| Index: third_party/WebKit/Source/modules/webaudio/AudioNode.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/AudioNode.cpp b/third_party/WebKit/Source/modules/webaudio/AudioNode.cpp
|
| index fe8ceac45dfd429fd9efef39b6de0d764c3c86be..2fc46b56f2b9ac97dab19bec5b149f7c8b68eb13 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/AudioNode.cpp
|
| +++ b/third_party/WebKit/Source/modules/webaudio/AudioNode.cpp
|
| @@ -127,7 +127,7 @@ String AudioHandler::NodeTypeName() const {
|
| return "MediaStreamAudioDestinationNode";
|
| case kNodeTypeMediaStreamAudioSource:
|
| return "MediaStreamAudioSourceNode";
|
| - case kNodeTypeJavaScript:
|
| + case kNodeTypeScriptProcessor:
|
| return "ScriptProcessorNode";
|
| case kNodeTypeBiquadFilter:
|
| return "BiquadFilterNode";
|
| @@ -641,7 +641,7 @@ AudioNode* AudioNode::connect(AudioNode* destination,
|
| // ScriptProcessorNodes with 0 output channels can't be connected to any
|
| // destination. If there are no output channels, what would the destination
|
| // receive? Just disallow this.
|
| - if (Handler().GetNodeType() == AudioHandler::kNodeTypeJavaScript &&
|
| + if (Handler().GetNodeType() == AudioHandler::kNodeTypeScriptProcessor &&
|
| Handler().NumberOfOutputChannels() == 0) {
|
| exception_state.ThrowDOMException(kInvalidAccessError,
|
| "cannot connect a ScriptProcessorNode "
|
|
|