Chromium Code Reviews| Index: base/sequence_checker.h |
| diff --git a/base/sequence_checker.h b/base/sequence_checker.h |
| index 471631844ba7da9a8ceb8a908767b1795eed0721..43e3e2d6300448ac50d5e7b203d906127138be6c 100644 |
| --- a/base/sequence_checker.h |
| +++ b/base/sequence_checker.h |
| @@ -5,14 +5,55 @@ |
| #ifndef BASE_SEQUENCE_CHECKER_H_ |
| #define BASE_SEQUENCE_CHECKER_H_ |
| +#include "base/logging.h" |
| #include "base/sequence_checker_impl.h" |
| +// SequenceChecker is a helper class used to help verify that some methods of a |
| +// class are called sequentially (for thread-safety). |
| +// |
| +// Use the macros below instead of the SequenceChecker directly so that the |
| +// unused member doesn't result in an extra byte (four when padded) per |
| +// instance in production. |
| +// |
| +// This class is much prefered to ThreadChecker for thread-safety checks. |
| +// ThreadChecker should only be used for classes that are truly thread-affine |
| +// (use thread-local-storage or a third-party API that does.) |
|
fdoray
2017/05/10 13:14:05
s/.)/)./ ?
gab
2017/05/10 15:40:08
Done.
|
| +// |
| +// Usage: |
| +// class MyClass { |
| +// public: |
| +// MyClass() { |
| +// // It's sometimes useful to detach on construction for objects that are |
| +// // constructed in one place and forever after used from another |
| +// // sequence. |
| +// DETACH_FROM_SEQUENCE(my_sequence_checker_); |
| +// } |
| +// |
| +// void MyMethod() { |
| +// DCHECK_CALLED_ON_VALID_SEQUENCE(my_sequence_checker_); |
| +// ... (do stuff) ... |
| +// } |
|
danakj
2017/05/09 16:04:28
I suggest adding the destructor checking to the ex
gab
2017/05/10 15:40:08
Done.
|
| +// |
| +// private: |
| +// SEQUENCE_CHECKER(my_sequence_checker_); |
| +// } |
| + |
| +#if DCHECK_IS_ON() |
| +#define SEQUENCE_CHECKER(name) base::SequenceChecker name |
| +#define DCHECK_CALLED_ON_VALID_SEQUENCE(name) DCHECK((name).CalledOnValidSequence()) |
| +#define DETACH_FROM_SEQUENCE(name) (name).DetachFromSequence() |
| +#else // DCHECK_IS_ON() |
| +#define SEQUENCE_CHECKER(name) |
| +#define DCHECK_CALLED_ON_VALID_SEQUENCE(name) |
| +#define DETACH_FROM_SEQUENCE(name) |
| +#endif // DCHECK_IS_ON() |
| + |
| namespace base { |
| // Do nothing implementation, for use in release mode. |
| // |
| -// Note: You should almost always use the SequenceChecker class to get |
| -// the right version for your build configuration. |
| +// Note: You should almost always use the SequenceChecker class (through the |
| +// above macros) to get the right version for your build configuration. |
| class SequenceCheckerDoNothing { |
| public: |
| bool CalledOnValidSequence() const { return true; } |
| @@ -20,25 +61,6 @@ class SequenceCheckerDoNothing { |
| void DetachFromSequence() {} |
| }; |
| -// SequenceChecker is a helper class to verify that calls to some methods of a |
| -// class are sequenced. Calls are sequenced when they are issued: |
| -// - From tasks posted to SequencedTaskRunners or SingleThreadTaskRunners bound |
| -// to the same sequence, or, |
| -// - From a single thread outside of any task. |
| -// |
| -// Example: |
| -// class MyClass { |
| -// public: |
| -// void Foo() { |
| -// DCHECK(sequence_checker_.CalledOnValidSequence()); |
| -// ... (do stuff) ... |
| -// } |
| -// |
| -// private: |
| -// SequenceChecker sequence_checker_; |
| -// } |
| -// |
| -// In Release mode, CalledOnValidSequence() will always return true. |
| #if DCHECK_IS_ON() |
| class SequenceChecker : public SequenceCheckerImpl { |
|
fdoray
2017/05/10 13:14:05
Suggestion: Add a presubmit warning (or error?) to
fdoray
2017/05/10 13:14:56
Oups... I just saw that you added the PRESUBMIT ch
gab
2017/05/10 15:40:08
What I'll do is remove ThreadChecker and ThreadChe
|
| }; |