Index: base/sequence_checker.h |
diff --git a/base/sequence_checker.h b/base/sequence_checker.h |
index 471631844ba7da9a8ceb8a908767b1795eed0721..20d7f25d73684a16dfd440d130e4dad459962e27 100644 |
--- a/base/sequence_checker.h |
+++ b/base/sequence_checker.h |
@@ -5,14 +5,65 @@ |
#ifndef BASE_SEQUENCE_CHECKER_H_ |
#define BASE_SEQUENCE_CHECKER_H_ |
+#include "base/logging.h" |
#include "base/sequence_checker_impl.h" |
+// SequenceChecker is a helper class used to help verify that some methods of a |
+// class are called sequentially (for thread-safety). |
+// |
+// Use the macros below instead of the SequenceChecker directly so that the |
+// unused member doesn't result in an extra byte (four when padded) per |
+// instance in production. |
+// |
+// This class is much prefered to ThreadChecker for thread-safety checks. |
+// ThreadChecker should only be used for classes that are truly thread-affine |
+// (use thread-local-storage or a third-party API that does). |
+// |
+// Usage: |
+// class MyClass { |
+// public: |
+// MyClass() { |
+// // It's sometimes useful to detach on construction for objects that are |
+// // constructed in one place and forever after used from another |
+// // sequence. |
+// DETACH_FROM_SEQUENCE(my_sequence_checker_); |
+// } |
+// |
+// ~MyClass() { |
+// // SequenceChecker doesn't automatically check it's destroyed on origin |
+// // sequence for the same reason it's sometimes detached in the |
+// // constructor. It's okay to destroy off sequence if the owner |
+// // otherwise knows usage on the associated sequence is done. If you're |
+// // not detaching in the constructor, you probably want to explicitly |
+// // check in the destructor. |
+// DCHECK_CALLED_ON_VALID_THREAD(my_thread_checker_); |
+// } |
+// void MyMethod() { |
+// DCHECK_CALLED_ON_VALID_SEQUENCE(my_sequence_checker_); |
+// ... (do stuff) ... |
+// } |
+// |
+// private: |
+// SEQUENCE_CHECKER(my_sequence_checker_); |
+// } |
+ |
+#if DCHECK_IS_ON() |
+#define SEQUENCE_CHECKER(name) base::SequenceChecker name |
+#define DCHECK_CALLED_ON_VALID_SEQUENCE(name) \ |
+ DCHECK((name).CalledOnValidSequence()) |
+#define DETACH_FROM_SEQUENCE(name) (name).DetachFromSequence() |
+#else // DCHECK_IS_ON() |
+#define SEQUENCE_CHECKER(name) |
+#define DCHECK_CALLED_ON_VALID_SEQUENCE(name) |
+#define DETACH_FROM_SEQUENCE(name) |
+#endif // DCHECK_IS_ON() |
+ |
namespace base { |
// Do nothing implementation, for use in release mode. |
// |
-// Note: You should almost always use the SequenceChecker class to get |
-// the right version for your build configuration. |
+// Note: You should almost always use the SequenceChecker class (through the |
+// above macros) to get the right version for your build configuration. |
class SequenceCheckerDoNothing { |
public: |
bool CalledOnValidSequence() const { return true; } |
@@ -20,25 +71,6 @@ class SequenceCheckerDoNothing { |
void DetachFromSequence() {} |
}; |
-// SequenceChecker is a helper class to verify that calls to some methods of a |
-// class are sequenced. Calls are sequenced when they are issued: |
-// - From tasks posted to SequencedTaskRunners or SingleThreadTaskRunners bound |
-// to the same sequence, or, |
-// - From a single thread outside of any task. |
-// |
-// Example: |
-// class MyClass { |
-// public: |
-// void Foo() { |
-// DCHECK(sequence_checker_.CalledOnValidSequence()); |
-// ... (do stuff) ... |
-// } |
-// |
-// private: |
-// SequenceChecker sequence_checker_; |
-// } |
-// |
-// In Release mode, CalledOnValidSequence() will always return true. |
#if DCHECK_IS_ON() |
class SequenceChecker : public SequenceCheckerImpl { |
}; |