| OLD | NEW |
| (Empty) |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ | |
| 6 #define COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ | |
| 7 | |
| 8 #include <stddef.h> | |
| 9 | |
| 10 #include <deque> | |
| 11 #include <memory> | |
| 12 #include <vector> | |
| 13 | |
| 14 #include "base/macros.h" | |
| 15 #include "base/memory/ref_counted.h" | |
| 16 #include "components/display_compositor/display_compositor_export.h" | |
| 17 #include "gpu/ipc/common/surface_handle.h" | |
| 18 #include "ui/gfx/buffer_types.h" | |
| 19 #include "ui/gfx/color_space.h" | |
| 20 #include "ui/gfx/geometry/rect.h" | |
| 21 #include "ui/gfx/geometry/size.h" | |
| 22 | |
| 23 namespace gfx { | |
| 24 class GpuMemoryBuffer; | |
| 25 } | |
| 26 | |
| 27 namespace gpu { | |
| 28 class GpuMemoryBufferManager; | |
| 29 | |
| 30 namespace gles2 { | |
| 31 class GLES2Interface; | |
| 32 } | |
| 33 } | |
| 34 | |
| 35 namespace display_compositor { | |
| 36 | |
| 37 class GLHelper; | |
| 38 | |
| 39 // Provides a surface that manages its own buffers, backed by GpuMemoryBuffers | |
| 40 // created using CHROMIUM_image. Double/triple buffering is implemented | |
| 41 // internally. Doublebuffering occurs if PageFlipComplete is called before the | |
| 42 // next BindFramebuffer call, otherwise it creates extra buffers. | |
| 43 class DISPLAY_COMPOSITOR_EXPORT BufferQueue { | |
| 44 public: | |
| 45 BufferQueue(gpu::gles2::GLES2Interface* gl, | |
| 46 uint32_t texture_target, | |
| 47 uint32_t internal_format, | |
| 48 gfx::BufferFormat format, | |
| 49 GLHelper* gl_helper, | |
| 50 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | |
| 51 gpu::SurfaceHandle surface_handle); | |
| 52 virtual ~BufferQueue(); | |
| 53 | |
| 54 void Initialize(); | |
| 55 | |
| 56 void BindFramebuffer(); | |
| 57 void SwapBuffers(const gfx::Rect& damage); | |
| 58 void PageFlipComplete(); | |
| 59 void Reshape(const gfx::Size& size, | |
| 60 float scale_factor, | |
| 61 const gfx::ColorSpace& color_space, | |
| 62 bool use_stencil); | |
| 63 void RecreateBuffers(); | |
| 64 uint32_t GetCurrentTextureId() const; | |
| 65 | |
| 66 uint32_t fbo() const { return fbo_; } | |
| 67 uint32_t internal_format() const { return internal_format_; } | |
| 68 | |
| 69 private: | |
| 70 friend class BufferQueueTest; | |
| 71 friend class AllocatedSurface; | |
| 72 | |
| 73 struct DISPLAY_COMPOSITOR_EXPORT AllocatedSurface { | |
| 74 AllocatedSurface(BufferQueue* buffer_queue, | |
| 75 std::unique_ptr<gfx::GpuMemoryBuffer> buffer, | |
| 76 uint32_t texture, | |
| 77 uint32_t image, | |
| 78 uint32_t stencil, | |
| 79 const gfx::Rect& rect); | |
| 80 ~AllocatedSurface(); | |
| 81 BufferQueue* const buffer_queue; | |
| 82 std::unique_ptr<gfx::GpuMemoryBuffer> buffer; | |
| 83 const uint32_t texture; | |
| 84 const uint32_t image; | |
| 85 const uint32_t stencil; | |
| 86 gfx::Rect damage; // This is the damage for this frame from the previous. | |
| 87 }; | |
| 88 | |
| 89 void FreeAllSurfaces(); | |
| 90 | |
| 91 void FreeSurfaceResources(AllocatedSurface* surface); | |
| 92 | |
| 93 // Copy everything that is in |copy_rect|, except for what is in | |
| 94 // |exclude_rect| from |source_texture| to |texture|. | |
| 95 virtual void CopyBufferDamage(int texture, | |
| 96 int source_texture, | |
| 97 const gfx::Rect& new_damage, | |
| 98 const gfx::Rect& old_damage); | |
| 99 | |
| 100 void UpdateBufferDamage(const gfx::Rect& damage); | |
| 101 | |
| 102 // Return a surface, available to be drawn into. | |
| 103 std::unique_ptr<AllocatedSurface> GetNextSurface(); | |
| 104 | |
| 105 std::unique_ptr<AllocatedSurface> RecreateBuffer( | |
| 106 std::unique_ptr<AllocatedSurface> surface); | |
| 107 | |
| 108 gpu::gles2::GLES2Interface* const gl_; | |
| 109 gfx::Size size_; | |
| 110 gfx::ColorSpace color_space_; | |
| 111 bool use_stencil_ = false; | |
| 112 uint32_t fbo_; | |
| 113 size_t allocated_count_; | |
| 114 uint32_t texture_target_; | |
| 115 uint32_t internal_format_; | |
| 116 gfx::BufferFormat format_; | |
| 117 // This surface is currently bound. This may be nullptr if no surface has | |
| 118 // been bound, or if allocation failed at bind. | |
| 119 std::unique_ptr<AllocatedSurface> current_surface_; | |
| 120 // The surface currently on the screen, if any. | |
| 121 std::unique_ptr<AllocatedSurface> displayed_surface_; | |
| 122 // These are free for use, and are not nullptr. | |
| 123 std::vector<std::unique_ptr<AllocatedSurface>> available_surfaces_; | |
| 124 // These have been swapped but are not displayed yet. Entries of this deque | |
| 125 // may be nullptr, if they represent frames that have been destroyed. | |
| 126 std::deque<std::unique_ptr<AllocatedSurface>> in_flight_surfaces_; | |
| 127 GLHelper* gl_helper_; | |
| 128 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; | |
| 129 gpu::SurfaceHandle surface_handle_; | |
| 130 | |
| 131 DISALLOW_COPY_AND_ASSIGN(BufferQueue); | |
| 132 }; | |
| 133 | |
| 134 } // namespace display_compositor | |
| 135 | |
| 136 #endif // COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ | |
| OLD | NEW |