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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 module mojo.view_manager { | 5 module mojo.view_manager { |
6 | 6 |
7 struct INode { | 7 struct INode { |
8 uint32 parent_id; | 8 uint32 parent_id; |
9 uint32 node_id; | 9 uint32 node_id; |
10 uint32 view_id; | 10 uint32 view_id; |
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22 // The root node is identified with a connection id of 0, and value of 1. | 22 // The root node is identified with a connection id of 0, and value of 1. |
23 [Client=IViewManagerClient] | 23 [Client=IViewManagerClient] |
24 interface IViewManager { | 24 interface IViewManager { |
25 // Creates a new node with the specified id. It is up to the client to ensure | 25 // Creates a new node with the specified id. It is up to the client to ensure |
26 // the id is unique to the connection (the id need not be globally unique). | 26 // the id is unique to the connection (the id need not be globally unique). |
27 // Additionally the connection id (embedded in |node_id|) must match that of | 27 // Additionally the connection id (embedded in |node_id|) must match that of |
28 // the connection. | 28 // the connection. |
29 CreateNode(uint32 node_id) => (bool success); | 29 CreateNode(uint32 node_id) => (bool success); |
30 | 30 |
31 // Deletes a node. This does not recurse. No hierarchy change notifications | 31 // Deletes a node. This does not recurse. No hierarchy change notifications |
32 // are sent as a result of this. Deletion is always allowed and implicitly | 32 // are sent as a result of this. Only the connection that created the node can |
33 // advances |server_change_id|. | 33 // delete it. |
34 DeleteNode(uint32 node_id) => (bool success); | 34 DeleteNode(uint32 node_id) => (bool success); |
35 | 35 |
36 // Reparents a node. See description above class for details of |change_id|. | 36 // Reparents a node. See description above class for details of |change_id|. |
37 // This fails for any of the following reasons: | 37 // This fails for any of the following reasons: |
38 // . |server_change_id| is not the expected id. | 38 // . |server_change_id| is not the expected id. |
39 // . |parent| or |child| does not identify a valid node. | 39 // . |parent| or |child| does not identify a valid node. |
40 // . |child| is an ancestor of |parent|. | 40 // . |child| is an ancestor of |parent|. |
41 // . |child| is already a child of |parent|. | 41 // . |child| is already a child of |parent|. |
42 AddNode(uint32 parent, | 42 AddNode(uint32 parent, |
43 uint32 child, | 43 uint32 child, |
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54 // case an empty vector is returned. The nodes are visited using a depth first | 54 // case an empty vector is returned. The nodes are visited using a depth first |
55 // search (pre-order). | 55 // search (pre-order). |
56 GetNodeTree(uint32 node_id) => (INode[] nodes); | 56 GetNodeTree(uint32 node_id) => (INode[] nodes); |
57 | 57 |
58 // Creates a new view with the specified id. It is up to the client to ensure | 58 // Creates a new view with the specified id. It is up to the client to ensure |
59 // the id is unique to the connection (the id need not be globally unique). | 59 // the id is unique to the connection (the id need not be globally unique). |
60 // Additionally the connection id (embedded in |view_id|) must match that of | 60 // Additionally the connection id (embedded in |view_id|) must match that of |
61 // the connection. | 61 // the connection. |
62 CreateView(uint32 view_id) => (bool success); | 62 CreateView(uint32 view_id) => (bool success); |
63 | 63 |
64 // Deletes the view with the specified id. | 64 // Deletes the view with the specified id. Only the connection that created |
| 65 // the view can delete it. |
65 DeleteView(uint32 view_id) => (bool success); | 66 DeleteView(uint32 view_id) => (bool success); |
66 | 67 |
67 // Sets the view a node is showing. | 68 // Sets the view a node is showing. |
68 SetView(uint32 node_id, uint32 view_id) => (bool success); | 69 SetView(uint32 node_id, uint32 view_id) => (bool success); |
69 | 70 |
70 // Shows the specified image (png encoded) in the specified view. | 71 // Shows the specified image (png encoded) in the specified view. |
71 SetViewContents(uint32 view_id, | 72 SetViewContents(uint32 view_id, |
72 handle<shared_buffer> buffer, | 73 handle<shared_buffer> buffer, |
73 uint32 buffer_size); | 74 uint32 buffer_size); |
74 }; | 75 }; |
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110 | 111 |
111 // Invoked when the view associated with a node is replaced by another view. | 112 // Invoked when the view associated with a node is replaced by another view. |
112 // 0 is used to identify a null view. | 113 // 0 is used to identify a null view. |
113 OnNodeViewReplaced(uint32 node, uint32 new_view_id, uint32 old_view_id); | 114 OnNodeViewReplaced(uint32 node, uint32 new_view_id, uint32 old_view_id); |
114 | 115 |
115 // Invoked when a view is deleted. | 116 // Invoked when a view is deleted. |
116 OnViewDeleted(uint32 view); | 117 OnViewDeleted(uint32 view); |
117 }; | 118 }; |
118 | 119 |
119 } | 120 } |
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