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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "core/dom/ClientRect.h" | |
| 32 #include "core/dom/ClientRectList.h" | 31 #include "core/dom/ClientRectList.h" |
| 33 #include "core/dom/Document.h" | 32 #include "core/dom/Document.h" |
| 34 #include "core/dom/Element.h" | 33 #include "core/dom/Element.h" |
| 35 #include "core/dom/StaticNodeList.h" | 34 #include "core/dom/StaticNodeList.h" |
| 36 #include "core/dom/shadow/ShadowRoot.h" | 35 #include "core/dom/shadow/ShadowRoot.h" |
| 37 #include "core/exported/WebViewBase.h" | 36 #include "core/exported/WebViewBase.h" |
| 38 #include "core/frame/FrameTestHelpers.h" | 37 #include "core/frame/FrameTestHelpers.h" |
| 39 #include "core/frame/LocalFrame.h" | 38 #include "core/frame/LocalFrame.h" |
| 40 #include "core/frame/LocalFrameView.h" | 39 #include "core/frame/LocalFrameView.h" |
| 40 #include "core/geometry/DOMRect.h" |
| 41 #include "core/html/HTMLIFrameElement.h" | 41 #include "core/html/HTMLIFrameElement.h" |
| 42 #include "core/input/EventHandler.h" | 42 #include "core/input/EventHandler.h" |
| 43 #include "core/layout/HitTestResult.h" | 43 #include "core/layout/HitTestResult.h" |
| 44 #include "core/layout/LayoutTreeAsText.h" | 44 #include "core/layout/LayoutTreeAsText.h" |
| 45 #include "core/layout/api/LayoutViewItem.h" | 45 #include "core/layout/api/LayoutViewItem.h" |
| 46 #include "platform/graphics/TouchAction.h" | 46 #include "platform/graphics/TouchAction.h" |
| 47 #include "platform/testing/URLTestHelpers.h" | 47 #include "platform/testing/URLTestHelpers.h" |
| 48 #include "platform/testing/UnitTestHelpers.h" | 48 #include "platform/testing/UnitTestHelpers.h" |
| 49 #include "public/platform/Platform.h" | 49 #include "public/platform/Platform.h" |
| 50 #include "public/platform/WebCoalescedInputEvent.h" | 50 #include "public/platform/WebCoalescedInputEvent.h" |
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| 260 failure_context += "<missing ID>"; | 260 failure_context += "<missing ID>"; |
| 261 } | 261 } |
| 262 | 262 |
| 263 // Run each test three times at different positions in the element. | 263 // Run each test three times at different positions in the element. |
| 264 // Note that we don't want the bounding box because our tests sometimes have | 264 // Note that we don't want the bounding box because our tests sometimes have |
| 265 // elements with multiple border boxes with other elements in between. Use | 265 // elements with multiple border boxes with other elements in between. Use |
| 266 // the first border box (which we can easily visualize in a browser for | 266 // the first border box (which we can easily visualize in a browser for |
| 267 // debugging). | 267 // debugging). |
| 268 Persistent<ClientRectList> rects = element->getClientRects(); | 268 Persistent<ClientRectList> rects = element->getClientRects(); |
| 269 ASSERT_GE(rects->length(), 0u) << failure_context; | 269 ASSERT_GE(rects->length(), 0u) << failure_context; |
| 270 Persistent<ClientRect> r = rects->item(0); | 270 Persistent<DOMRect> r = rects->item(0); |
| 271 FloatRect client_float_rect = | 271 FloatRect client_float_rect = |
| 272 FloatRect(r->left(), r->top(), r->width(), r->height()); | 272 FloatRect(r->left(), r->top(), r->width(), r->height()); |
| 273 IntRect client_rect = EnclosedIntRect(client_float_rect); | 273 IntRect client_rect = EnclosedIntRect(client_float_rect); |
| 274 for (int loc_idx = 0; loc_idx < 3; loc_idx++) { | 274 for (int loc_idx = 0; loc_idx < 3; loc_idx++) { |
| 275 IntPoint frame_point; | 275 IntPoint frame_point; |
| 276 std::stringstream context_stream; | 276 std::stringstream context_stream; |
| 277 context_stream << failure_context << " ("; | 277 context_stream << failure_context << " ("; |
| 278 switch (loc_idx) { | 278 switch (loc_idx) { |
| 279 case 0: | 279 case 0: |
| 280 frame_point = client_rect.Center(); | 280 frame_point = client_rect.Center(); |
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| 418 | 418 |
| 419 TEST_F(TouchActionTest, ShadowDOM) { | 419 TEST_F(TouchActionTest, ShadowDOM) { |
| 420 RunShadowDOMTest("touch-action-shadow-dom.html"); | 420 RunShadowDOMTest("touch-action-shadow-dom.html"); |
| 421 } | 421 } |
| 422 | 422 |
| 423 TEST_F(TouchActionTest, Pan) { | 423 TEST_F(TouchActionTest, Pan) { |
| 424 RunTouchActionTest("touch-action-pan.html"); | 424 RunTouchActionTest("touch-action-pan.html"); |
| 425 } | 425 } |
| 426 | 426 |
| 427 } // namespace blink | 427 } // namespace blink |
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