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Side by Side Diff: cc/output/output_surface.h

Issue 286953008: cc: Allow DeferredInitialize to use DelegatingRenderer (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: OutputSurface::ReleaseContextProvider Created 6 years, 7 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_
7 7
8 #include <deque> 8 #include <deque>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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98 // (namely Android WebView), this is called to determine whether the software 98 // (namely Android WebView), this is called to determine whether the software
99 // device should be used on the current frame. 99 // device should be used on the current frame.
100 virtual bool ForcedDrawToSoftwareDevice() const; 100 virtual bool ForcedDrawToSoftwareDevice() const;
101 101
102 // Called by the compositor on the compositor thread. This is a place where 102 // Called by the compositor on the compositor thread. This is a place where
103 // thread-specific data for the output surface can be initialized, since from 103 // thread-specific data for the output surface can be initialized, since from
104 // this point on the output surface will only be used on the compositor 104 // this point on the output surface will only be used on the compositor
105 // thread. 105 // thread.
106 virtual bool BindToClient(OutputSurfaceClient* client); 106 virtual bool BindToClient(OutputSurfaceClient* client);
107 107
108 // This is called by the compositor on the compositor thread inside ReleaseGL
109 // in order to release the ContextProvider.
danakj 2014/05/20 23:09:11 Mention only valid with deferred_gl?
boliu 2014/05/20 23:31:38 Done.
110 void ReleaseContextProvider();
111
108 // Enable or disable vsync. 112 // Enable or disable vsync.
109 void SetThrottleFrameProduction(bool enable); 113 void SetThrottleFrameProduction(bool enable);
110 114
111 virtual void EnsureBackbuffer(); 115 virtual void EnsureBackbuffer();
112 virtual void DiscardBackbuffer(); 116 virtual void DiscardBackbuffer();
113 117
114 virtual void Reshape(const gfx::Size& size, float scale_factor); 118 virtual void Reshape(const gfx::Size& size, float scale_factor);
115 virtual gfx::Size SurfaceSize() const; 119 virtual gfx::Size SurfaceSize() const;
116 120
117 virtual void BindFramebuffer(); 121 virtual void BindFramebuffer();
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186 std::deque<unsigned> available_gpu_latency_query_ids_; 190 std::deque<unsigned> available_gpu_latency_query_ids_;
187 std::deque<unsigned> pending_gpu_latency_query_ids_; 191 std::deque<unsigned> pending_gpu_latency_query_ids_;
188 RollingTimeDeltaHistory gpu_latency_history_; 192 RollingTimeDeltaHistory gpu_latency_history_;
189 193
190 DISALLOW_COPY_AND_ASSIGN(OutputSurface); 194 DISALLOW_COPY_AND_ASSIGN(OutputSurface);
191 }; 195 };
192 196
193 } // namespace cc 197 } // namespace cc
194 198
195 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ 199 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_
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