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Side by Side Diff: remoting/ios/display/gl_display_handler.h

Issue 2871993003: Moving the iOS directory to be remoting top level. (Closed)
Patch Set: //remoting/ios was the old landing target for the internal iOS application. Fix. Created 3 years, 7 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_CLIENT_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_ 5 #ifndef REMOTING_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_
6 #define REMOTING_CLIENT_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_ 6 #define REMOTING_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_
7 7
8 #import <Foundation/Foundation.h> 8 #import <Foundation/Foundation.h>
9 #import <GLKit/GLKit.h> 9 #import <GLKit/GLKit.h>
10 10
11 #import "remoting/client/display/sys_opengl.h" 11 #import "remoting/client/display/sys_opengl.h"
12 12
13 #include "base/memory/ptr_util.h" 13 #include "base/memory/ptr_util.h"
14 #include "remoting/client/view_matrix.h" 14 #include "remoting/client/view_matrix.h"
15 15
16 namespace remoting { 16 namespace remoting {
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52 - (std::unique_ptr<remoting::protocol::CursorShapeStub>)CreateCursorShapeStub; 52 - (std::unique_ptr<remoting::protocol::CursorShapeStub>)CreateCursorShapeStub;
53 53
54 - (EAGLContext*)GetEAGLContext; 54 - (EAGLContext*)GetEAGLContext;
55 55
56 // This is write-only but @property doesn't support write-only modifier. 56 // This is write-only but @property doesn't support write-only modifier.
57 @property id<GlDisplayHandlerDelegate> delegate; 57 @property id<GlDisplayHandlerDelegate> delegate;
58 - (id<GlDisplayHandlerDelegate>)delegate UNAVAILABLE_ATTRIBUTE; 58 - (id<GlDisplayHandlerDelegate>)delegate UNAVAILABLE_ATTRIBUTE;
59 59
60 @end 60 @end
61 61
62 #endif // REMOTING_CLIENT_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_ 62 #endif // REMOTING_IOS_DISPLAY_GL_DISPLAY_HANDLER_H_
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