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Side by Side Diff: cc/trees/layer_tree_host_unittest.cc

Issue 286953008: cc: Allow DeferredInitialize to use DelegatingRenderer (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: bring back force_software_renderer Created 6 years, 7 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host.h" 5 #include "cc/trees/layer_tree_host.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/auto_reset.h" 9 #include "base/auto_reset.h"
10 #include "base/synchronization/lock.h" 10 #include "base/synchronization/lock.h"
11 #include "cc/animation/timing_function.h" 11 #include "cc/animation/timing_function.h"
12 #include "cc/base/swap_promise.h" 12 #include "cc/base/swap_promise.h"
13 #include "cc/debug/frame_rate_counter.h" 13 #include "cc/debug/frame_rate_counter.h"
14 #include "cc/layers/content_layer.h" 14 #include "cc/layers/content_layer.h"
15 #include "cc/layers/content_layer_client.h" 15 #include "cc/layers/content_layer_client.h"
16 #include "cc/layers/io_surface_layer.h" 16 #include "cc/layers/io_surface_layer.h"
17 #include "cc/layers/layer_impl.h" 17 #include "cc/layers/layer_impl.h"
18 #include "cc/layers/painted_scrollbar_layer.h" 18 #include "cc/layers/painted_scrollbar_layer.h"
19 #include "cc/layers/picture_layer.h" 19 #include "cc/layers/picture_layer.h"
20 #include "cc/layers/solid_color_layer.h" 20 #include "cc/layers/solid_color_layer.h"
21 #include "cc/layers/video_layer.h" 21 #include "cc/layers/video_layer.h"
22 #include "cc/output/begin_frame_args.h" 22 #include "cc/output/begin_frame_args.h"
23 #include "cc/output/compositor_frame_ack.h"
23 #include "cc/output/copy_output_request.h" 24 #include "cc/output/copy_output_request.h"
24 #include "cc/output/copy_output_result.h" 25 #include "cc/output/copy_output_result.h"
25 #include "cc/output/output_surface.h" 26 #include "cc/output/output_surface.h"
26 #include "cc/quads/draw_quad.h" 27 #include "cc/quads/draw_quad.h"
27 #include "cc/quads/io_surface_draw_quad.h" 28 #include "cc/quads/io_surface_draw_quad.h"
28 #include "cc/resources/prioritized_resource.h" 29 #include "cc/resources/prioritized_resource.h"
29 #include "cc/resources/prioritized_resource_manager.h" 30 #include "cc/resources/prioritized_resource_manager.h"
30 #include "cc/resources/resource_update_queue.h" 31 #include "cc/resources/resource_update_queue.h"
31 #include "cc/test/fake_content_layer.h" 32 #include "cc/test/fake_content_layer.h"
32 #include "cc/test/fake_content_layer_client.h" 33 #include "cc/test/fake_content_layer_client.h"
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2755 last_source_frame_number_drawn_ = -1; // Never drawn. 2756 last_source_frame_number_drawn_ = -1; // Never drawn.
2756 PostSetNeedsCommitToMainThread(); 2757 PostSetNeedsCommitToMainThread();
2757 } 2758 }
2758 2759
2759 virtual scoped_ptr<FakeOutputSurface> CreateFakeOutputSurface(bool fallback) 2760 virtual scoped_ptr<FakeOutputSurface> CreateFakeOutputSurface(bool fallback)
2760 OVERRIDE { 2761 OVERRIDE {
2761 scoped_ptr<TestWebGraphicsContext3D> context3d( 2762 scoped_ptr<TestWebGraphicsContext3D> context3d(
2762 TestWebGraphicsContext3D::Create()); 2763 TestWebGraphicsContext3D::Create());
2763 2764
2764 return FakeOutputSurface::CreateDeferredGL( 2765 return FakeOutputSurface::CreateDeferredGL(
2765 scoped_ptr<SoftwareOutputDevice>(new SoftwareOutputDevice)); 2766 scoped_ptr<SoftwareOutputDevice>(new SoftwareOutputDevice),
2767 delegating_renderer());
2766 } 2768 }
2767 2769
2768 virtual void DrawLayersOnThread(LayerTreeHostImpl* host_impl) OVERRIDE { 2770 virtual void DrawLayersOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
2769 ASSERT_TRUE(host_impl->RootLayer()); 2771 ASSERT_TRUE(host_impl->RootLayer());
2770 FakePictureLayerImpl* layer_impl = 2772 FakePictureLayerImpl* layer_impl =
2771 static_cast<FakePictureLayerImpl*>(host_impl->RootLayer()); 2773 static_cast<FakePictureLayerImpl*>(host_impl->RootLayer());
2772 2774
2773 // The same frame can be draw multiple times if new visible tiles are 2775 // The same frame can be draw multiple times if new visible tiles are
2774 // rasterized. But we want to make sure we only post DeferredInitialize 2776 // rasterized. But we want to make sure we only post DeferredInitialize
2775 // and ReleaseGL once, so early out if the same frame is drawn again. 2777 // and ReleaseGL once, so early out if the same frame is drawn again.
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2814 } 2816 }
2815 2817
2816 void ReleaseGLAndRedraw(LayerTreeHostImpl* host_impl) { 2818 void ReleaseGLAndRedraw(LayerTreeHostImpl* host_impl) {
2817 EXPECT_TRUE(did_initialize_gl_); 2819 EXPECT_TRUE(did_initialize_gl_);
2818 EXPECT_FALSE(did_release_gl_); 2820 EXPECT_FALSE(did_release_gl_);
2819 // ReleaseGL calls SetNeedsCommit. 2821 // ReleaseGL calls SetNeedsCommit.
2820 static_cast<FakeOutputSurface*>(host_impl->output_surface())->ReleaseGL(); 2822 static_cast<FakeOutputSurface*>(host_impl->output_surface())->ReleaseGL();
2821 did_release_gl_ = true; 2823 did_release_gl_ = true;
2822 } 2824 }
2823 2825
2826 virtual void SwapBuffersOnThread(LayerTreeHostImpl* host_impl,
2827 bool result) OVERRIDE {
2828 ASSERT_TRUE(result);
2829 DelegatedFrameData* delegated_frame_data =
2830 output_surface()->last_sent_frame().delegated_frame_data.get();
2831 if (!delegated_frame_data)
2832 return;
2833
2834 // Return all resources immediately.
2835 TransferableResourceArray resources_to_return =
2836 output_surface()->resources_held_by_parent();
2837
2838 CompositorFrameAck ack;
2839 for (size_t i = 0; i < resources_to_return.size(); ++i)
2840 output_surface()->ReturnResource(resources_to_return[i].id, &ack);
2841 host_impl->ReclaimResources(&ack);
2842 }
2843
2824 virtual void AfterTest() OVERRIDE { 2844 virtual void AfterTest() OVERRIDE {
2825 EXPECT_TRUE(did_initialize_gl_); 2845 EXPECT_TRUE(did_initialize_gl_);
2826 EXPECT_TRUE(did_release_gl_); 2846 EXPECT_TRUE(did_release_gl_);
2827 } 2847 }
2828 2848
2829 private: 2849 private:
2830 FakeContentLayerClient client_; 2850 FakeContentLayerClient client_;
2831 scoped_refptr<FakePictureLayer> layer_; 2851 scoped_refptr<FakePictureLayer> layer_;
2832 bool did_initialize_gl_; 2852 bool did_initialize_gl_;
2833 bool did_release_gl_; 2853 bool did_release_gl_;
2834 int last_source_frame_number_drawn_; 2854 int last_source_frame_number_drawn_;
2835 }; 2855 };
2836 2856
2837 MULTI_THREAD_DIRECT_RENDERER_TEST_F(LayerTreeHostTestDeferredInitialize); 2857 MULTI_THREAD_TEST_F(LayerTreeHostTestDeferredInitialize);
2838 2858
2839 // Test for UI Resource management. 2859 // Test for UI Resource management.
2840 class LayerTreeHostTestUIResource : public LayerTreeHostTest { 2860 class LayerTreeHostTestUIResource : public LayerTreeHostTest {
2841 public: 2861 public:
2842 LayerTreeHostTestUIResource() : num_ui_resources_(0) {} 2862 LayerTreeHostTestUIResource() : num_ui_resources_(0) {}
2843 2863
2844 virtual void InitializeSettings(LayerTreeSettings* settings) OVERRIDE { 2864 virtual void InitializeSettings(LayerTreeSettings* settings) OVERRIDE {
2845 settings->texture_id_allocation_chunk_size = 1; 2865 settings->texture_id_allocation_chunk_size = 1;
2846 } 2866 }
2847 2867
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4934 const gfx::Size bounds_; 4954 const gfx::Size bounds_;
4935 FakeContentLayerClient client_; 4955 FakeContentLayerClient client_;
4936 scoped_refptr<ContentLayerWithUpdateTracking> content_layer_; 4956 scoped_refptr<ContentLayerWithUpdateTracking> content_layer_;
4937 scoped_refptr<FakePictureLayer> picture_layer_; 4957 scoped_refptr<FakePictureLayer> picture_layer_;
4938 Layer* child_layer_; 4958 Layer* child_layer_;
4939 }; 4959 };
4940 4960
4941 MULTI_THREAD_TEST_F(LayerTreeHostTestContinuousPainting); 4961 MULTI_THREAD_TEST_F(LayerTreeHostTestContinuousPainting);
4942 4962
4943 } // namespace cc 4963 } // namespace cc
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