| Index: components/exo/shell_surface_unittest.cc
|
| diff --git a/components/exo/shell_surface_unittest.cc b/components/exo/shell_surface_unittest.cc
|
| index c0f63125418fa583dcdfbd17c277f93681a96308..d92a731337d06228c5343c48e0b47c89e6bb3293 100644
|
| --- a/components/exo/shell_surface_unittest.cc
|
| +++ b/components/exo/shell_surface_unittest.cc
|
| @@ -624,7 +624,7 @@ TEST_F(ShellSurfaceTest, SurfaceShadow) {
|
| shell_surface->SetRectangularSurfaceShadow(gfx::Rect(10, 10, 100, 100));
|
| surface->Commit();
|
|
|
| - EXPECT_EQ(wm::ShadowElevation::MEDIUM, GetShadowElevation(window));
|
| + EXPECT_EQ(wm::ShadowElevation::DEFAULT, GetShadowElevation(window));
|
| EXPECT_TRUE(shadow->layer()->visible());
|
|
|
| // For surface shadow, the underlay is placed at the bottom of shell surfaces.
|
| @@ -701,7 +701,7 @@ TEST_F(ShellSurfaceTest, NonSurfaceShadow) {
|
| shell_surface->SetRectangularShadowEnabled(true);
|
| surface->Commit();
|
|
|
| - EXPECT_EQ(wm::ShadowElevation::MEDIUM, GetShadowElevation(window));
|
| + EXPECT_EQ(wm::ShadowElevation::DEFAULT, GetShadowElevation(window));
|
| EXPECT_TRUE(shadow->layer()->visible());
|
|
|
| // For no surface shadow, both of underlay and overlay should be stacked
|
| @@ -747,7 +747,7 @@ TEST_F(ShellSurfaceTest, ShadowWithStateChange) {
|
|
|
| shell_surface->SetRectangularSurfaceShadow(shadow_bounds);
|
| surface->Commit();
|
| - EXPECT_EQ(wm::ShadowElevation::MEDIUM, GetShadowElevation(window));
|
| + EXPECT_EQ(wm::ShadowElevation::DEFAULT, GetShadowElevation(window));
|
|
|
| // Shadow overlay bounds.
|
| EXPECT_TRUE(shadow->layer()->visible());
|
|
|