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Issue 2872143002: VrShell: Exit fullscreen on app button press. (Closed)
Patch Set: update app button test Created 3 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/android/vr_shell/vr_gl_thread.h" 5 #include "chrome/browser/android/vr_shell/vr_gl_thread.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "chrome/browser/android/vr_shell/ui_interface.h" 9 #include "chrome/browser/android/vr_shell/ui_interface.h"
10 #include "chrome/browser/android/vr_shell/ui_scene.h" 10 #include "chrome/browser/android/vr_shell/ui_scene.h"
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
84 void VrGLThread::ForceExitVr() { 84 void VrGLThread::ForceExitVr() {
85 main_thread_task_runner_->PostTask( 85 main_thread_task_runner_->PostTask(
86 FROM_HERE, base::Bind(&VrShell::ForceExitVr, weak_vr_shell_)); 86 FROM_HERE, base::Bind(&VrShell::ForceExitVr, weak_vr_shell_));
87 } 87 }
88 88
89 void VrGLThread::ExitPresent() { 89 void VrGLThread::ExitPresent() {
90 main_thread_task_runner_->PostTask( 90 main_thread_task_runner_->PostTask(
91 FROM_HERE, base::Bind(&VrShell::ExitPresent, weak_vr_shell_)); 91 FROM_HERE, base::Bind(&VrShell::ExitPresent, weak_vr_shell_));
92 } 92 }
93 93
94 void VrGLThread::ExitFullscreen() {
95 main_thread_task_runner_->PostTask(
96 FROM_HERE, base::Bind(&VrShell::ExitFullscreen, weak_vr_shell_));
97 }
98
94 void VrGLThread::RunVRDisplayInfoCallback( 99 void VrGLThread::RunVRDisplayInfoCallback(
95 const base::Callback<void(device::mojom::VRDisplayInfoPtr)>& callback, 100 const base::Callback<void(device::mojom::VRDisplayInfoPtr)>& callback,
96 device::mojom::VRDisplayInfoPtr* info) { 101 device::mojom::VRDisplayInfoPtr* info) {
97 main_thread_task_runner_->PostTask(FROM_HERE, 102 main_thread_task_runner_->PostTask(FROM_HERE,
98 base::Bind(callback, base::Passed(info))); 103 base::Bind(callback, base::Passed(info)));
99 } 104 }
100 105
101 void VrGLThread::OnContentPaused(bool enabled) { 106 void VrGLThread::OnContentPaused(bool enabled) {
102 main_thread_task_runner_->PostTask( 107 main_thread_task_runner_->PostTask(
103 FROM_HERE, 108 FROM_HERE,
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
162 weak_scene_manager_, secure)); 167 weak_scene_manager_, secure));
163 } 168 }
164 169
165 void VrGLThread::CleanUp() { 170 void VrGLThread::CleanUp() {
166 scene_manager_.reset(); 171 scene_manager_.reset();
167 vr_shell_gl_.reset(); 172 vr_shell_gl_.reset();
168 scene_.reset(); 173 scene_.reset();
169 } 174 }
170 175
171 } // namespace vr_shell 176 } // namespace vr_shell
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