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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/viz/frame_sinks/gpu_compositor_frame_sink.h" | 5 #include "components/viz/frame_sinks/gpu_compositor_frame_sink.h" |
6 | 6 |
7 namespace viz { | 7 namespace viz { |
8 | 8 |
9 GpuCompositorFrameSink::GpuCompositorFrameSink( | 9 GpuCompositorFrameSink::GpuCompositorFrameSink( |
10 GpuCompositorFrameSinkDelegate* delegate, | 10 GpuCompositorFrameSinkDelegate* delegate, |
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29 std::move(compositor_frame_sink_private_request)) { | 29 std::move(compositor_frame_sink_private_request)) { |
30 compositor_frame_sink_binding_.set_connection_error_handler(base::Bind( | 30 compositor_frame_sink_binding_.set_connection_error_handler(base::Bind( |
31 &GpuCompositorFrameSink::OnClientConnectionLost, base::Unretained(this))); | 31 &GpuCompositorFrameSink::OnClientConnectionLost, base::Unretained(this))); |
32 compositor_frame_sink_private_binding_.set_connection_error_handler( | 32 compositor_frame_sink_private_binding_.set_connection_error_handler( |
33 base::Bind(&GpuCompositorFrameSink::OnPrivateConnectionLost, | 33 base::Bind(&GpuCompositorFrameSink::OnPrivateConnectionLost, |
34 base::Unretained(this))); | 34 base::Unretained(this))); |
35 } | 35 } |
36 | 36 |
37 GpuCompositorFrameSink::~GpuCompositorFrameSink() {} | 37 GpuCompositorFrameSink::~GpuCompositorFrameSink() {} |
38 | 38 |
39 void GpuCompositorFrameSink::EvictFrame() { | 39 void GpuCompositorFrameSink::EvictCurrentSurface() { |
40 support_->EvictFrame(); | 40 support_->EvictCurrentSurface(); |
41 } | 41 } |
42 | 42 |
43 void GpuCompositorFrameSink::SetNeedsBeginFrame(bool needs_begin_frame) { | 43 void GpuCompositorFrameSink::SetNeedsBeginFrame(bool needs_begin_frame) { |
44 support_->SetNeedsBeginFrame(needs_begin_frame); | 44 support_->SetNeedsBeginFrame(needs_begin_frame); |
45 } | 45 } |
46 | 46 |
47 void GpuCompositorFrameSink::SubmitCompositorFrame( | 47 void GpuCompositorFrameSink::SubmitCompositorFrame( |
48 const cc::LocalSurfaceId& local_surface_id, | 48 const cc::LocalSurfaceId& local_surface_id, |
49 cc::CompositorFrame frame) { | 49 cc::CompositorFrame frame) { |
50 support_->SubmitCompositorFrame(local_surface_id, std::move(frame)); | 50 support_->SubmitCompositorFrame(local_surface_id, std::move(frame)); |
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94 } | 94 } |
95 | 95 |
96 void GpuCompositorFrameSink::OnPrivateConnectionLost() { | 96 void GpuCompositorFrameSink::OnPrivateConnectionLost() { |
97 private_connection_lost_ = true; | 97 private_connection_lost_ = true; |
98 // Request destruction of |this| only if both connections are lost. | 98 // Request destruction of |this| only if both connections are lost. |
99 delegate_->OnPrivateConnectionLost(support_->frame_sink_id(), | 99 delegate_->OnPrivateConnectionLost(support_->frame_sink_id(), |
100 client_connection_lost_); | 100 client_connection_lost_); |
101 } | 101 } |
102 | 102 |
103 } // namespace viz | 103 } // namespace viz |
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