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Issue 2870213002: Update the PartitionAlloc documentation. (Closed)
Patch Set: Respond to comments. Created 3 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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123 static void FastFree(void* p) { 123 static void FastFree(void* p) {
124 PartitionFreeGeneric(Partitions::FastMallocPartition(), p); 124 PartitionFreeGeneric(Partitions::FastMallocPartition(), p);
125 } 125 }
126 126
127 static void HandleOutOfMemory(); 127 static void HandleOutOfMemory();
128 128
129 private: 129 private:
130 static base::subtle::SpinLock initialization_lock_; 130 static base::subtle::SpinLock initialization_lock_;
131 static bool initialized_; 131 static bool initialized_;
132 132
133 // We have the following four partitions. 133 // See Allocator.md for a description of these partitions.
134 // - LayoutObject partition: A partition to allocate LayoutObjects.
135 // We prepare a dedicated partition for LayoutObjects because they
136 // are likely to be a source of use-after-frees. Another reason
137 // is for performance: As LayoutObjects are guaranteed to only be used
138 // by the main thread, we can bypass acquiring a lock. Also we can
139 // improve memory locality by putting LayoutObjects together.
140 // - ArrayBuffer partition: A partition to allocate array buffers.
141 // - Buffer partition: A partition to allocate other buffers that have
142 // a strong risk where the length and/or the contents are exploited from
143 // user scripts. Vectors, HashTables and Strings are allocated in the
144 // buffer partition.
145 // - Fast malloc partition: A partition to allocate all other objects.
146 static base::PartitionAllocatorGeneric fast_malloc_allocator_; 134 static base::PartitionAllocatorGeneric fast_malloc_allocator_;
147 static base::PartitionAllocatorGeneric array_buffer_allocator_; 135 static base::PartitionAllocatorGeneric array_buffer_allocator_;
148 static base::PartitionAllocatorGeneric buffer_allocator_; 136 static base::PartitionAllocatorGeneric buffer_allocator_;
149 static base::SizeSpecificPartitionAllocator<1024> layout_allocator_; 137 static base::SizeSpecificPartitionAllocator<1024> layout_allocator_;
150 static ReportPartitionAllocSizeFunction report_size_function_; 138 static ReportPartitionAllocSizeFunction report_size_function_;
151 }; 139 };
152 140
153 using base::kGenericMaxDirectMapped; 141 using base::kGenericMaxDirectMapped;
154 using base::kPageAllocationGranularity; 142 using base::kPageAllocationGranularity;
155 using base::kPageAllocationGranularityBaseMask; 143 using base::kPageAllocationGranularityBaseMask;
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171 using base::PageAccessible; 159 using base::PageAccessible;
172 using base::PageInaccessible; 160 using base::PageInaccessible;
173 using base::PartitionStatsDumper; 161 using base::PartitionStatsDumper;
174 using base::PartitionMemoryStats; 162 using base::PartitionMemoryStats;
175 using base::PartitionBucketMemoryStats; 163 using base::PartitionBucketMemoryStats;
176 using base::PartitionAllocHooks; 164 using base::PartitionAllocHooks;
177 165
178 } // namespace WTF 166 } // namespace WTF
179 167
180 #endif // Partitions_h 168 #endif // Partitions_h
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