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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_PAINT_PAINT_IMAGE_H_ | 5 #ifndef CC_PAINT_PAINT_IMAGE_H_ |
6 #define CC_PAINT_PAINT_IMAGE_H_ | 6 #define CC_PAINT_PAINT_IMAGE_H_ |
7 | 7 |
8 #include "base/atomic_sequence_num.h" | |
8 #include "base/logging.h" | 9 #include "base/logging.h" |
9 #include "cc/paint/paint_export.h" | 10 #include "cc/paint/paint_export.h" |
10 #include "third_party/skia/include/core/SkImage.h" | 11 #include "third_party/skia/include/core/SkImage.h" |
11 | 12 |
12 namespace cc { | 13 namespace cc { |
13 | 14 |
14 // TODO(vmpstr): Add a persistent id to the paint image. | 15 // TODO(vmpstr): Add a persistent id to the paint image. |
15 class CC_PAINT_EXPORT PaintImage { | 16 class CC_PAINT_EXPORT PaintImage { |
16 public: | 17 public: |
18 using Id = int; | |
19 | |
20 // An id that can be used for all non-lazy images. Note that if an image is | |
21 // not lazy, it does not mean that this id must be used; one can still use | |
22 // GetNextId to generate a stable id for such images. | |
23 static const Id kNonLazyStableId = -1; | |
24 | |
17 // TODO(vmpstr): Work towards removing "UNKNOWN" value. | 25 // TODO(vmpstr): Work towards removing "UNKNOWN" value. |
18 enum class AnimationType { UNKNOWN, ANIMATED, VIDEO, STATIC }; | 26 enum class AnimationType { UNKNOWN, ANIMATED, VIDEO, STATIC }; |
19 | 27 |
20 // TODO(vmpstr): Work towards removing "UNKNOWN" value. | 28 // TODO(vmpstr): Work towards removing "UNKNOWN" value. |
21 enum class CompletionState { UNKNOWN, DONE, PARTIALLY_DONE }; | 29 enum class CompletionState { UNKNOWN, DONE, PARTIALLY_DONE }; |
22 | 30 |
31 static Id GetNextId(); | |
32 | |
23 PaintImage(); | 33 PaintImage(); |
24 explicit PaintImage(sk_sp<SkImage> sk_image, | 34 explicit PaintImage(Id id, |
35 sk_sp<SkImage> sk_image, | |
25 AnimationType animation_type = AnimationType::STATIC, | 36 AnimationType animation_type = AnimationType::STATIC, |
26 CompletionState completion_state = CompletionState::DONE); | 37 CompletionState completion_state = CompletionState::DONE); |
27 PaintImage(const PaintImage& other); | 38 PaintImage(const PaintImage& other); |
28 PaintImage(PaintImage&& other); | 39 PaintImage(PaintImage&& other); |
29 ~PaintImage(); | 40 ~PaintImage(); |
30 | 41 |
31 PaintImage& operator=(const PaintImage& other); | 42 PaintImage& operator=(const PaintImage& other); |
32 PaintImage& operator=(PaintImage&& other); | 43 PaintImage& operator=(PaintImage&& other); |
33 | 44 |
34 bool operator==(const PaintImage& other); | 45 bool operator==(const PaintImage& other); |
35 explicit operator bool() const { return sk_image_; } | 46 explicit operator bool() const { return sk_image_; } |
36 | 47 |
48 Id stable_id() const { return id_; } | |
37 const sk_sp<SkImage>& sk_image() const { return sk_image_; } | 49 const sk_sp<SkImage>& sk_image() const { return sk_image_; } |
38 AnimationType animation_type() const { return animation_type_; } | 50 AnimationType animation_type() const { return animation_type_; } |
39 CompletionState completion_state() const { return completion_state_; } | 51 CompletionState completion_state() const { return completion_state_; } |
40 | 52 |
41 private: | 53 private: |
54 static base::AtomicSequenceNumber s_next_id_; | |
piman
2017/05/12 19:02:58
Use base::StaticAtomicSequenceNumber instead
| |
55 | |
56 Id id_; | |
42 sk_sp<SkImage> sk_image_; | 57 sk_sp<SkImage> sk_image_; |
43 AnimationType animation_type_ = AnimationType::UNKNOWN; | 58 AnimationType animation_type_ = AnimationType::UNKNOWN; |
44 CompletionState completion_state_ = CompletionState::UNKNOWN; | 59 CompletionState completion_state_ = CompletionState::UNKNOWN; |
45 }; | 60 }; |
46 | 61 |
47 } // namespace cc | 62 } // namespace cc |
48 | 63 |
49 #endif // CC_PAINT_PAINT_IMAGE_H_ | 64 #endif // CC_PAINT_PAINT_IMAGE_H_ |
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