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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/client/ios/facade/host_info.h" | 5 #include "remoting/ios/facade/host_info.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 | 8 |
9 namespace remoting { | 9 namespace remoting { |
10 | 10 |
11 HostInfo::HostInfo() {} | 11 HostInfo::HostInfo() {} |
12 | 12 |
13 HostInfo::HostInfo(const HostInfo& other) = default; | 13 HostInfo::HostInfo(const HostInfo& other) = default; |
14 | 14 |
15 HostInfo::~HostInfo() {} | 15 HostInfo::~HostInfo() {} |
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67 host_info.GetString("hostOfflineReason", &offline_reason); | 67 host_info.GetString("hostOfflineReason", &offline_reason); |
68 | 68 |
69 return true; | 69 return true; |
70 } | 70 } |
71 | 71 |
72 bool HostInfo::IsReadyForConnection() const { | 72 bool HostInfo::IsReadyForConnection() const { |
73 return !host_jid.empty() && status == kHostStatusOnline; | 73 return !host_jid.empty() && status == kHostStatusOnline; |
74 } | 74 } |
75 | 75 |
76 } // namespace remoting | 76 } // namespace remoting |
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