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Side by Side Diff: ui/events/gestures/gesture_recognizer.h

Issue 2869823003: [VSync Queue] Plug touch ack to gesture events and flush vsync queue if necessary (Closed)
Patch Set: Fix MSAN Use-of-uninitialized-value: Initialize GestureEventDetails Created 3 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_ 5 #ifndef UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
6 #define UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_ 6 #define UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
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30 30
31 // Invoked before event dispatch. If the event is invalid given the current 31 // Invoked before event dispatch. If the event is invalid given the current
32 // touch sequence, returns false. 32 // touch sequence, returns false.
33 virtual bool ProcessTouchEventPreDispatch(TouchEvent* event, 33 virtual bool ProcessTouchEventPreDispatch(TouchEvent* event,
34 GestureConsumer* consumer) = 0; 34 GestureConsumer* consumer) = 0;
35 35
36 // Returns a list of zero or more GestureEvents. Acks the gesture packet in 36 // Returns a list of zero or more GestureEvents. Acks the gesture packet in
37 // the queue which matches with unique_event_id. 37 // the queue which matches with unique_event_id.
38 virtual Gestures AckTouchEvent(uint32_t unique_event_id, 38 virtual Gestures AckTouchEvent(uint32_t unique_event_id,
39 ui::EventResult result, 39 ui::EventResult result,
40 bool is_source_touch_event_set_non_blocking,
40 GestureConsumer* consumer) = 0; 41 GestureConsumer* consumer) = 0;
41 42
42 // This is called when the consumer is destroyed. So this should cleanup any 43 // This is called when the consumer is destroyed. So this should cleanup any
43 // internal state maintained for |consumer|. Returns true iff there was 44 // internal state maintained for |consumer|. Returns true iff there was
44 // state relating to |consumer| to clean up. 45 // state relating to |consumer| to clean up.
45 virtual bool CleanupStateForConsumer(GestureConsumer* consumer) = 0; 46 virtual bool CleanupStateForConsumer(GestureConsumer* consumer) = 0;
46 47
47 // Return the window which should handle this TouchEvent, in the case where 48 // Return the window which should handle this TouchEvent, in the case where
48 // the touch is already associated with a target. 49 // the touch is already associated with a target.
49 // Otherwise, returns null. 50 // Otherwise, returns null.
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88 89
89 // Unsubscribes |helper| from async gesture dispatch. 90 // Unsubscribes |helper| from async gesture dispatch.
90 // Since the GestureRecognizer does not own the |helper|, it is not deleted 91 // Since the GestureRecognizer does not own the |helper|, it is not deleted
91 // and must be cleaned up appropriately by the caller. 92 // and must be cleaned up appropriately by the caller.
92 virtual void RemoveGestureEventHelper(GestureEventHelper* helper) = 0; 93 virtual void RemoveGestureEventHelper(GestureEventHelper* helper) = 0;
93 }; 94 };
94 95
95 } // namespace ui 96 } // namespace ui
96 97
97 #endif // UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_ 98 #endif // UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
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