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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #ifndef SkReadBuffer_DEFINED | 9 #ifndef SkReadBuffer_DEFINED |
| 10 #define SkReadBuffer_DEFINED | 10 #define SkReadBuffer_DEFINED |
| 11 | 11 |
| 12 #include "SkBitmapHeap.h" | 12 #include "SkBitmapHeap.h" |
| 13 #include "SkColorFilter.h" | 13 #include "SkColorFilter.h" |
| 14 #include "SkData.h" | 14 #include "SkData.h" |
| 15 #include "SkDrawLooper.h" | 15 #include "SkDrawLooper.h" |
| 16 #include "SkImageFilter.h" | 16 #include "SkImageFilter.h" |
| 17 #include "SkMaskFilter.h" | 17 #include "SkMaskFilter.h" |
| 18 #include "SkPath.h" | 18 #include "SkPath.h" |
| 19 #include "SkPathEffect.h" | 19 #include "SkPathEffect.h" |
| 20 #include "SkPicture.h" | 20 #include "SkPicture.h" |
| 21 #include "SkPixelRef.h" | 21 #include "SkPixelRef.h" |
| 22 #include "SkRasterizer.h" | 22 #include "SkRasterizer.h" |
| 23 #include "SkReadBuffer.h" | 23 #include "SkReadBuffer.h" |
| 24 #include "SkReader32.h" | 24 #include "SkReader32.h" |
| 25 #include "SkRefCnt.h" | 25 #include "SkRefCnt.h" |
| 26 #include "SkShader.h" | 26 #include "SkShader.h" |
| 27 #include "SkUnitMapper.h" |
| 27 #include "SkWriteBuffer.h" | 28 #include "SkWriteBuffer.h" |
| 28 #include "SkXfermode.h" | 29 #include "SkXfermode.h" |
| 29 | 30 |
| 30 class SkBitmap; | 31 class SkBitmap; |
| 31 | 32 |
| 32 #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC) | 33 #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC) |
| 33 #define DEBUG_NON_DETERMINISTIC_ASSERT | 34 #define DEBUG_NON_DETERMINISTIC_ASSERT |
| 34 #endif | 35 #endif |
| 35 | 36 |
| 36 class SkReadBuffer { | 37 class SkReadBuffer { |
| (...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 102 return (T*) this->readFlattenable(T::GetFlattenableType()); | 103 return (T*) this->readFlattenable(T::GetFlattenableType()); |
| 103 } | 104 } |
| 104 SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilte
r>(); } | 105 SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilte
r>(); } |
| 105 SkDrawLooper* readDrawLooper() { return this->readFlattenable<SkDrawLooper
>(); } | 106 SkDrawLooper* readDrawLooper() { return this->readFlattenable<SkDrawLooper
>(); } |
| 106 SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilte
r>(); } | 107 SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilte
r>(); } |
| 107 SkMaskFilter* readMaskFilter() { return this->readFlattenable<SkMaskFilter
>(); } | 108 SkMaskFilter* readMaskFilter() { return this->readFlattenable<SkMaskFilter
>(); } |
| 108 SkPathEffect* readPathEffect() { return this->readFlattenable<SkPathEffect
>(); } | 109 SkPathEffect* readPathEffect() { return this->readFlattenable<SkPathEffect
>(); } |
| 109 SkPixelRef* readPixelRef() { return this->readFlattenable<SkPixelRef>(
); } | 110 SkPixelRef* readPixelRef() { return this->readFlattenable<SkPixelRef>(
); } |
| 110 SkRasterizer* readRasterizer() { return this->readFlattenable<SkRasterizer
>(); } | 111 SkRasterizer* readRasterizer() { return this->readFlattenable<SkRasterizer
>(); } |
| 111 SkShader* readShader() { return this->readFlattenable<SkShader>();
} | 112 SkShader* readShader() { return this->readFlattenable<SkShader>();
} |
| 113 SkUnitMapper* readUnitMapper() { return this->readFlattenable<SkUnitMapper
>(); } |
| 112 SkXfermode* readXfermode() { return this->readFlattenable<SkXfermode>(
); } | 114 SkXfermode* readXfermode() { return this->readFlattenable<SkXfermode>(
); } |
| 113 | 115 |
| 114 /** | |
| 115 * Like readFlattenable() but explicitly just skips the data that was writt
en for the | |
| 116 * flattenable (or the sentinel that there wasn't one). | |
| 117 */ | |
| 118 virtual void skipFlattenable(); | |
| 119 | 116 |
| 120 // binary data and arrays | 117 // binary data and arrays |
| 121 virtual bool readByteArray(void* value, size_t size); | 118 virtual bool readByteArray(void* value, size_t size); |
| 122 virtual bool readColorArray(SkColor* colors, size_t size); | 119 virtual bool readColorArray(SkColor* colors, size_t size); |
| 123 virtual bool readIntArray(int32_t* values, size_t size); | 120 virtual bool readIntArray(int32_t* values, size_t size); |
| 124 virtual bool readPointArray(SkPoint* points, size_t size); | 121 virtual bool readPointArray(SkPoint* points, size_t size); |
| 125 virtual bool readScalarArray(SkScalar* values, size_t size); | 122 virtual bool readScalarArray(SkScalar* values, size_t size); |
| 126 | 123 |
| 127 SkData* readByteArrayAsData() { | 124 SkData* readByteArrayAsData() { |
| 128 size_t len = this->getArrayCount(); | 125 size_t len = this->getArrayCount(); |
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| 206 SkPicture::InstallPixelRefProc fBitmapDecoder; | 203 SkPicture::InstallPixelRefProc fBitmapDecoder; |
| 207 | 204 |
| 208 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT | 205 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT |
| 209 // Debugging counter to keep track of how many bitmaps we | 206 // Debugging counter to keep track of how many bitmaps we |
| 210 // have decoded. | 207 // have decoded. |
| 211 int fDecodedBitmapIndex; | 208 int fDecodedBitmapIndex; |
| 212 #endif // DEBUG_NON_DETERMINISTIC_ASSERT | 209 #endif // DEBUG_NON_DETERMINISTIC_ASSERT |
| 213 }; | 210 }; |
| 214 | 211 |
| 215 #endif // SkReadBuffer_DEFINED | 212 #endif // SkReadBuffer_DEFINED |
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