| Index: components/exo/shell_surface_unittest.cc
|
| diff --git a/components/exo/shell_surface_unittest.cc b/components/exo/shell_surface_unittest.cc
|
| index b8dbca007cdafa6c31cf54ddb122ca53ae5db140..4cf13ebf104eda845e5368a007bfce3ae658f556 100644
|
| --- a/components/exo/shell_surface_unittest.cc
|
| +++ b/components/exo/shell_surface_unittest.cc
|
| @@ -621,7 +621,7 @@ TEST_F(ShellSurfaceTest, SurfaceShadow) {
|
| shell_surface->SetRectangularSurfaceShadow(gfx::Rect(10, 10, 100, 100));
|
| surface->Commit();
|
|
|
| - EXPECT_EQ(wm::ShadowElevation::MEDIUM, GetShadowElevation(window));
|
| + EXPECT_EQ(wm::ShadowElevation::DEFAULT, GetShadowElevation(window));
|
| EXPECT_TRUE(shadow->layer()->visible());
|
|
|
| // For surface shadow, the underlay is placed at the bottom of shell surfaces.
|
| @@ -698,7 +698,7 @@ TEST_F(ShellSurfaceTest, NonSurfaceShadow) {
|
| shell_surface->SetRectangularShadowEnabled(true);
|
| surface->Commit();
|
|
|
| - EXPECT_EQ(wm::ShadowElevation::MEDIUM, GetShadowElevation(window));
|
| + EXPECT_EQ(wm::ShadowElevation::DEFAULT, GetShadowElevation(window));
|
| EXPECT_TRUE(shadow->layer()->visible());
|
|
|
| // For no surface shadow, both of underlay and overlay should be stacked
|
| @@ -744,7 +744,7 @@ TEST_F(ShellSurfaceTest, ShadowWithStateChange) {
|
|
|
| shell_surface->SetRectangularSurfaceShadow(shadow_bounds);
|
| surface->Commit();
|
| - EXPECT_EQ(wm::ShadowElevation::MEDIUM, GetShadowElevation(window));
|
| + EXPECT_EQ(wm::ShadowElevation::DEFAULT, GetShadowElevation(window));
|
|
|
| // Shadow overlay bounds.
|
| EXPECT_TRUE(shadow->layer()->visible());
|
|
|