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Side by Side Diff: chrome/browser/android/vr_shell/vr_shell_gl.h

Issue 2869273008: VR: Fix cursor draw order. (Closed)
Patch Set: Address comments Created 3 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_ 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_
6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_ 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <queue> 9 #include <queue>
10 #include <utility> 10 #include <utility>
(...skipping 102 matching lines...) Expand 10 before | Expand all | Expand 10 after
113 void InitializeRenderer(); 113 void InitializeRenderer();
114 void DrawFrame(int16_t frame_index); 114 void DrawFrame(int16_t frame_index);
115 void DrawWorldElements(const vr::Mat4f& head_pose); 115 void DrawWorldElements(const vr::Mat4f& head_pose);
116 void DrawHeadLockedElements(); 116 void DrawHeadLockedElements();
117 void DrawUiView(const vr::Mat4f& head_pose, 117 void DrawUiView(const vr::Mat4f& head_pose,
118 const std::vector<const UiElement*>& elements, 118 const std::vector<const UiElement*>& elements,
119 const gfx::Size& render_size, 119 const gfx::Size& render_size,
120 int viewport_offset, 120 int viewport_offset,
121 bool draw_cursor); 121 bool draw_cursor);
122 void DrawElements(const vr::Mat4f& view_proj_matrix, 122 void DrawElements(const vr::Mat4f& view_proj_matrix,
123 const std::vector<const UiElement*>& elements); 123 const std::vector<const UiElement*>& elements,
124 bool draw_cursor);
125 void DrawElement(const vr::Mat4f& view_proj_matrix, const UiElement& element);
124 std::vector<const UiElement*> GetElementsInDrawOrder( 126 std::vector<const UiElement*> GetElementsInDrawOrder(
125 const vr::Mat4f& view_matrix, 127 const vr::Mat4f& view_matrix,
126 const std::vector<const UiElement*>& elements); 128 const std::vector<const UiElement*>& elements);
127 void DrawCursor(const vr::Mat4f& render_matrix); 129 void DrawReticle(const vr::Mat4f& view_proj_matrix);
130 void DrawLaser(const vr::Mat4f& view_proj_matrix);
128 void DrawController(const vr::Mat4f& view_proj_matrix); 131 void DrawController(const vr::Mat4f& view_proj_matrix);
129 bool ShouldDrawWebVr(); 132 bool ShouldDrawWebVr();
130 void DrawWebVr(); 133 void DrawWebVr();
131 bool WebVrPoseByteIsValid(int pose_index_byte); 134 bool WebVrPoseByteIsValid(int pose_index_byte);
132 135
133 void UpdateController(const gfx::Vector3dF& head_direction); 136 void UpdateController(const gfx::Vector3dF& head_direction);
134 void HandleWebVrCompatibilityClick(); 137 void HandleWebVrCompatibilityClick();
135 void SendFlingCancel(GestureList& gesture_list); 138 void SendFlingCancel(GestureList& gesture_list);
136 void SendScrollEnd(GestureList& gesture_list); 139 void SendScrollEnd(GestureList& gesture_list);
137 bool SendScrollBegin(UiElement* target, GestureList& gesture_list); 140 bool SendScrollBegin(UiElement* target, GestureList& gesture_list);
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
211 214
212 std::unique_ptr<VrShellRenderer> vr_shell_renderer_; 215 std::unique_ptr<VrShellRenderer> vr_shell_renderer_;
213 216
214 bool touch_pending_ = false; 217 bool touch_pending_ = false;
215 vr::Quatf controller_quat_; 218 vr::Quatf controller_quat_;
216 219
217 gfx::Point3F target_point_; 220 gfx::Point3F target_point_;
218 221
219 // TODO(mthiesse): We need to handle elements being removed, and update this 222 // TODO(mthiesse): We need to handle elements being removed, and update this
220 // state appropriately. 223 // state appropriately.
221 UiElement* cursor_render_target_ = nullptr; 224 UiElement* reticle_render_target_ = nullptr;
222 UiElement* hover_target_ = nullptr; 225 UiElement* hover_target_ = nullptr;
223 // TODO(mthiesse): We shouldn't have a fling target. Elements should fling 226 // TODO(mthiesse): We shouldn't have a fling target. Elements should fling
224 // independently and we should only cancel flings on the relevant element 227 // independently and we should only cancel flings on the relevant element
225 // when we do cancel flings. 228 // when we do cancel flings.
226 UiElement* fling_target_ = nullptr; 229 UiElement* fling_target_ = nullptr;
227 UiElement* input_locked_element_ = nullptr; 230 UiElement* input_locked_element_ = nullptr;
228 bool in_scroll_ = false; 231 bool in_scroll_ = false;
229 bool in_click_ = false; 232 bool in_click_ = false;
230 233
231 int content_tex_css_width_ = 0; 234 int content_tex_css_width_ = 0;
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
268 gfx::Point3F pointer_start_; 271 gfx::Point3F pointer_start_;
269 272
270 base::WeakPtrFactory<VrShellGl> weak_ptr_factory_; 273 base::WeakPtrFactory<VrShellGl> weak_ptr_factory_;
271 274
272 DISALLOW_COPY_AND_ASSIGN(VrShellGl); 275 DISALLOW_COPY_AND_ASSIGN(VrShellGl);
273 }; 276 };
274 277
275 } // namespace vr_shell 278 } // namespace vr_shell
276 279
277 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_ 280 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_
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