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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/event_utils.h" | 5 #include "ui/events/event_utils.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "ui/events/event.h" | 9 #include "ui/events/event.h" |
10 #include "ui/gfx/display.h" | 10 #include "ui/gfx/display.h" |
11 #include "ui/gfx/screen.h" | 11 #include "ui/gfx/screen.h" |
12 | 12 |
13 namespace ui { | 13 namespace ui { |
14 | 14 |
15 namespace { | 15 namespace { |
16 int g_custom_event_types = ET_LAST; | 16 int g_custom_event_types = ET_LAST; |
17 } // namespace | 17 } // namespace |
18 | 18 |
19 scoped_ptr<Event> EventFromNative(const base::NativeEvent& native_event) { | |
20 scoped_ptr<Event> event; | |
21 EventType type = EventTypeFromNative(native_event); | |
22 switch(type) { | |
23 case ET_KEY_PRESSED: | |
24 case ET_KEY_RELEASED: | |
25 event.reset(new KeyEvent(native_event, false)); | |
26 break; | |
27 | |
28 case ET_TRANSLATED_KEY_PRESS: | |
29 case ET_TRANSLATED_KEY_RELEASE: | |
30 // These should not be generated by native events. | |
31 NOTREACHED(); | |
32 break; | |
33 | |
34 case ET_MOUSE_PRESSED: | |
35 case ET_MOUSE_DRAGGED: | |
36 case ET_MOUSE_RELEASED: | |
37 case ET_MOUSE_MOVED: | |
38 case ET_MOUSE_ENTERED: | |
39 case ET_MOUSE_EXITED: | |
40 event.reset(new MouseEvent(native_event)); | |
41 break; | |
42 | |
43 case ET_MOUSEWHEEL: | |
44 event.reset(new MouseWheelEvent(native_event)); | |
45 break; | |
46 | |
47 case ET_SCROLL_FLING_START: | |
48 case ET_SCROLL_FLING_CANCEL: | |
49 case ET_SCROLL: | |
50 event.reset(new ScrollEvent(native_event)); | |
51 break; | |
52 | |
53 case ET_TOUCH_RELEASED: | |
54 case ET_TOUCH_PRESSED: | |
55 case ET_TOUCH_MOVED: | |
56 case ET_TOUCH_CANCELLED: | |
57 event.reset(new TouchEvent(native_event)); | |
58 break; | |
59 | |
60 default: | |
61 break; | |
62 } | |
63 return event.Pass(); | |
64 } | |
65 | |
66 int RegisterCustomEventType() { | 19 int RegisterCustomEventType() { |
67 return ++g_custom_event_types; | 20 return ++g_custom_event_types; |
68 } | 21 } |
69 | 22 |
70 base::TimeDelta EventTimeForNow() { | 23 base::TimeDelta EventTimeForNow() { |
71 return base::TimeDelta::FromInternalValue( | 24 return base::TimeDelta::FromInternalValue( |
72 base::TimeTicks::Now().ToInternalValue()); | 25 base::TimeTicks::Now().ToInternalValue()); |
73 } | 26 } |
74 | 27 |
75 bool ShouldDefaultToNaturalScroll() { | 28 bool ShouldDefaultToNaturalScroll() { |
76 return GetInternalDisplayTouchSupport() == | 29 return GetInternalDisplayTouchSupport() == |
77 gfx::Display::TOUCH_SUPPORT_AVAILABLE; | 30 gfx::Display::TOUCH_SUPPORT_AVAILABLE; |
78 } | 31 } |
79 | 32 |
80 gfx::Display::TouchSupport GetInternalDisplayTouchSupport() { | 33 gfx::Display::TouchSupport GetInternalDisplayTouchSupport() { |
81 gfx::Screen* screen = gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE); | 34 gfx::Screen* screen = gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE); |
82 // No screen in some unit tests. | 35 // No screen in some unit tests. |
83 if (!screen) | 36 if (!screen) |
84 return gfx::Display::TOUCH_SUPPORT_UNKNOWN; | 37 return gfx::Display::TOUCH_SUPPORT_UNKNOWN; |
85 const std::vector<gfx::Display>& displays = screen->GetAllDisplays(); | 38 const std::vector<gfx::Display>& displays = screen->GetAllDisplays(); |
86 for (std::vector<gfx::Display>::const_iterator it = displays.begin(); | 39 for (std::vector<gfx::Display>::const_iterator it = displays.begin(); |
87 it != displays.end(); ++it) { | 40 it != displays.end(); ++it) { |
88 if (it->IsInternal()) | 41 if (it->IsInternal()) |
89 return it->touch_support(); | 42 return it->touch_support(); |
90 } | 43 } |
91 return gfx::Display::TOUCH_SUPPORT_UNAVAILABLE; | 44 return gfx::Display::TOUCH_SUPPORT_UNAVAILABLE; |
92 } | 45 } |
93 | 46 |
94 } // namespace ui | 47 } // namespace ui |
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