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Side by Side Diff: components/display_compositor/buffer_queue_unittest.cc

Issue 2873243002: Move components/display_compositor to components/viz/display_compositor (Closed)
Patch Set: Rebase Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "components/display_compositor/buffer_queue.h"
6
7 #include <stddef.h>
8 #include <stdint.h>
9
10 #include <set>
11 #include <utility>
12
13 #include "base/memory/ptr_util.h"
14 #include "cc/test/test_context_provider.h"
15 #include "cc/test/test_gpu_memory_buffer_manager.h"
16 #include "cc/test/test_web_graphics_context_3d.h"
17 #include "components/display_compositor/gl_helper.h"
18 #include "gpu/GLES2/gl2extchromium.h"
19 #include "testing/gmock/include/gmock/gmock.h"
20 #include "testing/gtest/include/gtest/gtest.h"
21 #include "third_party/khronos/GLES2/gl2ext.h"
22 #include "ui/display/types/display_snapshot.h"
23
24 using ::testing::_;
25 using ::testing::Expectation;
26 using ::testing::Ne;
27 using ::testing::Return;
28
29 namespace display_compositor {
30
31 class StubGpuMemoryBufferImpl : public gfx::GpuMemoryBuffer {
32 public:
33 StubGpuMemoryBufferImpl(size_t* set_color_space_count)
34 : set_color_space_count_(set_color_space_count) {}
35
36 // Overridden from gfx::GpuMemoryBuffer:
37 bool Map() override { return false; }
38 void* memory(size_t plane) override { return nullptr; }
39 void Unmap() override {}
40 gfx::Size GetSize() const override { return gfx::Size(); }
41 gfx::BufferFormat GetFormat() const override {
42 return gfx::BufferFormat::BGRX_8888;
43 }
44 int stride(size_t plane) const override { return 0; }
45 gfx::GpuMemoryBufferId GetId() const override {
46 return gfx::GpuMemoryBufferId(0);
47 }
48 void SetColorSpaceForScanout(const gfx::ColorSpace& color_space) override {
49 *set_color_space_count_ += 1;
50 }
51 gfx::GpuMemoryBufferHandle GetHandle() const override {
52 return gfx::GpuMemoryBufferHandle();
53 }
54 ClientBuffer AsClientBuffer() override {
55 return reinterpret_cast<ClientBuffer>(this);
56 }
57
58 size_t* set_color_space_count_;
59 };
60
61 class StubGpuMemoryBufferManager : public cc::TestGpuMemoryBufferManager {
62 public:
63 StubGpuMemoryBufferManager() : allocate_succeeds_(true) {}
64
65 size_t set_color_space_count() const { return set_color_space_count_; }
66
67 void set_allocate_succeeds(bool value) { allocate_succeeds_ = value; }
68
69 std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer(
70 const gfx::Size& size,
71 gfx::BufferFormat format,
72 gfx::BufferUsage usage,
73 gpu::SurfaceHandle surface_handle) override {
74 if (!surface_handle) {
75 return TestGpuMemoryBufferManager::CreateGpuMemoryBuffer(
76 size, format, usage, surface_handle);
77 }
78 if (allocate_succeeds_)
79 return base::WrapUnique<gfx::GpuMemoryBuffer>(
80 new StubGpuMemoryBufferImpl(&set_color_space_count_));
81 return nullptr;
82 }
83
84 private:
85 bool allocate_succeeds_;
86 size_t set_color_space_count_ = 0;
87 };
88
89 #if defined(OS_WIN)
90 const gpu::SurfaceHandle kFakeSurfaceHandle =
91 reinterpret_cast<gpu::SurfaceHandle>(1);
92 #else
93 const gpu::SurfaceHandle kFakeSurfaceHandle = 1;
94 #endif
95
96 class MockBufferQueue : public BufferQueue {
97 public:
98 MockBufferQueue(gpu::gles2::GLES2Interface* gl,
99 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
100 unsigned int target,
101 unsigned int internalformat)
102 : BufferQueue(gl,
103 target,
104 internalformat,
105 display::DisplaySnapshot::PrimaryFormat(),
106 nullptr,
107 gpu_memory_buffer_manager,
108 kFakeSurfaceHandle) {}
109 MOCK_METHOD4(CopyBufferDamage,
110 void(int, int, const gfx::Rect&, const gfx::Rect&));
111 };
112
113 class BufferQueueTest : public ::testing::Test {
114 public:
115 BufferQueueTest() : doublebuffering_(true), first_frame_(true) {}
116
117 void SetUp() override {
118 InitWithContext(cc::TestWebGraphicsContext3D::Create());
119 }
120
121 void InitWithContext(std::unique_ptr<cc::TestWebGraphicsContext3D> context) {
122 context_provider_ = cc::TestContextProvider::Create(std::move(context));
123 context_provider_->BindToCurrentThread();
124 gpu_memory_buffer_manager_.reset(new StubGpuMemoryBufferManager);
125 mock_output_surface_ = new MockBufferQueue(context_provider_->ContextGL(),
126 gpu_memory_buffer_manager_.get(),
127 GL_TEXTURE_2D, GL_RGB);
128 output_surface_.reset(mock_output_surface_);
129 output_surface_->Initialize();
130 }
131
132 unsigned current_surface() {
133 return output_surface_->current_surface_
134 ? output_surface_->current_surface_->image
135 : 0;
136 }
137 const std::vector<std::unique_ptr<BufferQueue::AllocatedSurface>>&
138 available_surfaces() {
139 return output_surface_->available_surfaces_;
140 }
141 std::deque<std::unique_ptr<BufferQueue::AllocatedSurface>>&
142 in_flight_surfaces() {
143 return output_surface_->in_flight_surfaces_;
144 }
145
146 const BufferQueue::AllocatedSurface* displayed_frame() {
147 return output_surface_->displayed_surface_.get();
148 }
149 const BufferQueue::AllocatedSurface* current_frame() {
150 return output_surface_->current_surface_.get();
151 }
152 const BufferQueue::AllocatedSurface* next_frame() {
153 return output_surface_->available_surfaces_.back().get();
154 }
155 const gfx::Size size() { return output_surface_->size_; }
156
157 int CountBuffers() {
158 int n = available_surfaces().size() + in_flight_surfaces().size() +
159 (displayed_frame() ? 1 : 0);
160 if (current_surface())
161 n++;
162 return n;
163 }
164
165 // Check that each buffer is unique if present.
166 void CheckUnique() {
167 std::set<unsigned> buffers;
168 EXPECT_TRUE(InsertUnique(&buffers, current_surface()));
169 if (displayed_frame())
170 EXPECT_TRUE(InsertUnique(&buffers, displayed_frame()->image));
171 for (auto& surface : available_surfaces())
172 EXPECT_TRUE(InsertUnique(&buffers, surface->image));
173 for (auto& surface : in_flight_surfaces()) {
174 if (surface)
175 EXPECT_TRUE(InsertUnique(&buffers, surface->image));
176 }
177 }
178
179 void SwapBuffers() {
180 output_surface_->SwapBuffers(gfx::Rect(output_surface_->size_));
181 }
182
183 void SendDamagedFrame(const gfx::Rect& damage) {
184 // We don't care about the GL-level implementation here, just how it uses
185 // damage rects.
186 output_surface_->BindFramebuffer();
187 output_surface_->SwapBuffers(damage);
188 if (doublebuffering_ || !first_frame_)
189 output_surface_->PageFlipComplete();
190 first_frame_ = false;
191 }
192
193 void SendFullFrame() { SendDamagedFrame(gfx::Rect(output_surface_->size_)); }
194
195 protected:
196 bool InsertUnique(std::set<unsigned>* set, unsigned value) {
197 if (!value)
198 return true;
199 if (set->find(value) != set->end())
200 return false;
201 set->insert(value);
202 return true;
203 }
204
205 scoped_refptr<cc::TestContextProvider> context_provider_;
206 std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager_;
207 std::unique_ptr<BufferQueue> output_surface_;
208 MockBufferQueue* mock_output_surface_;
209 bool doublebuffering_;
210 bool first_frame_;
211 };
212
213 namespace {
214 const gfx::Size screen_size = gfx::Size(30, 30);
215 const gfx::Rect screen_rect = gfx::Rect(screen_size);
216 const gfx::Rect small_damage = gfx::Rect(gfx::Size(10, 10));
217 const gfx::Rect large_damage = gfx::Rect(gfx::Size(20, 20));
218 const gfx::Rect overlapping_damage = gfx::Rect(gfx::Size(5, 20));
219
220 GLuint CreateImageDefault() {
221 static GLuint id = 0;
222 return ++id;
223 }
224
225 class MockedContext : public cc::TestWebGraphicsContext3D {
226 public:
227 MockedContext() {
228 ON_CALL(*this, createImageCHROMIUM(_, _, _, _))
229 .WillByDefault(testing::InvokeWithoutArgs(&CreateImageDefault));
230 }
231 MOCK_METHOD2(bindFramebuffer, void(GLenum, GLuint));
232 MOCK_METHOD2(bindTexture, void(GLenum, GLuint));
233 MOCK_METHOD2(bindTexImage2DCHROMIUM, void(GLenum, GLint));
234 MOCK_METHOD4(createImageCHROMIUM,
235 GLuint(ClientBuffer, GLsizei, GLsizei, GLenum));
236 MOCK_METHOD1(destroyImageCHROMIUM, void(GLuint));
237 MOCK_METHOD5(framebufferTexture2D,
238 void(GLenum, GLenum, GLenum, GLuint, GLint));
239 };
240
241 class BufferQueueMockedContextTest : public BufferQueueTest {
242 public:
243 void SetUp() override {
244 context_ = new MockedContext();
245 InitWithContext(std::unique_ptr<cc::TestWebGraphicsContext3D>(context_));
246 }
247
248 protected:
249 MockedContext* context_;
250 };
251
252 scoped_refptr<cc::TestContextProvider> CreateMockedContextProvider(
253 MockedContext** context) {
254 std::unique_ptr<MockedContext> owned_context(new MockedContext);
255 *context = owned_context.get();
256 scoped_refptr<cc::TestContextProvider> context_provider =
257 cc::TestContextProvider::Create(std::move(owned_context));
258 context_provider->BindToCurrentThread();
259 return context_provider;
260 }
261
262 std::unique_ptr<BufferQueue> CreateBufferQueue(
263 unsigned int target,
264 gpu::gles2::GLES2Interface* gl,
265 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager) {
266 std::unique_ptr<BufferQueue> buffer_queue(new BufferQueue(
267 gl, target, GL_RGB, display::DisplaySnapshot::PrimaryFormat(), nullptr,
268 gpu_memory_buffer_manager, kFakeSurfaceHandle));
269 buffer_queue->Initialize();
270 return buffer_queue;
271 }
272
273 TEST(BufferQueueStandaloneTest, FboInitialization) {
274 MockedContext* context;
275 scoped_refptr<cc::TestContextProvider> context_provider =
276 CreateMockedContextProvider(&context);
277 std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager(
278 new StubGpuMemoryBufferManager);
279 std::unique_ptr<BufferQueue> output_surface =
280 CreateBufferQueue(GL_TEXTURE_2D, context_provider->ContextGL(),
281 gpu_memory_buffer_manager.get());
282
283 EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U)));
284 ON_CALL(*context, framebufferTexture2D(_, _, _, _, _))
285 .WillByDefault(Return());
286
287 output_surface->Reshape(gfx::Size(10, 20), 1.0f, gfx::ColorSpace(), false);
288 }
289
290 TEST(BufferQueueStandaloneTest, FboBinding) {
291 GLenum targets[] = {GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_ARB};
292 for (size_t i = 0; i < 2; ++i) {
293 GLenum target = targets[i];
294
295 MockedContext* context;
296 scoped_refptr<cc::TestContextProvider> context_provider =
297 CreateMockedContextProvider(&context);
298 std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager(
299 new StubGpuMemoryBufferManager);
300 std::unique_ptr<BufferQueue> output_surface = CreateBufferQueue(
301 target, context_provider->ContextGL(), gpu_memory_buffer_manager.get());
302
303 EXPECT_CALL(*context, bindTexture(target, Ne(0U)));
304 EXPECT_CALL(*context, destroyImageCHROMIUM(1));
305 Expectation image =
306 EXPECT_CALL(*context, createImageCHROMIUM(_, 0, 0, GL_RGB))
307 .WillOnce(Return(1));
308 Expectation fb =
309 EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U)));
310 Expectation tex = EXPECT_CALL(*context, bindTexture(target, Ne(0U)));
311 Expectation bind_tex =
312 EXPECT_CALL(*context, bindTexImage2DCHROMIUM(target, 1))
313 .After(tex, image);
314 EXPECT_CALL(*context,
315 framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
316 target, Ne(0U), _))
317 .After(fb, bind_tex);
318
319 output_surface->BindFramebuffer();
320 }
321 }
322
323 TEST(BufferQueueStandaloneTest, CheckBoundFramebuffer) {
324 scoped_refptr<cc::TestContextProvider> context_provider =
325 cc::TestContextProvider::Create();
326 context_provider->BindToCurrentThread();
327 std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager;
328 std::unique_ptr<BufferQueue> output_surface;
329 gpu_memory_buffer_manager.reset(new StubGpuMemoryBufferManager);
330
331 std::unique_ptr<GLHelper> gl_helper;
332 gl_helper.reset(new GLHelper(context_provider->ContextGL(),
333 context_provider->ContextSupport()));
334
335 output_surface.reset(new BufferQueue(
336 context_provider->ContextGL(), GL_TEXTURE_2D, GL_RGB,
337 display::DisplaySnapshot::PrimaryFormat(), gl_helper.get(),
338 gpu_memory_buffer_manager.get(), kFakeSurfaceHandle));
339 output_surface->Initialize();
340 output_surface->Reshape(screen_size, 1.0f, gfx::ColorSpace(), false);
341 // Trigger a sub-buffer copy to exercise all paths.
342 output_surface->BindFramebuffer();
343 output_surface->SwapBuffers(screen_rect);
344 output_surface->PageFlipComplete();
345 output_surface->BindFramebuffer();
346 output_surface->SwapBuffers(small_damage);
347
348 int current_fbo = 0;
349 context_provider->ContextGL()->GetIntegerv(GL_FRAMEBUFFER_BINDING,
350 &current_fbo);
351 EXPECT_EQ(static_cast<int>(output_surface->fbo()), current_fbo);
352 }
353
354 TEST_F(BufferQueueTest, PartialSwapReuse) {
355 output_surface_->Reshape(screen_size, 1.0f, gfx::ColorSpace(), false);
356 ASSERT_TRUE(doublebuffering_);
357 EXPECT_CALL(*mock_output_surface_,
358 CopyBufferDamage(_, _, small_damage, screen_rect))
359 .Times(1);
360 EXPECT_CALL(*mock_output_surface_,
361 CopyBufferDamage(_, _, small_damage, small_damage))
362 .Times(1);
363 EXPECT_CALL(*mock_output_surface_,
364 CopyBufferDamage(_, _, large_damage, small_damage))
365 .Times(1);
366 SendFullFrame();
367 SendDamagedFrame(small_damage);
368 SendDamagedFrame(small_damage);
369 SendDamagedFrame(large_damage);
370 // Verify that the damage has propagated.
371 EXPECT_EQ(next_frame()->damage, large_damage);
372 }
373
374 TEST_F(BufferQueueTest, PartialSwapFullFrame) {
375 output_surface_->Reshape(screen_size, 1.0f, gfx::ColorSpace(), false);
376 ASSERT_TRUE(doublebuffering_);
377 EXPECT_CALL(*mock_output_surface_,
378 CopyBufferDamage(_, _, small_damage, screen_rect))
379 .Times(1);
380 SendFullFrame();
381 SendDamagedFrame(small_damage);
382 SendFullFrame();
383 SendFullFrame();
384 EXPECT_EQ(next_frame()->damage, screen_rect);
385 }
386
387 TEST_F(BufferQueueTest, PartialSwapOverlapping) {
388 output_surface_->Reshape(screen_size, 1.0f, gfx::ColorSpace(), false);
389 ASSERT_TRUE(doublebuffering_);
390 EXPECT_CALL(*mock_output_surface_,
391 CopyBufferDamage(_, _, small_damage, screen_rect))
392 .Times(1);
393 EXPECT_CALL(*mock_output_surface_,
394 CopyBufferDamage(_, _, overlapping_damage, small_damage))
395 .Times(1);
396
397 SendFullFrame();
398 SendDamagedFrame(small_damage);
399 SendDamagedFrame(overlapping_damage);
400 EXPECT_EQ(next_frame()->damage, overlapping_damage);
401 }
402
403 TEST_F(BufferQueueTest, MultipleBindCalls) {
404 // Check that multiple bind calls do not create or change surfaces.
405 output_surface_->BindFramebuffer();
406 EXPECT_EQ(1, CountBuffers());
407 unsigned int fb = current_surface();
408 output_surface_->BindFramebuffer();
409 EXPECT_EQ(1, CountBuffers());
410 EXPECT_EQ(fb, current_surface());
411 }
412
413 TEST_F(BufferQueueTest, CheckDoubleBuffering) {
414 // Check buffer flow through double buffering path.
415 EXPECT_EQ(0, CountBuffers());
416 output_surface_->BindFramebuffer();
417 EXPECT_EQ(1, CountBuffers());
418 EXPECT_NE(0U, current_surface());
419 EXPECT_FALSE(displayed_frame());
420 SwapBuffers();
421 EXPECT_EQ(1U, in_flight_surfaces().size());
422 output_surface_->PageFlipComplete();
423 EXPECT_EQ(0U, in_flight_surfaces().size());
424 EXPECT_TRUE(displayed_frame()->texture);
425 output_surface_->BindFramebuffer();
426 EXPECT_EQ(2, CountBuffers());
427 CheckUnique();
428 EXPECT_NE(0U, current_surface());
429 EXPECT_EQ(0U, in_flight_surfaces().size());
430 EXPECT_TRUE(displayed_frame()->texture);
431 SwapBuffers();
432 CheckUnique();
433 EXPECT_EQ(1U, in_flight_surfaces().size());
434 EXPECT_TRUE(displayed_frame()->texture);
435 output_surface_->PageFlipComplete();
436 CheckUnique();
437 EXPECT_EQ(0U, in_flight_surfaces().size());
438 EXPECT_EQ(1U, available_surfaces().size());
439 EXPECT_TRUE(displayed_frame()->texture);
440 output_surface_->BindFramebuffer();
441 EXPECT_EQ(2, CountBuffers());
442 CheckUnique();
443 EXPECT_TRUE(available_surfaces().empty());
444 }
445
446 TEST_F(BufferQueueTest, CheckTripleBuffering) {
447 // Check buffer flow through triple buffering path.
448
449 // This bit is the same sequence tested in the doublebuffering case.
450 output_surface_->BindFramebuffer();
451 EXPECT_FALSE(displayed_frame());
452 SwapBuffers();
453 output_surface_->PageFlipComplete();
454 output_surface_->BindFramebuffer();
455 SwapBuffers();
456
457 EXPECT_EQ(2, CountBuffers());
458 CheckUnique();
459 EXPECT_EQ(1U, in_flight_surfaces().size());
460 EXPECT_TRUE(displayed_frame()->texture);
461 output_surface_->BindFramebuffer();
462 EXPECT_EQ(3, CountBuffers());
463 CheckUnique();
464 EXPECT_NE(0U, current_surface());
465 EXPECT_EQ(1U, in_flight_surfaces().size());
466 EXPECT_TRUE(displayed_frame()->texture);
467 output_surface_->PageFlipComplete();
468 EXPECT_EQ(3, CountBuffers());
469 CheckUnique();
470 EXPECT_NE(0U, current_surface());
471 EXPECT_EQ(0U, in_flight_surfaces().size());
472 EXPECT_TRUE(displayed_frame()->texture);
473 EXPECT_EQ(1U, available_surfaces().size());
474 }
475
476 TEST_F(BufferQueueTest, CheckCorrectBufferOrdering) {
477 const size_t kSwapCount = 3;
478 for (size_t i = 0; i < kSwapCount; ++i) {
479 output_surface_->BindFramebuffer();
480 SwapBuffers();
481 }
482
483 EXPECT_EQ(kSwapCount, in_flight_surfaces().size());
484 for (size_t i = 0; i < kSwapCount; ++i) {
485 unsigned int next_texture_id = in_flight_surfaces().front()->texture;
486 output_surface_->PageFlipComplete();
487 EXPECT_EQ(displayed_frame()->texture, next_texture_id);
488 }
489 }
490
491 TEST_F(BufferQueueTest, ReshapeWithInFlightSurfaces) {
492 const size_t kSwapCount = 3;
493 for (size_t i = 0; i < kSwapCount; ++i) {
494 output_surface_->BindFramebuffer();
495 SwapBuffers();
496 }
497
498 output_surface_->Reshape(gfx::Size(10, 20), 1.0f, gfx::ColorSpace(), false);
499 EXPECT_EQ(3u, in_flight_surfaces().size());
500
501 for (size_t i = 0; i < kSwapCount; ++i) {
502 output_surface_->PageFlipComplete();
503 EXPECT_FALSE(displayed_frame());
504 }
505
506 // The dummy surfacess left should be discarded.
507 EXPECT_EQ(0u, available_surfaces().size());
508 }
509
510 TEST_F(BufferQueueTest, SwapAfterReshape) {
511 DCHECK_EQ(0u, gpu_memory_buffer_manager_->set_color_space_count());
512 const size_t kSwapCount = 3;
513 for (size_t i = 0; i < kSwapCount; ++i) {
514 output_surface_->BindFramebuffer();
515 SwapBuffers();
516 }
517 DCHECK_EQ(kSwapCount, gpu_memory_buffer_manager_->set_color_space_count());
518
519 output_surface_->Reshape(gfx::Size(10, 20), 1.0f, gfx::ColorSpace(), false);
520 DCHECK_EQ(kSwapCount, gpu_memory_buffer_manager_->set_color_space_count());
521
522 for (size_t i = 0; i < kSwapCount; ++i) {
523 output_surface_->BindFramebuffer();
524 SwapBuffers();
525 }
526 DCHECK_EQ(2 * kSwapCount,
527 gpu_memory_buffer_manager_->set_color_space_count());
528 EXPECT_EQ(2 * kSwapCount, in_flight_surfaces().size());
529
530 for (size_t i = 0; i < kSwapCount; ++i) {
531 output_surface_->PageFlipComplete();
532 EXPECT_FALSE(displayed_frame());
533 }
534
535 CheckUnique();
536
537 for (size_t i = 0; i < kSwapCount; ++i) {
538 unsigned int next_texture_id = in_flight_surfaces().front()->texture;
539 output_surface_->PageFlipComplete();
540 EXPECT_EQ(displayed_frame()->texture, next_texture_id);
541 EXPECT_TRUE(displayed_frame());
542 }
543
544 DCHECK_EQ(2 * kSwapCount,
545 gpu_memory_buffer_manager_->set_color_space_count());
546 for (size_t i = 0; i < kSwapCount; ++i) {
547 output_surface_->BindFramebuffer();
548 SwapBuffers();
549 output_surface_->PageFlipComplete();
550 }
551 DCHECK_EQ(2 * kSwapCount,
552 gpu_memory_buffer_manager_->set_color_space_count());
553 }
554
555 TEST_F(BufferQueueMockedContextTest, RecreateBuffers) {
556 // This setup is to easily get one frame in each of:
557 // - currently bound for drawing.
558 // - in flight to GPU.
559 // - currently displayed.
560 // - free frame.
561 // This tests buffers in all states.
562 // Bind/swap pushes frames into the in flight list, then the PageFlipComplete
563 // calls pull one frame into displayed and another into the free list.
564 output_surface_->BindFramebuffer();
565 SwapBuffers();
566 output_surface_->BindFramebuffer();
567 SwapBuffers();
568 output_surface_->BindFramebuffer();
569 SwapBuffers();
570 output_surface_->BindFramebuffer();
571 output_surface_->PageFlipComplete();
572 output_surface_->PageFlipComplete();
573 // We should have one buffer in each possible state right now, including one
574 // being drawn to.
575 ASSERT_EQ(1U, in_flight_surfaces().size());
576 ASSERT_EQ(1U, available_surfaces().size());
577 EXPECT_TRUE(displayed_frame());
578 EXPECT_TRUE(current_frame());
579
580 auto* current = current_frame();
581 auto* displayed = displayed_frame();
582 auto* in_flight = in_flight_surfaces().front().get();
583 auto* available = available_surfaces().front().get();
584
585 // Expect all 4 images to be destroyed, 3 of the existing textures to be
586 // copied from and 3 new images to be created.
587 EXPECT_CALL(*context_, createImageCHROMIUM(_, 0, 0, GL_RGB)).Times(3);
588 Expectation copy1 = EXPECT_CALL(*mock_output_surface_,
589 CopyBufferDamage(_, displayed->texture, _, _))
590 .Times(1);
591 Expectation copy2 = EXPECT_CALL(*mock_output_surface_,
592 CopyBufferDamage(_, current->texture, _, _))
593 .Times(1);
594 Expectation copy3 = EXPECT_CALL(*mock_output_surface_,
595 CopyBufferDamage(_, in_flight->texture, _, _))
596 .Times(1);
597
598 EXPECT_CALL(*context_, destroyImageCHROMIUM(displayed->image))
599 .Times(1)
600 .After(copy1);
601 EXPECT_CALL(*context_, destroyImageCHROMIUM(current->image))
602 .Times(1)
603 .After(copy2);
604 EXPECT_CALL(*context_, destroyImageCHROMIUM(in_flight->image))
605 .Times(1)
606 .After(copy3);
607 EXPECT_CALL(*context_, destroyImageCHROMIUM(available->image)).Times(1);
608 // After copying, we expect the framebuffer binding to be updated.
609 EXPECT_CALL(*context_, bindFramebuffer(_, _))
610 .After(copy1)
611 .After(copy2)
612 .After(copy3);
613 EXPECT_CALL(*context_, framebufferTexture2D(_, _, _, _, _))
614 .After(copy1)
615 .After(copy2)
616 .After(copy3);
617
618 output_surface_->RecreateBuffers();
619 testing::Mock::VerifyAndClearExpectations(context_);
620 testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
621
622 // All free buffers should be destroyed, the remaining buffers should all
623 // be replaced but still valid.
624 EXPECT_EQ(1U, in_flight_surfaces().size());
625 EXPECT_EQ(0U, available_surfaces().size());
626 EXPECT_TRUE(displayed_frame());
627 EXPECT_TRUE(current_frame());
628 }
629
630 TEST_F(BufferQueueTest, AllocateFails) {
631 output_surface_->Reshape(screen_size, 1.0f, gfx::ColorSpace(), false);
632
633 // Succeed in the two swaps.
634 output_surface_->BindFramebuffer();
635 EXPECT_TRUE(current_frame());
636 output_surface_->SwapBuffers(screen_rect);
637
638 // Fail the next surface allocation.
639 gpu_memory_buffer_manager_->set_allocate_succeeds(false);
640 output_surface_->BindFramebuffer();
641 EXPECT_FALSE(current_frame());
642 output_surface_->SwapBuffers(screen_rect);
643 EXPECT_FALSE(current_frame());
644
645 // Try another swap. It should copy the buffer damage from the back
646 // surface.
647 gpu_memory_buffer_manager_->set_allocate_succeeds(true);
648 output_surface_->BindFramebuffer();
649 unsigned int source_texture = in_flight_surfaces().front()->texture;
650 unsigned int target_texture = current_frame()->texture;
651 testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
652 EXPECT_CALL(*mock_output_surface_,
653 CopyBufferDamage(target_texture, source_texture, small_damage, _))
654 .Times(1);
655 output_surface_->SwapBuffers(small_damage);
656 testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
657
658 // Destroy the just-created buffer, and try another swap. The copy should
659 // come from the displayed surface (because both in-flight surfaces are
660 // gone now).
661 output_surface_->PageFlipComplete();
662 in_flight_surfaces().back().reset();
663 EXPECT_EQ(2u, in_flight_surfaces().size());
664 for (auto& surface : in_flight_surfaces())
665 EXPECT_FALSE(surface);
666 output_surface_->BindFramebuffer();
667 source_texture = displayed_frame()->texture;
668 EXPECT_TRUE(current_frame());
669 EXPECT_TRUE(displayed_frame());
670 target_texture = current_frame()->texture;
671 testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
672 EXPECT_CALL(*mock_output_surface_,
673 CopyBufferDamage(target_texture, source_texture, small_damage, _))
674 .Times(1);
675 output_surface_->SwapBuffers(small_damage);
676 testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
677 }
678
679 } // namespace
680 } // namespace display_compositor
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