, RecreateBuffers) { | |
556 // This setup is to easily get one frame in each of: | |
557 // - currently bound for drawing. | |
558 // - in flight to GPU. | |
559 // - currently displayed. | |
560 // - free frame. | |
561 // This tests buffers in all states. | |
562 // Bind/swap pushes frames into the in flight list, then the PageFlipComplete | |
563 // calls pull one frame into displayed and another into the free list. | |
564 output_surface_->BindFramebuffer(); | |
565 SwapBuffers(); | |
566 output_surface_->BindFramebuffer(); | |
567 SwapBuffers(); | |
568 output_surface_->BindFramebuffer(); | |
569 SwapBuffers(); | |
570 output_surface_->BindFramebuffer(); | |
571 output_surface_->PageFlipComplete(); | |
572 output_surface_->PageFlipComplete(); | |
573 // We should have one buffer in each possible state right now, including one | |
574 // being drawn to. | |
575 ASSERT_EQ(1U, in_flight_surfaces().size()); | |
576 ASSERT_EQ(1U, available_surfaces().size()); | |
577 EXPECT_TRUE(displayed_frame()); | |
578 EXPECT_TRUE(current_frame()); | |
579 | |
580 auto* current = current_frame(); | |
581 auto* displayed = displayed_frame(); | |
582 auto* in_flight = in_flight_surfaces().front().get(); | |
583 auto* available = available_surfaces().front().get(); | |
584 | |
585 // Expect all 4 images to be destroyed, 3 of the existing textures to be | |
586 // copied from and 3 new images to be created. | |
587 EXPECT_CALL(*context_, createImageCHROMIUM(_, 0, 0, GL_RGB)).Times(3); | |
588 Expectation copy1 = EXPECT_CALL(*mock_output_surface_, | |
589 CopyBufferDamage(_, displayed->texture, _, _)) | |
590 .Times(1); | |
591 Expectation copy2 = EXPECT_CALL(*mock_output_surface_, | |
592 CopyBufferDamage(_, current->texture, _, _)) | |
593 .Times(1); | |
594 Expectation copy3 = EXPECT_CALL(*mock_output_surface_, | |
595 CopyBufferDamage(_, in_flight->texture, _, _)) | |
596 .Times(1); | |
597 | |
598 EXPECT_CALL(*context_, destroyImageCHROMIUM(displayed->image)) | |
599 .Times(1) | |
600 .After(copy1); | |
601 EXPECT_CALL(*context_, destroyImageCHROMIUM(current->image)) | |
602 .Times(1) | |
603 .After(copy2); | |
604 EXPECT_CALL(*context_, destroyImageCHROMIUM(in_flight->image)) | |
605 .Times(1) | |
606 .After(copy3); | |
607 EXPECT_CALL(*context_, destroyImageCHROMIUM(available->image)).Times(1); | |
608 // After copying, we expect the framebuffer binding to be updated. | |
609 EXPECT_CALL(*context_, bindFramebuffer(_, _)) | |
610 .After(copy1) | |
611 .After(copy2) | |
612 .After(copy3); | |
613 EXPECT_CALL(*context_, framebufferTexture2D(_, _, _, _, _)) | |
614 .After(copy1) | |
615 .After(copy2) | |
616 .After(copy3); | |
617 | |
618 output_surface_->RecreateBuffers(); | |
619 testing::Mock::VerifyAndClearExpectations(context_); | |
620 testing::Mock::VerifyAndClearExpectations(mock_output_surface_); | |
621 | |
622 // All free buffers should be destroyed, the remaining buffers should all | |
623 // be replaced but still valid. | |
624 EXPECT_EQ(1U, in_flight_surfaces().size()); | |
625 EXPECT_EQ(0U, available_surfaces().size()); | |
626 EXPECT_TRUE(displayed_frame()); | |
627 EXPECT_TRUE(current_frame()); | |
628 } | |
629 | |
630 TEST_F(BufferQueueTest, AllocateFails) { | |
631 output_surface_->Reshape(screen_size, 1.0f, gfx::ColorSpace(), false); | |
632 | |
633 // Succeed in the two swaps. | |
634 output_surface_->BindFramebuffer(); | |
635 EXPECT_TRUE(current_frame()); | |
636 output_surface_->SwapBuffers(screen_rect); | |
637 | |
638 // Fail the next surface allocation. | |
639 gpu_memory_buffer_manager_->set_allocate_succeeds(false); | |
640 output_surface_->BindFramebuffer(); | |
641 EXPECT_FALSE(current_frame()); | |
642 output_surface_->SwapBuffers(screen_rect); | |
643 EXPECT_FALSE(current_frame()); | |
644 | |
645 // Try another swap. It should copy the buffer damage from the back | |
646 // surface. | |
647 gpu_memory_buffer_manager_->set_allocate_succeeds(true); | |
648 output_surface_->BindFramebuffer(); | |
649 unsigned int source_texture = in_flight_surfaces().front()->texture; | |
650 unsigned int target_texture = current_frame()->texture; | |
651 testing::Mock::VerifyAndClearExpectations(mock_output_surface_); | |
652 EXPECT_CALL(*mock_output_surface_, | |
653 CopyBufferDamage(target_texture, source_texture, small_damage, _)) | |
654 .Times(1); | |
655 output_surface_->SwapBuffers(small_damage); | |
656 testing::Mock::VerifyAndClearExpectations(mock_output_surface_); | |
657 | |
658 // Destroy the just-created buffer, and try another swap. The copy should | |
659 // come from the displayed surface (because both in-flight surfaces are | |
660 // gone now). | |
661 output_surface_->PageFlipComplete(); | |
662 in_flight_surfaces().back().reset(); | |
663 EXPECT_EQ(2u, in_flight_surfaces().size()); | |
664 for (auto& surface : in_flight_surfaces()) | |
665 EXPECT_FALSE(surface); | |
666 output_surface_->BindFramebuffer(); | |
667 source_texture = displayed_frame()->texture; | |
668 EXPECT_TRUE(current_frame()); | |
669 EXPECT_TRUE(displayed_frame()); | |
670 target_texture = current_frame()->texture; | |
671 testing::Mock::VerifyAndClearExpectations(mock_output_surface_); | |
672 EXPECT_CALL(*mock_output_surface_, | |
673 CopyBufferDamage(target_texture, source_texture, small_damage, _)) | |
674 .Times(1); | |
675 output_surface_->SwapBuffers(small_damage); | |
676 testing::Mock::VerifyAndClearExpectations(mock_output_surface_); | |
677 } | |
678 | |
679 } // namespace | |
680 } // namespace display_compositor | |
OLD | NEW |