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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
Xianzhu
2017/05/10 23:22:46
Please list this file in Source/core/paint/BUILD.g
Zhen Wang
2017/05/11 20:27:08
Done.
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2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef FramePaintTiming_h | |
6 #define FramePaintTiming_h | |
7 | |
8 #include "core/frame/LocalFrame.h" | |
9 #include "core/paint/PaintTiming.h" | |
10 #include "platform/graphics/GraphicsContext.h" | |
11 #include "platform/graphics/paint/PaintController.h" | |
12 #include "platform/heap/Handle.h" | |
13 | |
14 namespace blink { | |
15 | |
16 class FramePaintTiming { | |
17 STACK_ALLOCATED(); | |
18 WTF_MAKE_NONCOPYABLE(FramePaintTiming); | |
19 | |
20 public: | |
21 FramePaintTiming(GraphicsContext& context, const LocalFrame* frame) | |
22 : context_(context), frame_(frame) { | |
23 context_.GetPaintController().BeginFrame(frame_); | |
24 } | |
25 | |
26 ~FramePaintTiming() { | |
27 DCHECK(frame_->GetDocument()); | |
28 FrameFirstPaint result = context_.GetPaintController().EndFrame(frame_); | |
29 PaintTiming::From(*frame_->GetDocument()) | |
30 .NotifyPaint(result.first_painted, result.text_painted, | |
31 result.image_painted); | |
32 } | |
33 | |
34 private: | |
35 GraphicsContext& context_; | |
36 Member<const LocalFrame> frame_; | |
37 }; | |
38 | |
39 } // namespace blink | |
40 | |
41 #endif // FramePaintTiming_h | |
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