| Index: ui/views/controls/menu/menu_event_dispatcher_linux.cc
|
| diff --git a/ui/views/controls/menu/menu_event_dispatcher_linux.cc b/ui/views/controls/menu/menu_event_dispatcher_linux.cc
|
| index 6985cd9c1ac6b5505b71282aef3ea4589c3d78db..181ba241afeafb375aac569cd01d5101f7f0582a 100644
|
| --- a/ui/views/controls/menu/menu_event_dispatcher_linux.cc
|
| +++ b/ui/views/controls/menu/menu_event_dispatcher_linux.cc
|
| @@ -4,10 +4,13 @@
|
|
|
| #include "ui/views/controls/menu/menu_event_dispatcher_linux.h"
|
|
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "ui/aura/window.h"
|
| #include "ui/events/event_utils.h"
|
| #include "ui/events/keycodes/keyboard_code_conversion.h"
|
| #include "ui/events/keycodes/keyboard_codes.h"
|
| #include "ui/views/controls/menu/menu_controller.h"
|
| +#include "ui/views/widget/widget.h"
|
|
|
| namespace views {
|
| namespace internal {
|
| @@ -24,10 +27,27 @@ bool MenuEventDispatcher::CanDispatchEvent(const ui::PlatformEvent& event) {
|
| uint32_t MenuEventDispatcher::DispatchEvent(const ui::PlatformEvent& event) {
|
| bool should_quit = false;
|
| bool should_perform_default = true;
|
| + bool should_process_event = true;
|
| +
|
| + // Check if the event should be handled.
|
| + scoped_ptr<ui::Event> ui_event(ui::EventFromNative(event));
|
| + if (ui_event && menu_controller_->owner()) {
|
| + aura::Window* menu_window = menu_controller_->owner()->GetNativeWindow();
|
| + aura::Window* target_window = static_cast<aura::Window*>(
|
| + static_cast<ui::EventTarget*>(menu_window->GetRootWindow())->
|
| + GetEventTargeter()->FindTargetForEvent(menu_window,
|
| + ui_event.get()));
|
| + // TODO(flackr): The event shouldn't be handled if target_window is not
|
| + // menu_window, however the event targeter does not properly target the
|
| + // open menu. For now, we allow targeters to prevent handling by the menu.
|
| + if (!target_window)
|
| + should_process_event = false;
|
| + }
|
| +
|
| if (menu_controller_->exit_type() == MenuController::EXIT_ALL ||
|
| menu_controller_->exit_type() == MenuController::EXIT_DESTROYED) {
|
| should_quit = true;
|
| - } else {
|
| + } else if (should_process_event) {
|
| switch (ui::EventTypeFromNative(event)) {
|
| case ui::ET_KEY_PRESSED: {
|
| if (!menu_controller_->OnKeyDown(ui::KeyboardCodeFromNative(event))) {
|
|
|